clean up svelte ui big time, and add beginnings of item stuff.
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@@ -0,0 +1,9 @@
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package models
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// A Goal is a declared investment into the goal.
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type Goal struct {
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ID string `json:"id"`
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ActivityID string `json:"activityId"`
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ItemID string `json:"itemId"`
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PointCount int `json:"pointCount"`
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}
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@@ -0,0 +1,45 @@
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package models
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import "github.com/gisle/stufflog/internal/generate"
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type Item struct {
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ID string `json:"id" msgpack:"id"`
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UserID string `json:"userId" msgpack:"userId"`
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Active bool `json:"active" msgpack:"active"`
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Name string `json:"name" msgpack:"name"`
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Multiplier float64 `json:"multiplier" msgpack:"multiplier"`
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}
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func (item *Item) GenerateID() {
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item.ID = generate.ID("I", 16)
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}
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func (item *Item) ApplyUpdate(update ItemUpdate) error {
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if update.SetActive != nil {
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item.Active = *update.SetActive
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}
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if update.SetName != nil {
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item.Name = *update.SetName
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}
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return nil
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}
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type ItemUpdate struct {
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SetName *string `json:"setName"`
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SetActive *bool `json:"setActive"`
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}
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type ItemsByName []*Item
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func (items ItemsByName) Len() int {
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return len(items)
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}
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func (items ItemsByName) Less(i, j int) bool {
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return items[i].Name < items[j].Name
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}
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func (items ItemsByName) Swap(i, j int) {
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items[i], items[j] = items[j], items[i]
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}
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@@ -0,0 +1,17 @@
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package models
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import "time"
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// Log is a logged performance of an activity during the period. SubGoalID is optional, but GoalID is not. The
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// points is the points calculated on the time of submission and does not need to reflect the latest.
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type Log struct {
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Date time.Time `json:"date"`
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ID string `json:"id"`
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SubActivityID string `json:"subActivityId"`
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GoalID string `json:"goalId"`
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SubGoalID string `json:"subGoalId"`
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Description string `json:"description"`
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SubmitTime time.Time `json:"submitTime"`
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Amount int `json:"amount"`
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Score *Score `json:"score"`
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}
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+42
-120
@@ -16,9 +16,8 @@ type Period struct {
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ShouldReScore bool `json:"-" msgpack:"-"`
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Tags []string `json:"tags"`
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Goals []PeriodGoal `json:"goals"`
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Logs []PeriodLog `json:"logs"`
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Goals []Goal `json:"goals"`
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Logs []Log `json:"logs"`
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}
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// GenerateIDs generates IDs. It should only be used initially.
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@@ -26,10 +25,6 @@ func (period *Period) GenerateIDs() {
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period.ID = generate.ID("P", 12)
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for i := range period.Goals {
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period.Goals[i].ID = generate.ID("PG", 16)
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for j := range period.Goals[i].SubGoals {
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period.Goals[i].SubGoals[j].ID = generate.ID("PGS", 20)
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}
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}
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for i := range period.Logs {
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period.Logs[i].ID = generate.ID("PL", 16)
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@@ -46,7 +41,6 @@ func (period *Period) Clear() {
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period.ShouldReScore = false
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period.Tags = period.Tags[:0]
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period.Goals = period.Goals[:0]
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period.Logs = period.Logs[:0]
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}
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@@ -55,11 +49,9 @@ func (period *Period) Clear() {
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func (period *Period) Copy() *Period {
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periodCopy := *period
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periodCopy.Tags = make([]string, len(period.Tags))
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copy(periodCopy.Tags, period.Tags)
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periodCopy.Goals = make([]PeriodGoal, len(period.Goals))
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periodCopy.Goals = make([]Goal, len(period.Goals))
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copy(periodCopy.Goals, period.Goals)
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periodCopy.Logs = make([]PeriodLog, len(period.Logs))
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periodCopy.Logs = make([]Log, len(period.Logs))
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copy(periodCopy.Logs, period.Logs)
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return &periodCopy
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@@ -87,29 +79,6 @@ func (period *Period) ApplyUpdate(update PeriodUpdate) (changed bool, err error)
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period.Name = *update.SetName
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}
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if update.RemoveTag != nil {
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for i, existingTag := range period.Tags {
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if *update.AddTag == existingTag {
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period.Tags = append(period.Tags[:i], period.Tags[i+1:]...)
