Browse Source

rework color system and make it work with drivers.

feature-colorvalue2
Gisle Aune 2 years ago
parent
commit
df865574bf
  1. 48
      cmd/xy/main.go
  2. 8
      internal/drivers/hue/state.go
  3. 19
      internal/drivers/hue2/bridge.go
  4. 10
      internal/drivers/lifx/bridge.go
  5. 25
      internal/drivers/lifx/state.go
  6. 30
      internal/drivers/nanoleaf/bridge.go
  7. 24
      internal/mysql/devicerepo.go
  8. 21
      internal/mysql/presetrepo.go
  9. 17
      models/colorhs.go
  10. 29
      models/colorrgb.go
  11. 327
      models/colorvalue.go
  12. 44
      models/colorxy.go
  13. 16
      models/device.go
  14. 9
      scripts/20220220121712_color_preset_wipe.sql
  15. 9
      scripts/20220220121724_color_preset_add_column_value.sql
  16. 9
      scripts/20220220124631_device_state_color.sql

48
cmd/xy/main.go

@ -1,49 +1,21 @@
package main
import (
"context"
"encoding/json"
"fmt"
"git.aiterp.net/lucifer/new-server/internal/drivers/hue2"
"git.aiterp.net/lucifer/new-server/models"
"log"
)
func main() {
client := hue2.NewClient("10.80.8.8", "o2XKGgmVUGNBghYFdLUCVuinOTMxFH4pHV9PuTbU")
bridge := hue2.NewBridge(client)
err := bridge.RefreshAll(context.Background())
if err != nil {
log.Fatalln(err)
}
j, _ := json.Marshal(bridge.GenerateDevices())
fmt.Println(string(j))
ch := make(chan models.Event)
go func() {
for event := range ch {
log.Println("EVENT", event.Name, event.Payload)
}
}()
for i, dev := range bridge.GenerateDevices() {
device := dev
switch device.InternalID {
case "6d5a45b0-ec69-4417-8588-717358b05086":
c, _ := models.ParseColorValue("xy:0.22,0.18")
device.State.Color = c
device.State.Intensity = 0.3
case "a71128f4-5295-4ae4-9fbc-5541abc8739b":
c, _ := models.ParseColorValue("k:6500")
device.State.Color = c
device.State.Intensity = 0.2
}
device.ID = i + 1
bridge.Update(device)
}
cv, _ := models.ParseColorValue("rgb:#fff")
hs, _ := cv.ToHS()
log.Println(cv.String())
log.Println(hs.String())
xy, _ := hs.ToXY()
log.Println(xy.String())
}
err = bridge.Run(context.Background(), ch)
log.Println(err)
func toJSON(v interface{}) string {
j, _ := json.Marshal(v)
return string(j)
}

8
internal/drivers/hue/state.go

@ -40,7 +40,7 @@ func (s *hueLightState) Update(state models.DeviceState) {
if state.Power {
input.On = ptrBool(true)
if state.Color.IsKelvin() {
input.CT = ptrInt(1000000 / state.Color.Kelvin)
input.CT = ptrInt(1000000 / *state.Color.K)
if *input.CT < s.info.Capabilities.Control.CT.Min {
*input.CT = s.info.Capabilities.Control.CT.Min
}
@ -51,13 +51,13 @@ func (s *hueLightState) Update(state models.DeviceState) {
if s.input.CT == nil || *s.input.CT != *input.CT {
s.stale = true
}
} else {
input.Hue = ptrInt(int(state.Color.Hue*(65536/360)) % 65536)
} else if color, ok := state.Color.ToHS(); ok {
input.Hue = ptrInt(int(color.HS.Hue*(65536/360)) % 65536)
if s.input.Hue == nil || *s.input.Hue != *input.Hue {
s.stale = true
}
input.Sat = ptrInt(int(state.Color.Saturation * 255))
input.Sat = ptrInt(int(color.HS.Sat * 255))
if *input.Sat > 254 {
*input.Sat = 254
}

