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606 lines
15 KiB
606 lines
15 KiB
package hue2
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import (
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"context"
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"errors"
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"fmt"
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"git.aiterp.net/lucifer/new-server/models"
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"golang.org/x/sync/errgroup"
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"log"
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"math"
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"strings"
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"sync"
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"time"
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)
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type Bridge struct {
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mu sync.Mutex
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externalID int
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client *Client
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needsUpdate chan struct{}
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devices map[string]models.Device
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resources map[string]*ResourceData
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}
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func NewBridge(client *Client) *Bridge {
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return &Bridge{
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client: client,
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needsUpdate: make(chan struct{}, 4),
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devices: make(map[string]models.Device, 64),
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resources: make(map[string]*ResourceData, 256),
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}
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}
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func (b *Bridge) Run(ctx context.Context, eventCh chan<- models.Event) error {
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Connecting SSE...")
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sse := b.client.SSE(ctx)
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Refreshing...")
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err := b.RefreshAll(ctx)
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if err != nil {
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return err
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}
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Running updates...")
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updated, err := b.MakeCongruent(ctx)
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if err != nil {
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return err
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}
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (startup)")
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lightRefreshTimer := time.NewTicker(time.Second * 5)
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defer lightRefreshTimer.Stop()
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motionTicker := time.NewTicker(time.Second * 10)
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defer motionTicker.Stop()
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absences := make(map[int]time.Time)
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lastPress := make(map[string]time.Time)
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needFull := false
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for {
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select {
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case <-ctx.Done():
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return ctx.Err()
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case <-lightRefreshTimer.C:
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if needFull {
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err := b.RefreshAll(ctx)
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if err != nil {
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return err
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}
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} else {
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err := b.Refresh(ctx, "light")
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if err != nil {
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return err
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}
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}
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updated, err := b.MakeCongruent(ctx)
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if err != nil {
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return err
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}
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if updated > 0 {
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (regular check)")
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}
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case <-b.needsUpdate:
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updated, err := b.MakeCongruent(ctx)
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if err != nil {
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return err
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}
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if updated > 0 {
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (publish)")
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}
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case <-motionTicker.C:
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for id, absenceTime := range absences {
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seconds := int(time.Since(absenceTime).Seconds())
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if seconds < 10 || seconds%60 >= 10 {
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continue
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}
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eventCh <- models.Event{
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Name: models.ENSensorPresenceEnded,
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Payload: map[string]string{
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"deviceId": fmt.Sprint(id),
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"minutesElapsed": fmt.Sprint(seconds / 60),
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"secondsElapsed": fmt.Sprint(seconds),
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"lastUpdated": fmt.Sprint(absenceTime.Unix()),
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},
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}
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}
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case data, ok := <-sse:
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if !ok {
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return errors.New("SSE Disconnected")
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}
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b.applyPatches(data.Data)
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updated, err := b.MakeCongruent(ctx)
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if err != nil {
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return err
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}
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if updated > 0 {
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log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (SSE)")
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}
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for _, patch := range data.Data {
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if patch.Owner == nil {
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continue
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}
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if b.resources[patch.Owner.ID] == nil {
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needFull = true
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}
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device, deviceOK := b.devices[patch.Owner.ID]
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if !deviceOK || device.ID == 0 {
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continue
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}
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if patch.Button != nil {
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valid := false
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if patch.Button.LastEvent == "initial_press" || patch.Button.LastEvent == "repeat" {
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valid = true
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} else if patch.Button.LastEvent == "long_release" {
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valid = false
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} else {
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valid = lastPress[patch.ID].Unix() != data.CreationTime.Unix()
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}
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if valid {
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lastPress[patch.ID] = data.CreationTime
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b.mu.Lock()
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owner := b.resources[patch.Owner.ID]
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b.mu.Unlock()
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if owner != nil {
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index := owner.ServiceIndex("button", patch.ID)
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if index != -1 {
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eventCh <- models.Event{
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Name: models.ENButtonPressed,
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Payload: map[string]string{
