The main server, and probably only repository in this org.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

507 lines
11 KiB

package light
import (
"context"
"database/sql"
"log"
"net/http"
"sync"
"time"
"git.aiterp.net/lucifer/lucifer/internal/httperr"
"git.aiterp.net/lucifer/lucifer/models"
"golang.org/x/sync/errgroup"
)
// ErrUnknownDriver is returned by any function asking for a driver name if the driver specified doesn't exist.
var ErrUnknownDriver = httperr.Error{Status: http.StatusNotImplemented, Kind: "unknown_driver", Message: "Unknown light driver"}
// A Service wraps the repos for lights and bridges and takes care of the business logic.
type Service struct {
mutex sync.Mutex
bridges models.BridgeRepository
lights models.LightRepository
buttons models.ButtonRepository
groups models.GroupRepository
buttonActive map[int]bool
buttonTargets map[int]int
}
// DirectConnect connects to a bridge directly, without going through the discovery process to find them..
func (s *Service) DirectConnect(ctx context.Context, driver string, addr string, name string) (models.Bridge, error) {
d, ok := drivers[driver]
if !ok {
return models.Bridge{}, ErrUnknownDriver
}
bridge := models.Bridge{
ID: -1,
Name: name,
Addr: addr,
Driver: driver,
}
bridge, err := d.Connect(ctx, bridge)
if err != nil {
return models.Bridge{}, httperr.Error{Status: http.StatusPreconditionFailed, Kind: "connect_failed", Message: err.Error()}
}
bridge, err = s.bridges.Insert(ctx, bridge)
if err != nil {
return models.Bridge{}, err
}
return bridge, nil
}
// SyncLights syncs all lights in a bridge with the state in the database.
func (s *Service) SyncLights(ctx context.Context, bridge models.Bridge) error {
d, ok := drivers[bridge.Driver]
if !ok {
return ErrUnknownDriver
}
bridgeLights, err := d.Lights(ctx, bridge)
if err != nil {
return err
}
dbLights, err := s.lights.ListByBridge(ctx, bridge)
if err != nil {
return err
}
// Add unknown lights
for _, bridgeLight := range bridgeLights {
found := false
for _, dbLight := range dbLights {
if dbLight.InternalID == bridgeLight.InternalID {
found = true
break
}
}
// Add unknown lights if it doesn't exist in the databse.
if !found {
log.Println("Adding unknown light", bridgeLight.InternalID)
bridgeLight.SetColor("FFFFFF")
bridgeLight.Brightness = 254
bridgeLight.On = true
_, err := s.lights.Insert(ctx, bridgeLight)
if err != nil {
return err
}
}
}
changedLights, err := d.ChangedLights(ctx, bridge, dbLights...)
if err != nil {
return err
}
if len(changedLights) > 0 {
err := d.Apply(ctx, bridge, changedLights...)
if err != nil {
log.Printf("Failed to apply one or more of the changes on bridge %d (%s): %s", bridge.ID, bridge.Name, err)
}
}
return nil
}
// SyncButtons syncs all buttons in a bridge with the state in the database.