19
internal/drivers/hue2/bridge.go

@ -269,7 +269,7 @@ func (b *Bridge) MakeCongruent(ctx context.Context) (int, error) {
lightsOut := light.Power != nil && !device.State.Power
if !lightsOut {
if light.ColorTemperature != nil && device.State.Color.IsKelvin() {
mirek := 1000000 / device.State.Color.Kelvin
mirek := 1000000 / *device.State.Color.K
if mirek < light.ColorTemperature.MirekSchema.MirekMinimum {
mirek = light.ColorTemperature.MirekSchema.MirekMinimum
}
@ -280,9 +280,10 @@ func (b *Bridge) MakeCongruent(ctx context.Context) (int, error) {
update.Mirek = &mirek
changed = true
}
} else if xy, ok := device.State.Color.ToXY(); ok && light.Color != nil {
xy = light.Color.Gamut.Conform(xy).Round()
} else if xyColor, ok := device.State.Color.ToXY(); ok && light.Color != nil {
xy := light.Color.Gamut.Conform(*xyColor.XY).Round()
if xy.DistanceTo(light.Color.XY) > 0.0009 || (light.ColorTemperature != nil && light.ColorTemperature.Mirek != nil) {
log.Println(xyColor.String(), device.State.Color.String())
update.ColorXY = &xy
changed = true
}
@ -419,9 +420,7 @@ func (b *Bridge) GenerateDevices() []models.Device {
}
if light.ColorTemperature != nil {
if light.ColorTemperature.Mirek != nil {
device.State.Color = models.ColorValue{
Kelvin: int(1000000 / *light.ColorTemperature.Mirek),
}
device.State.Color.SetK(1000000 / *light.ColorTemperature.Mirek)
}
device.Capabilities = append(device.Capabilities, models.DCColorKelvin)
device.DriverProperties["maxTemperature"] = 1000000 / light.ColorTemperature.MirekSchema.MirekMinimum
@ -530,9 +529,11 @@ func (b *Bridge) applyPatches(patches []ResourceData) {
resCopy.Color = &cp
resCopy.Color.XY = patch.Color.XY
cp2 := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp2
resCopy.ColorTemperature.Mirek = nil
if resCopy.ColorTemperature != nil {
cp2 := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp2
resCopy.ColorTemperature.Mirek = nil
}
}
if patch.ColorTemperature != nil && resCopy.ColorTemperature != nil {
cp := *resCopy.ColorTemperature

10
internal/drivers/lifx/bridge.go

@ -169,9 +169,11 @@ func (b *Bridge) Run(ctx context.Context, debug bool) error {
state.deviceState = &models.DeviceState{
Power: p.On,
Color: models.ColorValue{
Hue: p.Hue,
Saturation: p.Sat,
Kelvin: p.Kelvin,
HS: &models.ColorHS{
Hue: p.Hue,
Sat: p.Sat,
},
K: &p.Kelvin,
},
Intensity: p.Bri,
}
@ -204,7 +206,7 @@ func (b *Bridge) Run(ctx context.Context, debug bool) error {
b.checkAndUpdateState(state)
}
if time.Since(state.discoveredTime) > time.Second*10 && time.Since(state.fwSpamTime) > time.Second * 30 {
if time.Since(state.discoveredTime) > time.Second*10 && time.Since(state.fwSpamTime) > time.Second*30 {
state.fwSpamTime = time.Now()
if state.firmware == nil {

25
internal/drivers/lifx/state.go

@ -36,17 +36,21 @@ func (s *State) generateUpdate() []Payload {
return results
}
c := s.deviceState.Color
c, ok := s.deviceState.Color.ToHSK()
if !ok {
c, _ = models.ParseColorValue("hsk:0,0,4000")
}
l := s.lightState
di := s.deviceState.Intensity
k := c.Kelvin
k := *c.K
if k == 0 {
k = 4000
}
if !equalish(c.Hue, l.Hue) || !equalish(c.Saturation, l.Sat) || !equalish(di, l.Bri) || k != l.Kelvin {
if !equalish(c.HS.Hue, l.Hue) || !equalish(c.HS.Sat, l.Sat) || !equalish(di, l.Bri) || k != l.Kelvin {
results = append(results, &SetColor{
Hue: c.Hue,
Sat: c.Saturation,
Hue: c.HS.Hue,
Sat: c.HS.Sat,
Bri: di,
Kelvin: k,
TransitionTime: time.Millisecond * 150,
@ -72,11 +76,16 @@ func (s *State) handleAck(seq uint8) {
prevLabel = s.lightState.Label
}
color, ok := s.deviceState.Color.ToHSK()
if !ok {
color, _ = models.ParseColorValue("hsk:0,0,4000")
}
s.lightState = &LightState{
Hue: s.deviceState.Color.Hue,
Sat: s.deviceState.Color.Saturation,
Hue: color.HS.Hue,
Sat: color.HS.Sat,
Bri: s.deviceState.Intensity,
Kelvin: s.deviceState.Color.Kelvin,
Kelvin: *color.K,
On: s.deviceState.Power,
Label: prevLabel,
}

