fix hue light/sensor search and add a separate SensorPresenceEnding event.

This commit is contained in:
2021-06-03 23:30:23 +02:00
parent 74fb2c6b5a
commit 5cdb4f3cf5
3 changed files with 28 additions and 11 deletions
+4
View File
@@ -232,6 +232,10 @@ func (b *Bridge) post(ctx context.Context, resource string, body interface{}, ta
} }
defer res.Body.Close() defer res.Body.Close()
if target == nil {
return nil
}
return json.NewDecoder(res.Body).Decode(target) return json.NewDecoder(res.Body).Decode(target)
} }
+21 -9
View File
@@ -87,11 +87,12 @@ func (s *hueLightState) CheckStaleness(state LightState) {
} }
type hueSensorState struct { type hueSensorState struct {
index int index int
externalID int externalID int
uniqueID string uniqueID string
prevData *SensorData prevData *SensorData
prevTime time.Time prevTime time.Time
presenceCooldown bool
} }
func (state *hueSensorState) Update(newData SensorData) *models.Event { func (state *hueSensorState) Update(newData SensorData) *models.Event {
@@ -113,13 +114,14 @@ func (state *hueSensorState) Update(newData SensorData) *models.Event {
if state.prevData != nil && newData.Type != state.prevData.Type { if state.prevData != nil && newData.Type != state.prevData.Type {
return nil return nil
} }
if time.Since(stateTime) > time.Second*3 {
return nil
}
switch newData.Type { switch newData.Type {
case "ZLLSwitch": case "ZLLSwitch":
{ {
if time.Since(stateTime) > time.Second*3 {
return nil
}
pe := state.prevData.State.ButtonEvent pe := state.prevData.State.ButtonEvent
ce := newData.State.ButtonEvent ce := newData.State.ButtonEvent
@@ -153,7 +155,8 @@ func (state *hueSensorState) Update(newData SensorData) *models.Event {
if state.prevData != nil && state.prevData.State.Presence != newData.State.Presence { if state.prevData != nil && state.prevData.State.Presence != newData.State.Presence {
name := models.ENSensorPresenceStarted name := models.ENSensorPresenceStarted
if !newData.State.Presence { if !newData.State.Presence {
name = models.ENSensorPresenceEnded name = models.ENSensorPresenceEnding
state.presenceCooldown = true
} }
return &models.Event{ return &models.Event{
@@ -163,6 +166,15 @@ func (state *hueSensorState) Update(newData SensorData) *models.Event {
"deviceInternalId": newData.UniqueID, "deviceInternalId": newData.UniqueID,
}, },
} }
} else if state.presenceCooldown && !newData.State.Presence && time.Since(stateTime) > time.Minute {
state.presenceCooldown = false
return &models.Event{
Name: models.ENSensorPresenceEnded,
Payload: map[string]string{
"deviceId": strconv.Itoa(state.externalID),
"deviceInternalId": newData.UniqueID,
},
}
} }
} }
} }
+3 -2
View File
@@ -23,8 +23,9 @@ var (
ENBridgeConnected = "BridgeConnected" ENBridgeConnected = "BridgeConnected"
ENBridgeDisconnected = "BridgeDisconnected" ENBridgeDisconnected = "BridgeDisconnected"
ENButtonPressed = "ButtonPressed" ENButtonPressed = "ButtonPressed"
ENSensorPresenceStarted = "SensorPresenceStart" ENSensorPresenceStarted = "SensorPresenceStarted"
ENSensorPresenceEnded = "SensorPresenceEnd" ENSensorPresenceEnding = "SensorPresenceEnding"
ENSensorPresenceEnded = "SensorPresenceEnded"
) )
func BridgeConnectedEvent(bridge Bridge) Event { func BridgeConnectedEvent(bridge Bridge) Event {