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"deviceId": fmt.Sprint(device.ID),
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"hueButtonEvent": patch.Button.LastEvent,
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"buttonIndex": fmt.Sprint(index),
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"buttonName": device.ButtonNames[index],
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},
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}
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}
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}
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}
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}
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if patch.Temperature != nil && patch.Temperature.Valid {
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eventCh <- models.Event{
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Name: models.ENSensorTemperature,
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Payload: map[string]string{
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"deviceId": fmt.Sprint(device.ID),
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"deviceInternalId": patch.Owner.ID,
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"temperature": fmt.Sprint(patch.Temperature.Temperature),
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"lastUpdated": fmt.Sprint(data.CreationTime.Unix()),
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},
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}
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}
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if patch.Motion != nil && patch.Motion.Valid {
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if patch.Motion.Motion {
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eventCh <- models.Event{
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Name: models.ENSensorPresenceStarted,
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Payload: map[string]string{
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"deviceId": fmt.Sprint(device.ID),
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"deviceInternalId": patch.Owner.ID,
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},
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}
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delete(absences, device.ID)
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} else {
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eventCh <- models.Event{
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Name: models.ENSensorPresenceEnded,
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Payload: map[string]string{
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"deviceId": fmt.Sprint(device.ID),
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"deviceInternalId": device.InternalID,
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"minutesElapsed": "0",
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"secondsElapsed": "0",
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"lastUpdated": fmt.Sprint(data.CreationTime.Unix()),
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},
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}
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absences[device.ID] = data.CreationTime
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}
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}
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}
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}
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}
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}
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func (b *Bridge) Update(devices ...models.Device) {
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b.mu.Lock()
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for _, device := range devices {
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b.devices[device.InternalID] = device
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}
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b.mu.Unlock()
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select {
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case b.needsUpdate <- struct{}{}:
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default:
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}
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}
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func (b *Bridge) MakeCongruent(ctx context.Context) (int, error) {
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// Exhaust the channel to avoid more updates.
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exhausted := false
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for !exhausted {
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select {
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case <-b.needsUpdate:
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default:
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exhausted = true
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}
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}
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b.mu.Lock()
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dur := time.Millisecond * 100
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updates := make(map[string]ResourceUpdate)
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for _, device := range b.devices {
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resource := b.resources[device.InternalID]
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// Update device
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if resource.Metadata.Name != device.Name {
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name := device.Name
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updates["device/"+resource.ID] = ResourceUpdate{
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Name: &name,
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}
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}
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// Update light
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if lightID := resource.ServiceID("light"); lightID != nil {
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light := b.resources[*lightID]
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update := ResourceUpdate{TransitionDuration: &dur}
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changed := false
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lightsOut := light.Power != nil && !device.State.Power
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if !lightsOut {
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if light.ColorTemperature != nil && device.State.Color.IsKelvin() {
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mirek := 1000000 / device.State.Color.Kelvin
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if mirek < light.ColorTemperature.MirekSchema.MirekMinimum {
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mirek = light.ColorTemperature.MirekSchema.MirekMinimum
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}
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if mirek > light.ColorTemperature.MirekSchema.MirekMaximum {
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mirek = light.ColorTemperature.MirekSchema.MirekMaximum
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}
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if light.ColorTemperature.Mirek == nil || mirek != *light.ColorTemperature.Mirek {
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update.Mirek = &mirek
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changed = true
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}
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} else if xy, ok := device.State.Color.ToXY(); ok && light.Color != nil {
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xy = light.Color.Gamut.Conform(xy).Round()
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if xy.DistanceTo(light.Color.XY) > 0.0009 || (light.ColorTemperature != nil && light.ColorTemperature.Mirek != nil) {
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update.ColorXY = &xy
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changed = true
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}
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}
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if light.Dimming != nil && math.Abs(light.Dimming.Brightness/100-device.State.Intensity) > 0.02 {
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brightness := math.Abs(math.Min(device.State.Intensity*100, 100))
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update.Brightness = &brightness
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changed = true
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}
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}
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if light.Power != nil && light.Power.On != device.State.Power {
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update.Power = &device.State.Power
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if device.State.Power {
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brightness := math.Abs(math.Min(device.State.Intensity*100, 100))
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update.Brightness = &brightness
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}
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changed = true
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}
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if changed {
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updates["light/"+light.ID] = update
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}
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}
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}
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if len(updates) > 0 {
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// Optimistically apply the updates to the states, so that the driver assumes they are set until
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// proven otherwise by the SSE client.