30
internal/drivers/nanoleaf/bridge.go

@ -10,7 +10,6 @@ import (
"io"
"io/ioutil"
"log"
"math"
"net"
"net/http"
"strconv"
@ -31,11 +30,12 @@ type bridge struct {
func (b *bridge) Devices() []models.Device {
results := make([]models.Device, 0, len(b.panels))
for i, panel := range b.panels {
// Find normalized RGB and intensity
red := float64(panel.ColorRGBA[0]) / 255.0
green := float64(panel.ColorRGBA[1]) / 255.0
blue := float64(panel.ColorRGBA[2]) / 255.0
hue, sat, value := colorful.LinearRgb(red, green, blue).Hsv()
hue, sat, value := colorful.Color{R: red, G: green, B: blue}.Hsv()
rgb := colorful.Hsv(hue, sat, 1)
shapeType, shapeTypeOK := shapeTypeMap[panel.ShapeType]
if !shapeTypeOK {
@ -70,10 +70,11 @@ func (b *bridge) Devices() []models.Device {
UserProperties: nil,
State: models.DeviceState{
Power: panel.ColorRGBA[3] == 0,
Color: models.ColorValue{
Hue: math.Mod(hue, 360),
Saturation: sat,
},
Color: models.ColorValue{RGB: &models.ColorRGB{
Red: rgb.R,
Green: rgb.G,
Blue: rgb.B,
}},
Intensity: value,
Temperature: 0,
},
@ -172,9 +173,20 @@ func (b *bridge) Update(devices []models.Device) {
for _, panel := range b.panels {
if panel.ID == uint16(id) {
if device.State.Power {
color := colorful.Hsv(device.State.Color.Hue, device.State.Color.Saturation, device.State.Intensity)
rgbColor, ok := device.State.Color.ToRGB()
if !ok {
newColor := [4]byte{255, 255, 255, 255}
if newColor != panel.ColorRGBA {
panel.update(newColor, time.Now().Add(time.Millisecond*220))
}
continue
}
red, green, blue := color.RGB255()
rgb := rgbColor.RGB.AtIntensity(device.State.Intensity)
red := byte(rgb.Red * 255.9)
green := byte(rgb.Green * 255.9)
blue := byte(rgb.Blue * 255.9)
newColor := [4]byte{red, green, blue, 255}
if newColor != panel.ColorRGBA {
panel.update(newColor, time.Now().Add(time.Millisecond*220))

24
internal/mysql/devicerepo.go

@ -30,6 +30,7 @@ type deviceStateRecord struct {
Power bool `db:"power"`
Intensity float64 `db:"intensity"`
Temperature int `db:"temperature"`
Color string `db:"color"`
}
type devicePropertyRecord struct {
@ -228,13 +229,14 @@ func (r *DeviceRepo) SaveMany(ctx context.Context, mode models.SaveMode, devices
if mode == 0 || mode&models.SMState != 0 {
_, err = tx.NamedExecContext(ctx, `
REPLACE INTO device_state(device_id, hue, saturation, kelvin, power, intensity, temperature)
VALUES (:device_id, :hue, :saturation, :kelvin, :power, :intensity, :temperature)
REPLACE INTO device_state(device_id, hue, saturation, kelvin, power, intensity, color, temperature)
VALUES (:device_id, :hue, :saturation, :kelvin, :power, :intensity, :color, :temperature)
`, deviceStateRecord{
DeviceID: record.ID,
Hue: device.State.Color.Hue,
Saturation: device.State.Color.Saturation,
Kelvin: device.State.Color.Kelvin,
Hue: 40,
Saturation: 0,
Kelvin: 0,
Color: device.State.Color.String(),
Power: device.State.Power,
Intensity: device.State.Intensity,
Temperature: device.State.Temperature,
@ -373,14 +375,12 @@ func (r *DeviceRepo) populate(ctx context.Context, records []deviceRecord) ([]mo
for _, state := range states {
if state.DeviceID == record.ID {
color, _ := models.ParseColorValue(state.Color)
device.State = models.DeviceState{
Power: state.Power,
Color: models.ColorValue{
Hue: state.Hue,
Saturation: state.Saturation,
Kelvin: state.Kelvin,
},
Intensity: state.Intensity,
Power: state.Power,
Color: color,
Intensity: state.Intensity,
Temperature: state.Temperature,
}
}

