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add color conversion in parse and rgb to ui state.

beelzebub
Gisle Aune 2 years ago
parent
commit
cfb1727a89
  1. 40
      internal/color/color.go
  2. 13
      internal/color/rgb.go
  3. 4
      internal/color/xy.go
  4. 20
      services/uistate/data.go
  5. 25
      services/uistate/patch.go
  6. 12
      services/uistate/service.go

40
internal/color/color.go

@ -126,6 +126,14 @@ func (col *Color) ToRGB() (col2 Color, ok bool) {
ok = true
}
if ok {
col2 = Color{RGB: &RGB{
Red: math.Max(col2.RGB.Red, 0.0),
Green: math.Max(col2.RGB.Green, 0.0),
Blue: math.Max(col2.RGB.Blue, 0.0),
}}
}
return
}
@ -309,7 +317,9 @@ func Parse(raw string) (col Color, err error) {
return
}
tokens := strings.SplitN(raw, ":", 2)
convertTokens := strings.SplitN(raw, "|", 2)
tokens := strings.SplitN(convertTokens[0], ":", 2)
if len(tokens) != 2 {
err = ErrBadColorInput
return
@ -434,6 +444,34 @@ func Parse(raw string) (col Color, err error) {
err = ErrUnknownColorFormat
}
if err == nil && len(convertTokens) == 2 {
switch convertTokens[1] {
case "xy":
col2, ok := col.ToXY()
if !ok {
err = ErrUnknownColorFormat
} else {
col = col2
}
case "rgb":
col2, ok := col.ToRGB()
if !ok {
err = ErrUnknownColorFormat
} else {
col = col2
}
case "hs":
col2, ok := col.ToHS()
if !ok {
err = ErrUnknownColorFormat
} else {
col = col2
}
default:
err = ErrUnknownColorFormat
}
}
return
}

13
internal/color/rgb.go

@ -1,6 +1,9 @@
package color
import "github.com/lucasb-eyer/go-colorful"
import (
"github.com/lucasb-eyer/go-colorful"
"math"
)
type RGB struct {
Red float64 `json:"red"`
@ -36,6 +39,14 @@ func (rgb RGB) ToXY() XY {
}
}
func (rgb RGB) Round() RGB {
return RGB{
Red: math.Max(math.Round(rgb.Red*1000)/1000, 0),
Green: math.Max(math.Round(rgb.Green*1000)/1000, 0),
Blue: math.Max(math.Round(rgb.Blue*1000)/1000, 0),
}
}
func (rgb RGB) Normalize() (RGB, float64) {
hue, sat, value := colorful.Color{R: rgb.Red, G: rgb.Green, B: rgb.Blue}.Hsv()
hs := HueSat{Hue: hue, Sat: sat}

4
internal/color/xy.go

@ -162,13 +162,13 @@ type XY struct {
func (xy XY) ToRGB() RGB {
h, s, _ := colorful.Xyy(xy.X, xy.Y, 0.5).Hsv()
c := colorful.Hsv(h, s, 1)
c := colorful.Hsv(math.Mod(h, 360), s, 1)
return RGB{Red: c.R, Green: c.G, Blue: c.B}
}
func (xy XY) ToHS() HueSat {
h, s, _ := colorful.Xyy(xy.X, xy.Y, 0.5).Hsv()
return HueSat{Hue: h, Sat: s}
return HueSat{Hue: math.Mod(h, 360), Sat: s}
}
func (xy XY) DistanceTo(other XY) float64 {

