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@@ -28,39 +28,46 @@
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let title = "";
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$: {
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let level = Math.floor(count / target);
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if (level >= COLORS.length - 1 || (level > 1 && green)) {
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offs = 0;
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ons = target;
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offClass = "gold";
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onClass = "diamond";
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} else {
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if (count > 0 && count == (level * target)) {
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level -= 1;
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if (count > 0 && target > 0) {
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let level = Math.floor(count / target);
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if (level >= COLORS.length - 1 || (level > 1 && green)) {
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offs = 0;
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ons = target;
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offClass = "gold";
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onClass = "diamond";
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} else {
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if (count > 0 && count == (level * target)) {
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level -= 1;
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}
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ons = count - (level * target);
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offs = target - ons;
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offClass = COLORS[level];
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onClass = COLORS[level + 1];
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}
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ons = count - (level * target);
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offs = target - ons;
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offClass = COLORS[level];
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onClass = COLORS[level + 1];
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}
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if (green) {
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onClass = "green"
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offClass = "none"
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}
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if (gray) {
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onClass = "gray"
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offClass = "none"
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}
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if (contextColor) {
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onClass = "sccpb"
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offClass = "none"
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}
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if (green) {
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onClass = "green"
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offClass = "none"
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// Mark it non-segmented if the target is too high. This prevents a clunky progress bar,
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// or a browser freeze if you set the target very high.
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nonSegmented = (target >= 60);
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} else {
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offClass = "none";
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nonSegmented = false;
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ons = 0;
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offs = 1;
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}
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if (gray) {
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onClass = "gray"
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offClass = "none"
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}
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if (contextColor) {
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onClass = "sccpb"
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offClass = "none"
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}
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// Mark it non-segmented if the target is too high. This prevents a clunky progress bar,
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// or a browser freeze if you set the target very high.
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nonSegmented = (target >= 60);
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}
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$: {
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@@ -94,10 +101,10 @@
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<div style="flex: {offs}" class={"non-segmented off " + offClass}></div>
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{/if}
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{:else}
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{#each {length: ons} as _}
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{#each {length: Math.max(ons, 0)} as _}
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<div class={"on " + onClass}></div>
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{/each}
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{#each {length: offs} as _}
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{#each {length: Math.max(offs, 0)} as _}
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<div class={"off " + offClass}></div>
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{/each}
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{/if}
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@@ -23,6 +23,9 @@
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progressTarget = Math.max((project.tasks||[]).map(t => t.itemAmount * (t.item.groupWeight || 1)).reduce((n,m) => n+m, 0), 1);
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progressAmount = Math.max(progressAmount - project.subtractAmount, 0);
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progressTarget = Math.max(progressTarget - project.subtractAmount, 0);
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if (project.endTime) {
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const start = Date.parse(project.startTime || project.createdTime);
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const end = Date.parse(project.endTime);
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@@ -5,6 +5,7 @@
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interface ProjectLike {
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tasks?: TaskResult[]
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statusTag?: string
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subtractAmount?: number,
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}
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export let project: ProjectLike;
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@@ -12,11 +13,16 @@
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let progressAmount: number;
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let progressTarget: number;
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$: progressAmount = (project.tasks||[]).map(t => (t.active || t.statusTag === "to do" || t.statusTag === "on hold")
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? Math.min(t.completedAmount, t.itemAmount) * (t.item.groupWeight || 1)
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: t.itemAmount * (t.item.groupWeight || 1)
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).reduce((n,m) => n+m, 0);
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$: progressTarget = Math.max((project.tasks||[]).map(t => t.itemAmount * (t.item.groupWeight || 1)).reduce((n,m) => n+m, 0), 1);
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$: {
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progressAmount = (project.tasks||[]).map(t => (t.active || t.statusTag === "to do" || t.statusTag === "on hold")
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? Math.min(t.completedAmount, t.itemAmount) * (t.item.groupWeight || 1)
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: t.itemAmount * (t.item.groupWeight || 1)
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).reduce((n,m) => n+m, 0);
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progressTarget = Math.max((project.tasks||[]).map(t => t.itemAmount * (t.item.groupWeight || 1)).reduce((n,m) => n+m, 0), 1);
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progressAmount = Math.max(progressAmount - (project.subtractAmount||0), 0);
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progressTarget = Math.max(progressTarget - (project.subtractAmount||0), 0);
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}
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</script>
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<Progress thin contextColor count={progressAmount} target={progressTarget} />
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