21
internal/mysql/presetrepo.go

@ -12,6 +12,7 @@ type presetRecord struct {
Hue float64 `db:"hue"`
Saturation float64 `db:"saturation"`
Kelvin int `db:"kelvin"`
Value string `db:"value"`
}
type ColorPresetRepo struct {
@ -42,8 +43,8 @@ func (c *ColorPresetRepo) Save(ctx context.Context, preset *models.ColorPreset)
if preset.ID > 0 {
_, err := c.DBX.ExecContext(
ctx,
"UPDATE color_preset SET name = ?, hue = ?, saturation = ?, kelvin = ? WHERE id = ?",
preset.Name, preset.Value.Hue, preset.Value.Saturation, preset.Value.Kelvin, preset.ID,
"UPDATE color_preset SET name = ?, value = ? WHERE id = ?",
preset.Name, preset.Value.String(), preset.ID,
)
if err != nil {
@ -52,8 +53,8 @@ func (c *ColorPresetRepo) Save(ctx context.Context, preset *models.ColorPreset)
} else {
rs, err := c.DBX.ExecContext(
ctx,
"INSERT INTO color_preset (name, hue, saturation, kelvin) VALUES (?, ?, ?, ?)",
preset.Name, preset.Value.Hue, preset.Value.Saturation, preset.Value.Kelvin,
"INSERT INTO color_preset (name, value, hue, saturation, kelvin) VALUES (?, ?, 0, 0, 0)",
preset.Name, preset.Value.String(),
)
if err != nil {
@ -84,14 +85,12 @@ func (c *ColorPresetRepo) Delete(ctx context.Context, preset *models.ColorPreset
func (c *ColorPresetRepo) fromRecords(records ...presetRecord) []models.ColorPreset {
newList := make([]models.ColorPreset, len(records), len(records))
for i, record := range records {
color, _ := models.ParseColorValue(record.Value)
newList[i] = models.ColorPreset{
ID: record.ID,
Name: record.Name,
Value: models.ColorValue{
Hue: record.Hue,
Saturation: record.Saturation,
Kelvin: record.Kelvin,
},
ID: record.ID,
Name: record.Name,
Value: color,
}
}

17
models/colorhs.go

@ -0,0 +1,17 @@
package models
import "github.com/lucasb-eyer/go-colorful"
type ColorHS struct {
Hue float64 `json:"hue"`
Sat float64 `json:"sat"`
}
func (hs ColorHS) ToXY() ColorXY {
return hs.ToRGB().ToXY()
}
func (hs ColorHS) ToRGB() ColorRGB {
c := colorful.Hsv(hs.Hue, hs.Sat, 1)
return ColorRGB{Red: c.R, Green: c.G, Blue: c.B}
}

29
models/colorrgb.go

@ -0,0 +1,29 @@
package models
import "github.com/lucasb-eyer/go-colorful"
type ColorRGB struct {
Red float64 `json:"red"`
Green float64 `json:"green"`
Blue float64 `json:"blue"`
}
func (rgb ColorRGB) AtIntensity(intensity float64) ColorRGB {
hue, sat, _ := colorful.Color{R: rgb.Red, G: rgb.Green, B: rgb.Blue}.Hsv()
hsv2 := colorful.Hsv(hue, sat, intensity)
return ColorRGB{Red: hsv2.R, Green: hsv2.G, Blue: hsv2.B}
}
func (rgb ColorRGB) ToHS() ColorHS {
hue, sat, _ := colorful.Color{R: rgb.Red, G: rgb.Green, B: rgb.Blue}.Hsv()
return ColorHS{Hue: hue, Sat: sat}
}
func (rgb ColorRGB) ToXY() ColorXY {
x, y, z := (colorful.Color{R: rgb.Red, G: rgb.Green, B: rgb.Blue}).Xyz()
return ColorXY{
X: x / (x + y + z),
Y: y / (x + y + z),
}
}

