Plan stuff. Log stuff.
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<script>
import pluralize from "pluralize";
import ModalFrame from "../components/ModalFrame";
import SubGoalInput from "../components/SubGoalInput";
import modal from "../stores/modal";
import stufflog from "../stores/stufflog";
export let period = {};
let error = null;
let activityId = "";
let pointCount = "1000";
let subGoals = [{name:"",multiplier:"1.0"}];
function addPeriodGoal() {
error = null;
const parsedPointCount = parseInt(pointCount)
if (Number.isNaN(parsedPointCount)) {
error = "Point count must be a number.";
return
}
if (parsedPointCount <= 0 || (parsedPointCount % 1000) !== 0) {
error = "Point must be a positive non-zero multiple of 1000.";
return
}
const parsedSubGoals = [];
for (const subGoal of subGoals) {
if (subGoal.name === "") {
continue;
}
const parsedMultiplier = parseFloat(subGoal.multiplier);
if (Number.isNaN(parsedMultiplier) || parsedMultiplier < 0) {
error = `Sub goal ${subGoal.name} needs a numeric multiplier.`;
return
}
parsedSubGoals.push({
name: subGoal.name,
multiplier: parsedMultiplier,
})
}
const addGoal = {
activityId: activityId,
pointCount: parsedPointCount,
subGoals: parsedSubGoals,
}
stufflog.updatePeriod(period.id, {addGoal}).then(() => {
modal.close();
}).catch(err => {
error = err.message || err;
console.warn(err);
});
}
function updateSubGoalForm(subGoals) {
let last = -1;
for (let i = 0; i < subGoals.length; ++i) {
if (subGoals[i].name != "") {
last = i;
}
}
if (last == subGoals.length - 1) {
return [...subGoals, {name: "", value: "1.0"}];
} else if (last + 2 < subGoals.length && subGoals.length > 1) {
return subGoals.slice(0, last + 2);
} else {
return subGoals;
}
}
$: subGoals = updateSubGoalForm(subGoals);
$: if (activityId === "" && $stufflog.activities.length > 0) {
activityId = $stufflog.activities[0].id;
}
</script>
<ModalFrame title={`Add ${period.name} Goal`} error={error} closable on:close={() => modal.close()}>
<form on:submit|preventDefault={() => addPeriodGoal()}>
<label>Activity</label>
<select bind:value={activityId}>
{#each $stufflog.activities as activity (activity.id)}
<option value={activity.id}>{activity.name}</option>
{/each}
</select>
<label>Points</label>
<input class="nolast" type="string" bind:value={pointCount} />
<label>Subgoals</label>
{#each subGoals as subGoal}
<SubGoalInput bind:name={subGoal.name} bind:value={subGoal.multiplier} />
{/each}
<p>
The amount of points must be in an increment of 1000, which should be
equivalent to about an hour of baseline activity. Subgoal values are
multipliers. 1.05 means that the 5% more points are added. 0.5 means
the points are halved.
</p>
<hr />
<button type="submit">Add Goal</button>
</form>
</ModalFrame>
<style>
p {
margin-top: 1em;
}
</style>