20
services/uistate/data.go

@ -4,6 +4,7 @@ import (
"git.aiterp.net/lucifer3/server/device"
"git.aiterp.net/lucifer3/server/effects"
"git.aiterp.net/lucifer3/server/events"
"git.aiterp.net/lucifer3/server/internal/color"
"git.aiterp.net/lucifer3/server/internal/gentools"
"github.com/google/uuid"
)
@ -25,6 +26,7 @@ func (d *Data) WithPatch(patches ...Patch) Data {
gentools.ApplyUpdatePtr(&pd.HWMetadata, patch.Device.HWMetadata)
gentools.ApplyUpdatePtr(&pd.DesiredState, patch.Device.DesiredState)
gentools.ApplyUpdatePtr(&pd.Assignment, patch.Device.Assignment)
gentools.ApplyUpdatePtr(&pd.ActiveColorRGB, patch.Device.ActiveColorRGB)
if patch.Device.AddAlias != nil {
pd.Aliases = append(pd.Aliases[:0:0], pd.Aliases...)
@ -42,6 +44,9 @@ func (d *Data) WithPatch(patches ...Patch) Data {
if patch.Device.ClearAssignment {
pd.Assignment = nil
}
if patch.Device.ClearActiveColorRGB {
pd.ActiveColorRGB = nil
}
if patch.Device.Delete {
delete(newData.Devices, pd.ID)
@ -102,13 +107,14 @@ func (d *Data) ensureAssignment(id uuid.UUID) Assignment {
}
type Device struct {
ID string `json:"id"`
Name string `json:"name"`
HWMetadata *events.HardwareMetadata `json:"hwMetadata"`
HWState *events.HardwareState `json:"hwState"`
DesiredState *device.State `json:"desiredState"`
Aliases []string `json:"aliases"`
Assignment *uuid.UUID `json:"assignment"`
ID string `json:"id"`
Name string `json:"name"`
HWMetadata *events.HardwareMetadata `json:"hwMetadata"`
HWState *events.HardwareState `json:"hwState"`
ActiveColorRGB *color.RGB `json:"activeColorRgb"`
DesiredState *device.State `json:"desiredState"`
Aliases []string `json:"aliases"`
Assignment *uuid.UUID `json:"assignment"`
}
type Assignment struct {

25
services/uistate/patch.go

@ -5,6 +5,7 @@ import (
"git.aiterp.net/lucifer3/server/device"
"git.aiterp.net/lucifer3/server/effects"
"git.aiterp.net/lucifer3/server/events"
"git.aiterp.net/lucifer3/server/internal/color"
"github.com/google/uuid"
)
@ -29,17 +30,19 @@ func (e Patch) EventDescription() string {
}
type DevicePatch struct {
ID string `json:"id,omitempty"`
Name *string `json:"name,omitempty"`
HWMetadata *events.HardwareMetadata `json:"hwMetadata,omitempty"`
HWState *events.HardwareState `json:"hwState,omitempty"`
DesiredState *device.State `json:"desiredState,omitempty"`
SetAliases []string `json:"setAliases,omitempty"`
AddAlias *string `json:"addAlias,omitempty"`
RemoveAlias *string `json:"removeAlias,omitempty"`
Assignment *uuid.UUID `json:"assignment,omitempty"`
ClearAssignment bool `json:"clearAssignment,omitempty"`
Delete bool `json:"delete,omitempty"`
ID string `json:"id,omitempty"`
Name *string `json:"name,omitempty"`
HWMetadata *events.HardwareMetadata `json:"hwMetadata,omitempty"`
HWState *events.HardwareState `json:"hwState,omitempty"`
DesiredState *device.State `json:"desiredState,omitempty"`
SetAliases []string `json:"setAliases,omitempty"`
AddAlias *string `json:"addAlias,omitempty"`
RemoveAlias *string `json:"removeAlias,omitempty"`
Assignment *uuid.UUID `json:"assignment,omitempty"`
ClearAssignment bool `json:"clearAssignment,omitempty"`
ActiveColorRGB *color.RGB `json:"activeColorRgb"`
ClearActiveColorRGB bool `json:"clearActiveColorRGB"`
Delete bool `json:"delete,omitempty"`
}
type AssignmentPatch struct {

12
services/uistate/service.go

@ -56,6 +56,18 @@ func (s *service) HandleEvent(bus *lucifer3.EventBus, event lucifer3.Event) {
patches = []Patch{{Device: &DevicePatch{ID: event.ID, RemoveAlias: &event.Alias}}}
case events.HardwareState:
patches = []Patch{{Device: &DevicePatch{ID: event.ID, HWState: &event}}}
if event.State.Color != nil {
rgb, _ := event.State.Color.ToRGB()
patches = append(patches, Patch{Device: &DevicePatch{
ID: event.ID,
ActiveColorRGB: gentools.Ptr(rgb.RGB.Round()),
}})
} else {
patches = append(patches, Patch{Device: &DevicePatch{
ID: event.ID,
ClearActiveColorRGB: false,
}})
}
case events.HardwareMetadata:
patches = []Patch{{Device: &DevicePatch{ID: event.ID, HWMetadata: &event}}}
case events.AssignmentCreated:

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