327
models/colorvalue.go

@ -2,62 +2,219 @@ package models
import (
"fmt"
"math"
"github.com/lucasb-eyer/go-colorful"
"strconv"
"strings"
)
type ColorValue struct {
Hue float64 `json:"h,omitempty"` // 0..360
Saturation float64 `json:"s,omitempty"` // 0..=1
Kelvin int `json:"kelvin,omitempty"`
XY *ColorXY `json:"xy,omitempty"`
RGB *ColorRGB `json:"rgb,omitempty"`
HS *ColorHS `json:"hs,omitempty"`
K *int `json:"k,omitempty"`
XY *ColorXY `json:"xy,omitempty"`
}
func (c *ColorValue) IsEmpty() bool {
return c.XY == nil && c.Kelvin == 0 && c.Saturation == 0 && c.Hue == 0
func (cv *ColorValue) IsHueSat() bool {
return cv.HS != nil
}
func (c *ColorValue) IsHueSat() bool {
return !c.IsKelvin()
func (cv *ColorValue) IsHueSatKelvin() bool {
return cv.HS != nil && cv.K != nil
}
func (c *ColorValue) IsKelvin() bool {
return !c.IsXY() && c.Kelvin > 0
func (cv *ColorValue) IsKelvin() bool {
return cv.K != nil
}
func (c *ColorValue) IsXY() bool {
return c.XY != nil
func (cv *ColorValue) IsEmpty() bool {
return *cv == ColorValue{}
}
// ToXY converts the color to XY if possible. If the color already is XY, it returns
// a copy of its held value. There are no guarantees of conforming to a gamut, however.
func (c *ColorValue) ToXY() (xy ColorXY, ok bool) {
if c.XY != nil {
xy = *c.XY
func (cv *ColorValue) SetK(k int) {
*cv = ColorValue{K: &k}
}
func (cv *ColorValue) SetXY(xy ColorXY) {
*cv = ColorValue{XY: &xy}
}
// ToRGB tries to copy the color to an RGB color. If it's already RGB, it will be plainly copied, but HS
// will be returned. If ok is false, then no copying has occurred and cv2 will be blank.
func (cv *ColorValue) ToRGB() (cv2 ColorValue, ok bool) {
if cv.RGB != nil {
rgb := *cv.RGB
cv2 = ColorValue{RGB: &rgb}
ok = true
} else if c.Kelvin > 0 && c.Hue < 0.001 && c.Saturation <= 0.001 {
ok = false
} else {
xy = hsToXY(c.Hue, c.Saturation)
} else if cv.HS != nil {
rgb := cv.HS.ToRGB()
cv2 = ColorValue{RGB: &rgb}
ok = true
} else if cv.XY != nil {
rgb := cv.XY.ToRGB()
cv2 = ColorValue{RGB: &rgb}
ok = true
}
return
}
func (c *ColorValue) String() string {
if c.Kelvin > 0 {
return fmt.Sprintf("k:%d", c.Kelvin)
func (cv *ColorValue) ToHS() (cv2 ColorValue, ok bool) {
if cv.HS != nil {
hs := *cv.HS
cv2 = ColorValue{HS: &hs}
ok = true
} else if cv.RGB != nil {
hs := cv.RGB.ToHS()
cv2 = ColorValue{HS: &hs}
ok = true
} else if cv.XY != nil {
hs := cv.XY.ToHS()
cv2 = ColorValue{HS: &hs}
ok = true
}
return fmt.Sprintf("hs:%.4g,%.3g", c.Hue, c.Saturation)
return
}
func ParseColorValue(raw string) (ColorValue, error) {
func (cv *ColorValue) ToHSK() (cv2 ColorValue, ok bool) {
k := 4000
if cv.HS != nil {
hs := *cv.HS
cv2 = ColorValue{HS: &hs}
if cv.K != nil {
k = *cv.K
}
cv2.K = &k
ok = true
} else if cv.RGB != nil {
hs := cv.RGB.ToHS()
