Browse Source

undo group nonsense in hue bridge.

feature-colorvalue2 3.5.1
Gisle Aune 3 years ago
parent
commit
600c90a614
  1. 91
      internal/drivers/hue/bridge.go

91
internal/drivers/hue/bridge.go

@ -6,8 +6,8 @@ import (
"encoding/json"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"golang.org/x/sync/errgroup"
"io"
"log"
"net"
"net/http"
"strconv"
@ -98,17 +98,17 @@ func (b *Bridge) Refresh(ctx context.Context) error {
func (b *Bridge) SyncStale(ctx context.Context) error {
indices := make([]int, 0, 4)
arrayIndices := make([]int, 0, 4)
inputs := make([]LightStateInput, 0, 4)
eg, ctx := errgroup.WithContext(ctx)
b.mu.Lock()
for i, state := range b.lightStates {
for _, state := range b.lightStates {
if !state.stale {
continue
}
indices = append(indices, state.index)
arrayIndices = append(arrayIndices, i)
inputs = append(inputs, state.input)
}
b.mu.Unlock()
@ -117,85 +117,24 @@ func (b *Bridge) SyncStale(ctx context.Context) error {
return nil
}
groups := make([]*syncGroup, 0, 4)
for i := range inputs {
input := inputs[i]
found := false
for _, group := range groups {
if group.State.Equal(input) {
group.Indexes = append(group.Indexes, indices[i])
group.ArrayIndexes = append(group.ArrayIndexes, arrayIndices[i])
found = true
}
}
if !found {
groups = append(groups, &syncGroup{
GroupIndex: -1,
State: input,
Indexes: []int{indices[i]},
ArrayIndexes: []int{arrayIndices[i]},
})
}
}
groupMap, err := b.getGroups(ctx)
if err != nil {
return err
}
for id, data := range groupMap {
for _, group := range groups {
if group.Matches(&data) {
group.GroupIndex = id
break
}
}
}
for _, group := range groups {
if group.GroupIndex == -1 {
data := GroupData{
Name: "lucifer_auto_group",
Lights: []string{},
}
for i, input := range inputs {
iCopy := i
index := indices[i]
inputCopy := input
for _, idx := range group.Indexes {
data.Lights = append(data.Lights, strconv.Itoa(idx))
}
id, err := b.postGroup(ctx, data)
eg.Go(func() error {
err := b.putLightState(ctx, index, inputCopy)
if err != nil {
return err
}
group.GroupIndex = id
}
}
log.Println("Updating", len(inputs), "lights on Hue bridge", b.externalID, "in", len(groups), "groups")
for _, group := range groups {
err := b.putGroupLightState(ctx, group.GroupIndex, group.State)
if err != nil {
return err
}
b.mu.Lock()
for _, arrayIndex := range group.ArrayIndexes {
b.lightStates[arrayIndex].stale = false
}
b.mu.Unlock()
b.lightStates[iCopy].stale = false
if groupMap[group.GroupIndex].Name == "lucifer_auto_group" {
err := b.deleteGroup(ctx, group.GroupIndex)
if err != nil {
log.Println("Could not delete temporary group", err)
}
}
return nil
})
}
return nil
return eg.Wait()
}
func (b *Bridge) SyncSensors(ctx context.Context) ([]models.Event, error) {
@ -296,7 +235,6 @@ func (b *Bridge) postGroup(ctx context.Context, input GroupData) (int, error) {
return id, err
}
func (b *Bridge) deleteGroup(ctx context.Context, index int) error {
return b.delete(ctx, "groups/"+strconv.Itoa(index), nil)
}
@ -343,7 +281,6 @@ func (b *Bridge) delete(ctx context.Context, resource string, target interface{}
return json.NewDecoder(res.Body).Decode(target)
}
func (b *Bridge) post(ctx context.Context, resource string, body interface{}, target interface{}) error {
rb, err := reqBody(body)
if err != nil {

Loading…
Cancel
Save