func (s *Service) SyncButtons(ctx context.Context, bridge models.Bridge) error {
d, ok := drivers[bridge.Driver]
if !ok {
return ErrUnknownDriver
}
bridgeButtons, err := d.Buttons(ctx, bridge)
if err != nil {
return err
}
dbButtons, err := s.buttons.ListByBridge(ctx, bridge)
if err != nil {
return err
}
changedButtons := make([]models.Button, 0, len(bridgeButtons))
newButtons := make([]models.Button, 0, len(dbButtons))
exists := make(map[string]bool, len(dbButtons))
// Check for new or changed
for _, bridgeButton := range bridgeButtons {
found := false
exists[bridgeButton.InternalID] = true
for _, dbButton := range dbButtons {
if bridgeButton.InternalID == dbButton.InternalID {
if dbButton.InternalIndex != bridgeButton.InternalIndex || dbButton.Missing {
dbButton.InternalIndex = bridgeButton.InternalIndex
dbButton.Missing = false
changedButtons = append(changedButtons, dbButton)
log.Println("Updating button", dbButton.ID)
}
found = true
break
}
}
if !found {
newButtons = append(newButtons, bridgeButton)
}
}
// Check for missing buttons
for _, dbButton := range dbButtons {
if !exists[dbButton.InternalID] {
dbButton.Missing = true
changedButtons = append(changedButtons, dbButton)
log.Println("Marking button", dbButton.ID, "as missing")
}
}
// Insert new buttons
for _, newButton := range newButtons {
button, err := s.buttons.Insert(ctx, newButton)
if err != nil {
log.Printf("Failed to insert button %s (%s): %s", button.Name, button.InternalID, err)
continue
}
dbButtons = append(dbButtons, button)
}
// Update changed buttons
for _, changedButton := range changedButtons {
err := s.buttons.Update(ctx, changedButton)
if err != nil {
log.Printf("Failed to change button %s (%d): %s", changedButton.Name, changedButton.ID, err)
continue
}
for i := range dbButtons {
if dbButtons[i].ID == changedButton.ID {
dbButtons[i] = changedButton
break
}
}
}
// Start polling buttons
for _, dbButton := range dbButtons {
s.mutex.Lock()
if exists[dbButton.InternalID] && !s.buttonActive[dbButton.ID] {
s.buttonActive[dbButton.ID] = true
go s.pollButton(ctx, bridge, dbButton)
log.Printf("Polling button %s (%d)", dbButton.Name, dbButton.ID)
}
s.buttonTargets[dbButton.ID] = dbButton.TargetGroupID
s.mutex.Unlock()
}
return nil
}
// UpdateLight updates the light immediately.
func (s *Service) UpdateLight(ctx context.Context, light models.Light) error {
bridge, err := s.bridges.FindByID(ctx, light.BridgeID)
if err != nil {
return httperr.NotFound("Bridge")
}
d, ok := drivers[bridge.Driver]
if !ok {
return ErrUnknownDriver
}
err = s.lights.Update(ctx, light)
if err != nil {
return err
}
return d.Apply(ctx, bridge, light)
}
// SyncLoop runs synclight on all bridges twice every second until the context is
// done.
func (s *Service) SyncLoop(ctx context.Context) {
interval := time.NewTicker(time.Millisecond * 2500)
for {
select {
case <-interval.C:
{
bridges, err := s.Bridges(context.Background())
if err != nil {
log.Println("Could not get bridges:", err)
}
for _, bridge := range bridges {
err = s.SyncLights(ctx, bridge)
if err != nil {
log.Printf("Light sync failed for bridge %s (%d): %s", bridge.Name, bridge.ID, err)
break
}
err = s.SyncButtons(ctx, bridge)
if err != nil {
log.Printf("Button sync failed for bridge %s (%d): %s", bridge.Name, bridge.ID, err)
break
}
}
}
case <-ctx.Done():
{
log.Println("Sync loop stopped.")
return
}
}
}
}
// Bridge gets a bridge by ID.
func (s *Service) Bridge(ctx context.Context, id int) (models.Bridge, error) {
return s.bridges.FindByID(ctx, id)
}
// Bridges gets all known bridges.
func (s *Service) Bridges(ctx context.Context) ([]models.Bridge, error) {
return s.bridges.List(ctx)
}
// Light gets all known bridges.
func (s *Service) Light(ctx context.Context, id int) (models.Light, error) {
return s.lights.FindByID(ctx, id)
}
// DeleteBridge deletes the bridge.
func (s *Service) DeleteBridge(ctx context.Context, bridge models.Bridge) error {
s.mutex.Lock()
defer s.mutex.Unlock()
err := s.bridges.Remove(ctx, bridge)
if err != nil {
return err
}
lights, err := s.lights.ListByBridge(ctx, bridge)
if err != nil {
return err
}
for _, light := range lights {
err := s.lights.Remove(ctx, light)
if err != nil {
return err
}
}
return nil
}
// DeleteBridgeLight deletes the light in a bridge.