cv2 = ColorValue{HS: &hs}
cv2.K = &k
ok = true
} else if cv.XY != nil {
hs := cv.XY.ToHS()
cv2 = ColorValue{HS: &hs}
cv2.K = &k
ok = true
} else if cv.K != nil {
k = *cv.K
cv2.HS = &ColorHS{Hue: 0, Sat: 0}
cv2.K = &k
ok = true
}
return
}
// ToXY tries to copy the color to an XY color.
func (cv *ColorValue) ToXY() (cv2 ColorValue, ok bool) {
if cv.XY != nil {
xy := *cv.XY
cv2 = ColorValue{XY: &xy}
ok = true
} else if cv.HS != nil {
xy := cv.HS.ToXY()
cv2 = ColorValue{XY: &xy}
ok = true
} else if cv.RGB != nil {
xy := cv.RGB.ToXY()
cv2 = ColorValue{XY: &xy}
ok = true
}
return
}
func (cv *ColorValue) colorful() colorful.Color {
switch {
case cv.HS != nil:
return colorful.Hsv(cv.HS.Hue, cv.HS.Sat, 1)
case cv.RGB != nil:
return colorful.Color{R: cv.RGB.Red, G: cv.RGB.Green, B: cv.RGB.Blue}
case cv.XY != nil:
return colorful.Xyy(cv.XY.X, cv.XY.Y, 0.5)
default:
return colorful.Color{R: 255, B: 255, G: 255}
}
}
func (cv *ColorValue) Interpolate(other ColorValue, fac float64) ColorValue {
// Special case for kelvin values.
if cv.IsKelvin() && other.IsKelvin() {
k1 := *cv.K
k2 := *cv.K
k3 := k1 + int(float64(k2-k1)*fac)
return ColorValue{K: &k3}
}
// Get the colorful values.
cvCF := cv.colorful()
otherCF := other.colorful()
// Blend and normalize
blended := cvCF.BlendLuv(otherCF, fac)
blendedHue, blendedSat, _ := blended.Hsv()
blendedHs := ColorHS{Hue: blendedHue, Sat: blendedSat}
// Convert to the first's type
switch cv.Kind() {
case "rgb":
rgb := blendedHs.ToRGB()
return ColorValue{RGB: &rgb}
case "xy":
xy := blendedHs.ToXY()
return ColorValue{XY: &xy}
default:
return ColorValue{HS: &blendedHs}
}
}
func (cv *ColorValue) Kind() string {
switch {
case cv.RGB != nil:
return "rgb"
case cv.XY != nil:
return "xy"
case cv.HS != nil && cv.K != nil:
return "hsk"
case cv.HS != nil:
return "hs"
case cv.K != nil:
return "k"
default:
return ""
}
}
func (cv *ColorValue) String() string {
switch {
case cv.RGB != nil:
return fmt.Sprintf("rgb:%.3f,%.3f,%.3f", cv.RGB.Red, cv.RGB.Green, cv.RGB.Blue)
case cv.XY != nil:
return fmt.Sprintf("xy:%.4f,%.4f", cv.XY.X, cv.XY.Y)
case cv.HS != nil && cv.K != nil:
return fmt.Sprintf("hsk:%.4f,%.3f,%d", cv.HS.Hue, cv.HS.Sat, *cv.K)
case cv.HS != nil:
return fmt.Sprintf("hs:%.4f,%.3f", cv.HS.Hue, cv.HS.Sat)
case cv.K != nil:
return fmt.Sprintf("k:%d", *cv.K)
default:
return ""
}
}
func ParseColorValue(raw string) (cv2 ColorValue, err error) {
if raw == "" {
return
}
tokens := strings.SplitN(raw, ":", 2)
if len(tokens) != 2 {
return ColorValue{}, ErrBadInput
err = ErrBadInput
return
}
switch tokens[0] {
@ -65,65 +222,147 @@ func ParseColorValue(raw string) (ColorValue, error) {
{
parsedPart, err := strconv.Atoi(tokens[1])
if err != nil {
return ColorValue{}, ErrBadInput
err = ErrBadInput
break
}