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newResources := make(map[string]*ResourceData, len(b.resources))
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for key, value := range b.resources {
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newResources[key] = value
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}
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for key, update := range updates {
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id := strings.SplitN(key, "/", 2)[1]
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newResources[id] = newResources[id].WithUpdate(update)
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}
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b.resources = newResources
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}
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b.mu.Unlock()
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if len(updates) == 0 {
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return 0, nil
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}
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eg, ctx := errgroup.WithContext(ctx)
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for key := range updates {
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update := updates[key]
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split := strings.SplitN(key, "/", 2)
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link := ResourceLink{Kind: split[0], ID: split[1]}
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eg.Go(func() error {
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return b.client.UpdateResource(ctx, link, update)
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})
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}
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err := eg.Wait()
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if err != nil {
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// Try to restore light states.
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_ = b.Refresh(ctx, "light")
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return len(updates), err
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}
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return len(updates), nil
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}
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func (b *Bridge) GenerateDevices() []models.Device {
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b.mu.Lock()
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resources := b.resources
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b.mu.Unlock()
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devices := make([]models.Device, 0, 16)
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for _, resource := range resources {
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if resource.Type != "device" || strings.HasPrefix(resource.Metadata.Archetype, "bridge") {
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continue
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}
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device := models.Device{
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BridgeID: b.externalID,
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InternalID: resource.ID,
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Name: resource.Metadata.Name,
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DriverProperties: map[string]interface{}{
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"archetype": resource.Metadata.Archetype,
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"name": resource.ProductData.ProductName,
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"product": resource.ProductData,
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"legacyId": resource.LegacyID,
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},
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}
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// Set icon
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if resource.ProductData.ProductName == "Hue dimmer switch" {
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device.Icon = "switch"
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} else if resource.ProductData.ProductName == "Hue motion sensor" {
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device.Icon = "sensor"
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} else {
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device.Icon = "lightbulb"
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}
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buttonCount := 0
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for _, ptr := range resource.Services {
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switch ptr.Kind {
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case "device_power":
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{
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device.DriverProperties["battery"] = resources[ptr.ID].PowerState
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}
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case "button":
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{
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buttonCount += 1
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}
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case "zigbee_connectivity":
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{
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device.DriverProperties["zigbee"] = resources[ptr.ID].Status
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}
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case "motion":
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{
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device.Capabilities = append(device.Capabilities, models.DCPresence)
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}
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case "temperature":
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{
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device.Capabilities = append(device.Capabilities, models.DCTemperatureSensor)
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}
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case "light":
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{
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light := resources[ptr.ID]
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if light.Power != nil {
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device.State.Power = light.Power.On
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device.Capabilities = append(device.Capabilities, models.DCPower)
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}
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if light.Dimming != nil {
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device.State.Intensity = light.Dimming.Brightness / 100
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device.Capabilities = append(device.Capabilities, models.DCIntensity)
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}
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if light.ColorTemperature != nil {
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if light.ColorTemperature.Mirek != nil {
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device.State.Color = models.ColorValue{
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Kelvin: int(1000000 / *light.ColorTemperature.Mirek),
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}
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}
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device.Capabilities = append(device.Capabilities, models.DCColorKelvin)
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device.DriverProperties["maxTemperature"] = 1000000 / light.ColorTemperature.MirekSchema.MirekMinimum
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device.DriverProperties["minTemperature"] = 1000000 / light.ColorTemperature.MirekSchema.MirekMaximum
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}
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if light.Color != nil {
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if device.State.Color.IsEmpty() {
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device.State.Color = models.ColorValue{
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XY: &light.Color.XY,
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}
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}
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device.DriverProperties["colorGamut"] = light.Color.Gamut
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device.DriverProperties["colorGamutType"] = light.Color.GamutType
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device.Capabilities = append(device.Capabilities, models.DCColorHS, models.DCColorXY)
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}
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}
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}
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}
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if buttonCount == 4 {
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device.ButtonNames = []string{"On", "DimUp", "DimDown", "Off"}
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} else if buttonCount == 1 {
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device.ButtonNames = []string{"Button"}
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} else {
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for n := 1; n <= buttonCount; n++ {
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device.ButtonNames = append(device.ButtonNames, fmt.Sprint("Button", n))
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}
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}
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devices = append(devices, device)
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}
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return devices
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}
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func (b *Bridge) Refresh(ctx context.Context, kind string) error {
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if kind == "device" {
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// Device refresh requires the full deal as services are taken for granted.
