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package main
import (
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"github.com/olekukonko/tablewriter"
"io"
"strconv"
"strings"
)
func WriteDeviceStateTable(w io.Writer, devices []models.Device) {
table := tablewriter.NewWriter(w)
table.SetHeader([]string{"ID", "NAME", "POWER", "COLOR", "INTENSITY", "TEMPERATURE"})
table.SetReflowDuringAutoWrap(true)
table.SetColumnAlignment([]int{
tablewriter.ALIGN_RIGHT,
tablewriter.ALIGN_LEFT,
tablewriter.ALIGN_RIGHT,
tablewriter.ALIGN_LEFT,
tablewriter.ALIGN_RIGHT,
tablewriter.ALIGN_RIGHT,
})
for _, v := range devices {
powerStr := ""
if v.HasCapability(models.DCPower) {
if v.SceneState != nil && v.SceneState.Power != v.State.Power {
powerStr = strconv.FormatBool(v.SceneState.Power) + "*"
} else {
powerStr = strconv.FormatBool(v.State.Power)
}
}
colorStr := ""
if v.HasCapability(models.DCColorHSK, models.DCColorHS, models.DCColorKelvin) {
if v.SceneState != nil && v.SceneState.Color.String() != v.State.Color.String() {
colorStr = v.SceneState.Color.String() + "*"
} else {
colorStr = v.State.Color.String()
}
}
temperatureString := ""
if v.HasCapability(models.DCTemperatureControl, models.DCTemperatureSensor) {
temperatureString = strconv.FormatFloat(v.State.Temperature, 'f', -1, 64)
}
intensityString := ""
if v.HasCapability(models.DCIntensity) {
if v.SceneState != nil && v.SceneState.Intensity != v.State.Intensity {
intensityString = strconv.FormatFloat(v.SceneState.Intensity, 'g', 2, 64) + "*"
} else {
intensityString = strconv.FormatFloat(v.State.Intensity, 'f', -1, 64)
}
}
table.Append([]string{
strconv.Itoa(v.ID),
v.Name,
powerStr,
colorStr,
intensityString,
temperatureString,
})
}
table.Render()
}
func WriteDeviceInfoTable(w io.Writer, devices []models.Device) {
table := tablewriter.NewWriter(w)
table.SetHeader([]string{"ID", "NAME", "ICON", "BUTTONS", "TAGS", "USER PROPERTIES"})
table.SetReflowDuringAutoWrap(false)
for _, v := range devices {
propStr := ""
for key, value := range v.UserProperties {
propStr += key + "=" + value + " "
}
table.Append([]string{
strconv.Itoa(v.ID),
v.Name,
v.Icon,
strings.Join(v.ButtonNames, ","),
strings.Join(v.Tags, ","),
propStr,
})
}
table.Render()
}
func WriteHandlerInfoTable(w io.Writer, handlers []models.EventHandler) {
table := tablewriter.NewWriter(w)
table.SetHeader([]string{"ID", "EVENT NAME", "PRIORITY", "CONDITIONS", "TARGET", "ACTION"})
table.SetReflowDuringAutoWrap(false)
for _, h := range handlers {
condStr := ""
for key, value := range h.Conditions {
condStr += fmt.Sprintf("%s=%s ", key, value)
}
actionStr := ""
if h.Actions.SetPower != nil {
actionStr += fmt.Sprintf("setPower=%t ", *h.Actions.SetPower)
}
if h.Actions.SetColor != nil {
actionStr += fmt.Sprintf("setColor=%s ", *h.Actions.SetColor)
}
if h.Actions.SetIntensity != nil {
actionStr += fmt.Sprintf("setIntensity=%.02f ", *h.Actions.SetIntensity)
}
if h.Actions.SetTemperature != nil {
actionStr += fmt.Sprintf("setTemperature=%d ", *h.Actions.SetTemperature)
}
if h.Actions.AddIntensity != nil {
actionStr += fmt.Sprintf("addIntensity=%.02f ", *h.Actions.AddIntensity)
}
if h.Actions.FireEvent != nil {
actionStr += fmt.Sprintf("fireEvent=%s ", (*h.Actions.FireEvent).Name)
}
if h.Actions.FireEvent != nil {
actionStr += fmt.Sprintf("fireEvent=%s ", (*h.Actions.FireEvent).Name)
}
if h.Actions.SetScene != nil {
s := h.Actions.SetScene
actionStr += fmt.Sprintf("setScene=(id=%d,group=\"%s\",duration=%d) ", s.SceneID, s.Group, s.DurationMS)
}
if h.Actions.PushScene != nil {
s := h.Actions.PushScene
actionStr += fmt.Sprintf("pushScene=(id=%d,group=\"%s\",duration=%d) ", s.SceneID, s.Group, s.DurationMS)
}
eventName := h.EventName
if h.OneShot {
eventName += " (one shot)"
}
table.Append([]string{
strconv.Itoa(h.ID),
eventName,
strconv.Itoa(h.Priority),
condStr,
fmt.Sprintf("%s:%s", h.TargetKind, h.TargetValue),
actionStr,
})
}
table.Render()
}