return ColorValue{Kelvin: parsedPart}, nil
cv2.K = &parsedPart
}
case "xy":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 2 {
return ColorValue{}, ErrUnknownColorFormat
err = ErrUnknownColorFormat
return
}
x, err1 := strconv.ParseFloat(parts[0], 64)
y, err2 := strconv.ParseFloat(parts[1], 64)
if err1 != nil || err2 != nil {
return ColorValue{}, ErrBadInput
err = ErrBadInput
break
}
return ColorValue{XY: &ColorXY{X: x, Y: y}}, nil
cv2.XY = &ColorXY{x, y}
}
case "hs":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 2 {
return ColorValue{}, ErrUnknownColorFormat
err = ErrUnknownColorFormat
return
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
if err1 != nil || err2 != nil {
return ColorValue{}, ErrBadInput
err = ErrBadInput
break
}
return ColorValue{Hue: math.Mod(part1, 360), Saturation: math.Min(math.Max(part2, 0), 1)}, nil
cv2.HS = &ColorHS{Hue: part1, Sat: part2}
}
case "hsk":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 3 {
return ColorValue{}, ErrUnknownColorFormat
err = ErrUnknownColorFormat
return
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
part3, err3 := strconv.Atoi(parts[2])
if err1 != nil || err2 != nil || err3 != nil {
return ColorValue{}, ErrBadInput
err = ErrBadInput
break
}
cv2.HS = &ColorHS{Hue: part1, Sat: part2}
cv2.K = &part3
}
case "rgb":
{
if strings.HasPrefix(tokens[1], "#") {
hex := tokens[1][1:]
if !validHex(hex) {
err = ErrBadInput
break
}
if len(hex) == 6 {
cv2.RGB = &ColorRGB{
Red: float64(hex2num(hex[0:2])) / 255.0,
Green: float64(hex2num(hex[2:4])) / 255.0,
Blue: float64(hex2num(hex[4:6])) / 255.0,
}
} else if len(hex) == 3 {
cv2.RGB = &ColorRGB{
Red: float64(hex2digit(hex[0])) / 15.0,
Green: float64(hex2digit(hex[1])) / 15.0,
Blue: float64(hex2digit(hex[2])) / 15.0,
}
} else {
err = ErrUnknownColorFormat
return
}
} else {
parts := strings.Split(tokens[1], ",")
if len(parts) < 3 {
err = ErrUnknownColorFormat
return
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
part3, err3 := strconv.ParseFloat(parts[2], 64)
if err1 != nil || err2 != nil || err3 != nil {
err = ErrBadInput
break
}
cv2.RGB = &ColorRGB{Red: part1, Green: part2, Blue: part3}
}
return ColorValue{
Hue: math.Mod(part1, 360),
Saturation: math.Min(math.Max(part2, 0), 1),
Kelvin: part3,
}, nil
normalizedRGB := cv2.RGB.ToHS().ToRGB()
cv2.RGB = &normalizedRGB
}
default:
err = ErrUnknownColorFormat
}
return
}
func validHex(h string) bool {
for _, ch := range h {
if !((ch >= 'a' && ch <= 'f') || (ch >= '0' || ch <= '9')) {
return false
}
}
return ColorValue{}, ErrUnknownColorFormat
return true
}
func hex2num(s string) int {
v := 0
for _, h := range s {
v *= 16
v += hex2digit(byte(h))
}
return v
}
func hex2digit(h byte) int {
if h >= 'a' && h <= 'f' {
return 10 + int(h-'a')
} else {
return int(h - '0')
}
}

