Gisle Aune
6cc8ae37c9
Added channel targetting based on target name for notices.
6 years ago
Gisle Aune
659a2ce067
Renamed Event.Kill to Event.PreventDefault
6 years ago
Gisle Aune
72d63b405a
Fixed /m and /npc(a)c handlers, added SendRate to client config, added more testing.
6 years ago
Gisle Aune
308129bdf0
Added input handling and m_roleplay client-side handlers (...)
- Added Client.EmitInput()
- Added ircutil.ParseArgAndText for common /msg <target> <message...> type inputs
- Added target getters for Event
- Added default handling for input events that haven't been killed
- Removed handler_debug
- Changed timeout for interaction to 2s
- Fixed comment typo in event_packet.go
6 years ago
Gisle Aune
c17a5e59bc
Cleaned up event targetting, changed Event.MarshalJSON, added Event.RenderTags
7 years ago
Gisle Aune
6377349c28
Added Client.Query, added tests for query target
7 years ago
Gisle Aune
0fbebfc3f5
Added targeting of messages, notices and ctcp actions (untested), added account-tag support
7 years ago
Gisle Aune
f37cb1751e
Fixed NICK handler not firing, added away-notify w/tests
7 years ago
Gisle Aune
6256f6a6fe
Added more test utilities for client_test.go, added NAMES and MODE handling for channels
7 years ago
Gisle Aune
65e4385b71
Added Target interface and target types
7 years ago
Gisle Aune
8357b4f8af
Unfinished doc
7 years ago
Gisle Aune
a4cfeada63
Added function to get client ID, and a test for it
7 years ago
Gisle Aune
e8d5a79801
Renamed Client's EmitSafe to EmitNonBlocking to make it clearer what it's for.
7 years ago
Gisle Aune
ef8d03bb70
Fixed crashes and other problems with the event handlers, fixed packet event not being created/propagated correctly
7 years ago
Gisle Aune
3fde120058
Initial Commit
7 years ago