Merge branch 'asmodeus' into feature-scenesystem
continuous-integration/drone/push Build is passing

This commit is contained in:
2021-10-04 20:14:16 +02:00
4 changed files with 154 additions and 47 deletions
+17 -6
View File
@@ -35,17 +35,28 @@ func EventHandlers(r gin.IRoutes) {
}))
r.PUT("/:id", handler(func(c *gin.Context) (interface{}, error) {
var body models.EventHandlerUpdate
err := parseBody(c, &body)
if err != nil {
return nil, err
}
handler, err := config.EventHandlerRepository().FindByID(ctxOf(c), intParam(c, "id"))
if err != nil {
return nil, err
}
handler.ApplyUpdate(body)
if c.Query("hard") == "true" {
var body models.EventHandler
err := parseBody(c, &body)
if err != nil || body.ID != intParam(c, "id") {
return nil, err
}
handler = &body
} else {
var body models.EventHandlerUpdate
err := parseBody(c, &body)
if err != nil {
return nil, err
}
handler.ApplyUpdate(body)
}
err = config.EventHandlerRepository().Save(ctxOf(c), handler)
if err != nil {