44
models/colorxy.go

@ -159,6 +159,17 @@ type ColorXY struct {
Y float64 `json:"y"`
}
func (xy ColorXY) ToRGB() ColorRGB {
h, s, _ := colorful.Xyy(xy.X, xy.Y, 0.5).Hsv()
c := colorful.Hsv(h, s, 1)
return ColorRGB{Red: c.R, Green: c.G, Blue: c.B}
}
func (xy ColorXY) ToHS() ColorHS {
h, s, _ := colorful.Xyy(xy.X, xy.Y, 0.5).Hsv()
return ColorHS{Hue: h, Sat: s}
}
func (xy ColorXY) DistanceTo(other ColorXY) float64 {
return math.Sqrt(math.Pow(xy.X-other.X, 2) + math.Pow(xy.Y-other.Y, 2))
}
@ -169,36 +180,3 @@ func (xy ColorXY) Round() ColorXY {
Y: math.Round(xy.Y*10000) / 10000,
}
}
func hsToXY(hue, sat float64) ColorXY {
c := colorful.Hsv(hue, sat, 1)
red255, green255, blue255 := c.RGB255()
red := float64(red255) / 255.0
green := float64(green255) / 255.0
blue := float64(blue255) / 255.0
return rgbToXY(red, green, blue)
}
func rgbToXY(red float64, green float64, blue float64) ColorXY {
x := red*0.649926 + green*0.103455 + blue*0.197109
y := red*0.234327 + green*0.743075 + blue*0.022598
z := green*0.053077 + blue*1.035763
return ColorXY{
X: x / (x + y + z),
Y: y / (x + y + z),
}
}
func screenRGBToXY(red, green, blue float64) ColorXY {
for _, component := range []*float64{&red, &green, &blue} {
if *component > 0.04045 {
*component = math.Pow((*component+0.055)/(1.055), 2.4)
} else {
*component /= 12.92
}
}
return rgbToXY(red, green, blue)
}

16
models/device.go

@ -87,6 +87,7 @@ var (
DCColorHSK DeviceCapability = "ColorHSK"
DCColorKelvin DeviceCapability = "ColorKelvin"
DCColorXY DeviceCapability = "ColorXY"
DCColorRGB DeviceCapability = "ColorRGB"
DCButtons DeviceCapability = "Buttons"
DCPresence DeviceCapability = "Presence"
DCIntensity DeviceCapability = "Intensity"
@ -190,7 +191,14 @@ func (d *Device) SetState(newState NewDeviceState) error {
return err
}
if (parsed.IsKelvin() && d.HasCapability(DCColorKelvin, DCColorHSK)) || (parsed.IsHueSat() && d.HasCapability(DCColorHS)) {
switch {
case (parsed.RGB != nil || parsed.XY != nil || parsed.HS != nil) || d.HasCapability(DCColorHS, DCColorXY, DCColorRGB):
d.State.Color = parsed
case parsed.K != nil && d.HasCapability(DCColorKelvin, DCColorHSK):
if !d.HasCapability(DCColorKelvin) {
d.State.Color.HS = &ColorHS{Hue: 0, Sat: 0}
}
d.State.Color = parsed
}
}
@ -232,11 +240,7 @@ func (s *NewDeviceState) Interpolate(other NewDeviceState, fac float64) NewDevic
sc, err := ParseColorValue(*s.Color)
oc, err2 := ParseColorValue(*other.Color)
if err == nil && err2 == nil {
rc := ColorValue{}
rc.Hue = interpolateFloat(sc.Hue, oc.Hue, fac)
rc.Saturation = interpolateFloat(sc.Saturation, oc.Saturation, fac)
rc.Kelvin = interpolateInt(sc.Kelvin, oc.Kelvin, fac)
rc := sc.Interpolate(oc, fac)
rcStr := rc.String()
n.Color = &rcStr
}

9
scripts/20220220121712_color_preset_wipe.sql

@ -0,0 +1,9 @@
-- +goose Up
-- +goose StatementBegin
TRUNCATE color_preset;
-- +goose StatementEnd
-- +goose Down
-- +goose StatementBegin
SELECT 'down SQL query';
-- +goose StatementEnd

9
scripts/20220220121724_color_preset_add_column_value.sql

@ -0,0 +1,9 @@
-- +goose Up
-- +goose StatementBegin
ALTER TABLE color_preset ADD COLUMN value VARCHAR(255) NOT NULL DEFAULT 'hs:0,0';
-- +goose StatementEnd
-- +goose Down
-- +goose StatementBegin
ALTER TABLE color_preset DROP COLUMN value;
-- +goose StatementEnd

9
scripts/20220220124631_device_state_color.sql

@ -0,0 +1,9 @@
-- +goose Up
-- +goose StatementBegin
ALTER TABLE device_state ADD COLUMN color VARCHAR(255) NOT NULL DEFAULT 'hs:0,0';
-- +goose StatementEnd
-- +goose Down
-- +goose StatementBegin
ALTER TABLE device_state DROP COLUMN IF EXISTS color;
-- +goose StatementEnd
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