10 Commits (9284fe2c7c3a4bc4d7fd155e85739825520aba54)

Author SHA1 Message Date
Gisle Aune 714b80d6e7 rework target ID handling to be less clunky. 4 years ago
Gisle Aune c897421f20 add Event.TargetIDs method. 4 years ago
Gisle Aune 986e23c6c0 add Event.Copy method. 4 years ago
Gisle Aune b4c7c5145f client: Added Say(f), Describe(f) to send cut messages to channels and nicks. 6 years ago
Gisle Aune 659a2ce067 Renamed Event.Kill to Event.PreventDefault 7 years ago
Gisle Aune 308129bdf0 Added input handling and m_roleplay client-side handlers (...) 7 years ago
Gisle Aune c17a5e59bc Cleaned up event targetting, changed Event.MarshalJSON, added Event.RenderTags 7 years ago
Gisle Aune 65e4385b71 Added Target interface and target types 7 years ago
Gisle Aune ef8d03bb70 Fixed crashes and other problems with the event handlers, fixed packet event not being created/propagated correctly 7 years ago
Gisle Aune 3fde120058 Initial Commit 7 years ago