func (s *Service) DeleteBridgeLight(ctx context.Context, bridge models.Bridge, light models.Light) error {
s.mutex.Lock()
defer s.mutex.Unlock()
d, ok := drivers[bridge.Driver]
if !ok {
return ErrUnknownDriver
}
err := d.ForgetLight(ctx, bridge, light)
if err != nil {
return err
}
err = s.lights.Remove(ctx, light)
if err != nil {
return err
}
return nil
}
// UpdateBridge updates a bridge.
func (s *Service) UpdateBridge(ctx context.Context, bridge models.Bridge) error {
s.mutex.Lock()
defer s.mutex.Unlock()
err := s.bridges.Update(ctx, bridge)
if err != nil {
return err
}
return nil
}
// DiscoverLights discovers new lights.
func (s *Service) DiscoverLights(ctx context.Context, bridge models.Bridge) error {
d, ok := drivers[bridge.Driver]
if !ok {
return ErrUnknownDriver
}
return d.DiscoverLights(ctx, bridge)
}
// DiscoverBridges discovers new lights.
func (s *Service) DiscoverBridges(ctx context.Context, driver string) ([]models.Bridge, error) {
d, ok := drivers[driver]
if !ok {
return nil, ErrUnknownDriver
}
existingBridges, err := s.Bridges(ctx)
if err != nil {
return nil, err
}
newBridges, err := d.Bridges(ctx)
if err != nil {
return nil, err
}
for _, existingBridge := range existingBridges {
for j, newBridge := range newBridges {
if newBridge.InternalID == existingBridge.InternalID {
newBridges = append(newBridges[:j], newBridges[j+1:]...)
break
}
}
}
return newBridges, nil
}
func (s *Service) pollButton(ctx context.Context, bridge models.Bridge, button models.Button) {
defer func() {
s.mutex.Lock()
s.buttonActive[button.ID] = false
s.mutex.Unlock()
}()
d, ok := drivers[bridge.Driver]
if !ok {
log.Printf("Could not listen on button %s (%d) because the driver %s is unknwon", button.Name, button.ID, bridge.Driver)
return
}
events, err := d.PollButton(ctx, bridge, button)
if err != nil {
log.Printf("Could not listen on button %s (%d) because the driver %s is unknwon", button.Name, button.ID, bridge.Driver)
return
}
for event := range events {
s.mutex.Lock()
targetGroupID := s.buttonTargets[button.ID]
s.mutex.Unlock()
if targetGroupID < 0 {
continue
}
if event.Kind != models.ButtonEventKindPress && event.Kind != models.ButtonEventKindRepeat {
continue
}
group, err := s.groups.FindByID(ctx, targetGroupID)
if err != nil {
if err != sql.ErrNoRows {
log.Println("Group not found:", err, targetGroupID)
}
continue
}
lights, err := s.lights.ListByGroup(ctx, group)
log.Printf("Got button input for group %s (%d) (id: %d, idx: %d, kind: %s)", group.Name, group.ID, button.ID, event.Index, event.Kind)
eg, _ := errgroup.WithContext(ctx)
for i := range lights {
light := &lights[i]
switch event.Index {
case 1:
{
if !light.On {
light.On = true
eg.Go(func() error {
return s.UpdateLight(ctx, *light)
})
}
}
case 2:
{
if light.Brightness < 254 {
if light.Brightness >= (254 - 64) {
light.Brightness = 254
} else {
light.Brightness += 64
}
eg.Go(func() error {
return s.UpdateLight(ctx, *light)
})
}
}
case 3:
{
if light.Brightness > 0 {
if light.Brightness < 64 {
light.Brightness = 0
} else {
light.Brightness -= 64
}
eg.Go(func() error {
return s.UpdateLight(ctx, *light)
})
}
}
case 4:
{
if light.On {
light.On = false
eg.Go(func() error {
return s.UpdateLight(ctx, *light)
})
}
}
}
}
err = eg.Wait()
if err != nil {
log.Println("Failed to update one or more lights:", err)
}
}
}
// NewService creates a new light.Service.
func NewService(bridges models.BridgeRepository, lights models.LightRepository, groups models.GroupRepository, buttons models.ButtonRepository) *Service {
return &Service{
bridges: bridges,
lights: lights,
buttons: buttons,
groups: groups,
buttonActive: make(map[int]bool, 64),
buttonTargets: make(map[int]int, 64),
}
}