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return b.RefreshAll(ctx)
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}
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resources, err := b.client.Resources(ctx, kind)
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if err != nil {
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return err
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}
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b.mu.Lock()
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oldResources := b.resources
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b.mu.Unlock()
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newResources := make(map[string]*ResourceData, len(b.resources))
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for key, value := range oldResources {
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if value.Type != kind {
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newResources[key] = value
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}
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}
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for i := range resources {
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resource := resources[i]
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newResources[resource.ID] = &resource
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}
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b.mu.Lock()
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b.resources = newResources
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b.mu.Unlock()
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return nil
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}
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func (b *Bridge) RefreshAll(ctx context.Context) error {
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allResources, err := b.client.AllResources(ctx)
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if err != nil {
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return err
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}
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resources := make(map[string]*ResourceData, len(allResources))
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for i := range allResources {
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resource := allResources[i]
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resources[resource.ID] = &resource
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}
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b.mu.Lock()
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b.resources = resources
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b.mu.Unlock()
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return nil
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}
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func (b *Bridge) applyPatches(patches []ResourceData) {
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b.mu.Lock()
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newResources := make(map[string]*ResourceData, len(b.resources))
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for key, value := range b.resources {
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newResources[key] = value
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}
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b.mu.Unlock()
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for _, patch := range patches {
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if res := newResources[patch.ID]; res != nil {
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resCopy := *res
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if patch.Power != nil && resCopy.Power != nil {
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cp := *resCopy.Power
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resCopy.Power = &cp
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resCopy.Power.On = patch.Power.On
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}
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if patch.Color != nil && resCopy.Color != nil {
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cp := *resCopy.Color
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resCopy.Color = &cp
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resCopy.Color.XY = patch.Color.XY
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cp2 := *resCopy.ColorTemperature
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resCopy.ColorTemperature = &cp2
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resCopy.ColorTemperature.Mirek = nil
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}
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if patch.ColorTemperature != nil && resCopy.ColorTemperature != nil {
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cp := *resCopy.ColorTemperature
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resCopy.ColorTemperature = &cp
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resCopy.ColorTemperature.Mirek = patch.ColorTemperature.Mirek
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}
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if patch.Dimming != nil && resCopy.Dimming != nil {
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cp := *resCopy.Dimming
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resCopy.Dimming = &cp
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resCopy.Dimming.Brightness = patch.Dimming.Brightness
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}
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if patch.Dynamics != nil {
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resCopy.Dynamics = patch.Dynamics
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}
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if patch.Alert != nil {
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resCopy.Alert = patch.Alert
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}
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if patch.PowerState != nil {
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resCopy.PowerState = patch.PowerState
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}
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if patch.Temperature != nil {
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resCopy.Temperature = patch.Temperature
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}
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if patch.Status != nil {
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resCopy.Status = patch.Status
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}
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resCopy.Metadata.Name = patch.Metadata.Name
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newResources[patch.ID] = &resCopy
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}
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}
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|
|
b.mu.Lock()
|
|
b.resources = newResources
|
|
b.mu.Unlock()
|
|
}
|
|
|
|
func (b *Bridge) SearchDevices(ctx context.Context, timeout time.Duration) ([]models.Device, error) {
|
|
// Record the current state.
|
|
b.mu.Lock()
|
|
before := b.resources
|
|
b.mu.Unlock()
|
|
|
|
// Spend half the time waiting for devices
|
|
// TODO: Wait for v2 endpoint
|
|
err := b.client.LegacyDiscover(ctx, "sensors")
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
select {
|
|
case <-time.After(timeout / 1):
|
|
case <-ctx.Done():
|
|
return nil, ctx.Err()
|
|
}
|
|
|
|
// Spend half the time waiting for lights
|
|
// TODO: Wait for v2 endpoint
|
|
err = b.client.LegacyDiscover(ctx, "lights")
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
select {
|
|
case <-time.After(timeout / 1):
|
|
case <-ctx.Done():
|
|
return nil, ctx.Err()
|
|
}
|
|
|
|
// Perform a full refresh.
|
|
err = b.RefreshAll(ctx)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Check for new devices
|
|
devices := b.GenerateDevices()
|
|
newDevices := make([]models.Device, 0)
|
|
for _, device := range devices {
|
|
if before[device.InternalID] == nil {
|
|
newDevices = append(newDevices, device)
|
|
}
|
|
}
|
|
|
|
// Return said devices.
|
|
return newDevices, nil
|
|
}
|