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changed = true
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break
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}
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}
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}
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if update.AddTag != nil {
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found := false
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for _, existingTag := range period.Tags {
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if *update.AddTag == existingTag {
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found = true
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break
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}
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}
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if !found {
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changed = true
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period.Tags = append(period.Tags, *update.AddTag)
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}
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}
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if update.AddGoal != nil {
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goal := *update.AddGoal
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goal.ID = generate.ID("PG", 16)
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@@ -125,9 +94,6 @@ func (period *Period) ApplyUpdate(update PeriodUpdate) (changed bool, err error)
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if update.AddLog != nil && update.AddLog.GoalID == "NEW" {
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update.AddLog.GoalID = goal.ID
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}
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for i := range goal.SubGoals {
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goal.SubGoals[i].ID = generate.ID("PGS", 20)
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}
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changed = true
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}
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@@ -139,7 +105,6 @@ func (period *Period) ApplyUpdate(update PeriodUpdate) (changed bool, err error)
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}
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goal.PointCount = update.ReplaceGoal.PointCount
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goal.SubGoals = update.ReplaceGoal.SubGoals
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changed = true
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period.ShouldReScore = true
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@@ -176,6 +141,30 @@ func (period *Period) ApplyUpdate(update PeriodUpdate) (changed bool, err error)
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period.Logs = append(period.Logs, log)
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changed = true
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}
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if update.ReplaceLog != nil {
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log := *update.ReplaceLog
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found := false
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for i, log2 := range period.Logs {
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if log.ID == log2.ID {
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found = true
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goal := period.Goal(log.GoalID)
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if goal == nil {
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err = slerrors.NotFound("Goal")
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return
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}
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period.Logs[i] = log
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break
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}
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}
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if !found {
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err = slerrors.NotFound("Log")
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return
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}
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}
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if update.RemoveLog != nil {
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found := false
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for i, log := range period.Logs {
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@@ -197,7 +186,7 @@ func (period *Period) ApplyUpdate(update PeriodUpdate) (changed bool, err error)
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}
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func (period *Period) RemoveBrokenLogs() {
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goodLogs := make([]PeriodLog, 0, len(period.Logs))
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goodLogs := make([]Log, 0, len(period.Logs))
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for _, log := range period.Logs {
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goal := period.Goal(log.GoalID)
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@@ -205,34 +194,13 @@ func (period *Period) RemoveBrokenLogs() {
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continue
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}
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if log.SubGoalID != "" {
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if goal.SubGoal(log.SubGoalID) == nil {
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continue
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}
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}
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goodLogs = append(goodLogs, log)
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}
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period.Logs = goodLogs
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}
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func (period *Period) RemoveDuplicateTags() {
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deleteList := make([]int, 0, 2)
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found := make(map[string]bool)
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for i, tag := range period.Tags {
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if found[tag] {
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deleteList = append(deleteList, i-len(deleteList))
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}
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found[tag] = true
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}
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for _, index := range deleteList {
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period.Tags = append(period.Tags[:index], period.Tags[index+1:]...)
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}
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}
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func (period *Period) Goal(id string) *PeriodGoal {
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func (period *Period) Goal(id string) *Goal {
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for i, goal := range period.Goals {
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if goal.ID == id {
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return &period.Goals[i]
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@@ -263,79 +231,33 @@ func (period *Period) DayHadActivity(date time.Time, activityID string) bool {
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return false
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}
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// A PeriodGoal is a declared investment into the goal.
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type PeriodGoal struct {
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ID string `json:"id"`
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ActivityID string `json:"activityId"`
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PointCount int `json:"pointCount"`
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SubGoals []PeriodSubGoal `json:"subGoals"`
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}
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func (goal *PeriodGoal) SubGoal(id string) *PeriodSubGoal {
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if goal == nil {
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return nil
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}
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for i, subGoal := range goal.SubGoals {
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if subGoal.ID == id {
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return &goal.SubGoals[i]
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}
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}
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return nil
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}
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// A PeriodSubGoal is a specific sub-goal that should either punish or boost performance. For example, it could represent
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// a project or technique that should take priority, or a guilty pleasure that should definitely not be.
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type PeriodSubGoal struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Multiplier float64 `json:"multiplier"`
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}
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// PeriodLog is a logged performance of an activity during the period. SubGoalID is optional, but GoalID is not. The
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// points is the points calculated on the time of submission and does not need to reflect the latest.
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type PeriodLog struct {
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Date time.Time `json:"date"`
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ID string `json:"id"`
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SubActivityID string `json:"subActivityId"`
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GoalID string `json:"goalId"`
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SubGoalID string `json:"subGoalId"`
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Description string `json:"description"`
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SubmitTime time.Time `json:"submitTime"`
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Amount int `json:"amount"`
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Score *Score `json:"score"`
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}
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// PeriodUpdate describes a change to a period
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type PeriodUpdate struct {
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SetFrom *time.Time `json:"setFrom"`
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SetTo *time.Time `json:"setTo"`
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SetName *string `json:"setName"`
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AddLog *PeriodLog `json:"addLog"`
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RemoveLog *string `json:"removeLog"`
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AddGoal *PeriodGoal `json:"addGoal"`
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ReplaceGoal *PeriodGoal `json:"replaceGoal"`
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RemoveGoal *string `json:"removeGoal"`
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AddTag *string `json:"addTag"`
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RemoveTag *string `json:"removeTag"`
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AddLog *Log `json:"addLog"`
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ReplaceLog *Log `json:"replaceGoal"`
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RemoveLog *string `json:"removeLog"`
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AddGoal *Goal `json:"addGoal"`
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ReplaceGoal *Goal `json:"replaceGoal"`
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RemoveGoal *string `json:"removeGoal"`
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}
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type Score struct {
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ActivityScore float64 `json:"activityScore"`
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Amount int `json:"amount"`
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SubGoalMultiplier *float64 `json:"subGoalMultiplier"`
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DailyBonus int `json:"dailyBonus"`
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ActivityScore float64 `json:"activityScore"`
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Amount int `json:"amount"`
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ItemMultiplier *float64 `json:"subGoalMultiplier"`
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DailyBonus int `json:"dailyBonus"`
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Total int64 `json:"total"`
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}
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func (s *Score) Calc() {
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subGoalMultiplier := 1.0
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if s.SubGoalMultiplier != nil {
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subGoalMultiplier = *s.SubGoalMultiplier
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if s.ItemMultiplier != nil {
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subGoalMultiplier = *s.ItemMultiplier
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}
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s.Total = int64(s.DailyBonus) + int64(s.ActivityScore*float64(s.Amount)*subGoalMultiplier)
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