Added character service and such.
the build was successful

This commit is contained in:
2019-06-10 17:03:52 +02:00
parent 7b253748fe
commit 2a1423d28f
32 changed files with 1551 additions and 277 deletions
+207
View File
@@ -0,0 +1,207 @@
package services
import (
"context"
"errors"
"git.aiterp.net/rpdata/api/internal/auth"
"git.aiterp.net/rpdata/api/models"
"git.aiterp.net/rpdata/api/models/changekeys"
"git.aiterp.net/rpdata/api/models/changes"
"git.aiterp.net/rpdata/api/repositories"
"git.aiterp.net/rpdata/api/services/loaders"
"sort"
"strings"
)
type CharacterService struct {
characters repositories.CharacterRepository
loader *loaders.CharacterLoader
}
// Find uses the loader to find the character by the ID.
func (s *CharacterService) Find(ctx context.Context, id string) (*models.Character, error) {
return s.loader.Load(id)
}
// Find uses the loader to find the character by the ID.
func (s *CharacterService) FindNick(ctx context.Context, nick string) (*models.Character, error) {
return s.characters.FindNick(ctx, nick)
}
// List lists the characters. If the only filter active is `IDs`, the loader is used to batch together requests.
func (s *CharacterService) List(ctx context.Context, filter models.CharacterFilter) ([]*models.Character, error) {
if len(filter.IDs) > 0 && len(filter.Names) == 0 && len(filter.Nicks) == 0 && filter.Author == nil && filter.Search == nil {
characters, errs := s.loader.LoadAll(filter.IDs)
if len(characters) == 0 && len(errs) > 0 {
if errs[0] == repositories.ErrNotFound {
return []*models.Character{}, nil
} else {
return nil, errs[0]
}
}
if err := ctx.Err(); err != nil {
return nil, err
}
var badIndices []int
for i, character := range characters {
if character == nil {
badIndices = append(badIndices, i-len(badIndices))
}
}
for _, index := range badIndices {
characters = append(characters[:index], characters[index+1:]...)
}
sort.Slice(characters, func(i, j int) bool {
return strings.Compare(characters[i].ID, characters[j].ID) < 0
})
return characters, nil
}
return s.characters.List(ctx, filter)
}
func (s *CharacterService) Create(ctx context.Context, nick, name, shortName, author, description string) (*models.Character, error) {
token := auth.TokenFromContext(ctx)
if token == nil {
return nil, auth.ErrUnauthenticated
}
if name == "" {
return nil, errors.New("Name cannot be empty")
}
if author == "" {
author = token.UserID
}
if shortName == "" {
split := strings.SplitN(name, " ", 2)
shortName = split[0]
}
character := &models.Character{
Name: name,
ShortName: shortName,
Author: author,
Nicks: []string{nick},
Description: description,
}
err := auth.CheckPermission(ctx, "add", character)
if err != nil {
return nil, err
}
character, err = s.characters.Insert(ctx, *character)
if err != nil {
return nil, err
}
//TODO: New change submit system
go changes.Submit("Character", "add", token.UserID, true, changekeys.Listed(character), character)
return character, nil
}
func (s *CharacterService) Update(ctx context.Context, id string, name, shortName, description *string) (*models.Character, error) {
character, err := s.characters.Find(ctx, id)
if err != nil {
return nil, err
}
err = auth.CheckPermission(ctx, "edit", character)
if err != nil {
return nil, err
}
character, err = s.characters.Update(ctx, *character, models.CharacterUpdate{
Name: name,
ShortName: shortName,
Description: description,
})
if err != nil {
return nil, err
}
s.loader.Clear(character.ID)
s.loader.Prime(character.ID, character)
//TODO: New change submit system
token := auth.TokenFromContext(ctx)
go changes.Submit("Character", "edit", token.UserID, true, changekeys.Listed(character), character)
return character, nil
}
func (s *CharacterService) AddNick(ctx context.Context, id string, nick string) (*models.Character, error) {
character, err := s.characters.Find(ctx, id)
if err != nil {
return nil, err
}
err = auth.CheckPermission(ctx, "edit", character)
if err != nil {
return nil, err
}
character, err = s.characters.AddNick(ctx, *character, nick)
if err != nil {
return nil, err
}
//TODO: New change submit system
token := auth.TokenFromContext(ctx)
go changes.Submit("Character", "edit", token.UserID, true, changekeys.Listed(character), character)
return character, nil
}
func (s *CharacterService) RemoveNick(ctx context.Context, id string, nick string) (*models.Character, error) {
character, err := s.characters.Find(ctx, id)
if err != nil {
return nil, err
}
err = auth.CheckPermission(ctx, "edit", character)
if err != nil {
return nil, err
}
character, err = s.characters.RemoveNick(ctx, *character, nick)
if err != nil {
return nil, err
}
//TODO: New change submit system
token := auth.TokenFromContext(ctx)
go changes.Submit("Character", "edit", token.UserID, true, changekeys.Listed(character), character)
return character, nil
}
func (s *CharacterService) Delete(ctx context.Context, id string) (*models.Character, error) {
character, err := s.characters.Find(ctx, id)
if err != nil {
return nil, err
}
err = auth.CheckPermission(ctx, "edit", character)
if err != nil {
return nil, err
}
err = s.characters.Delete(ctx, *character)
if err != nil {
return nil, err
}
//TODO: New change submit system
token := auth.TokenFromContext(ctx)
go changes.Submit("Character", "remove", token.UserID, true, changekeys.Listed(character), character)
return character, nil
}
+224
View File
@@ -0,0 +1,224 @@
// Code generated by github.com/vektah/dataloaden, DO NOT EDIT.
package loaders
import (
"sync"
"time"
"git.aiterp.net/rpdata/api/models"
)
// CharacterLoaderConfig captures the config to create a new CharacterLoader
type CharacterLoaderConfig struct {
// Fetch is a method that provides the data for the loader
Fetch func(keys []string) ([]*models.Character, []error)
// Wait is how long wait before sending a batch
Wait time.Duration
// MaxBatch will limit the maximum number of keys to send in one batch, 0 = not limit
MaxBatch int
}
// NewCharacterLoader creates a new CharacterLoader given a fetch, wait, and maxBatch
func NewCharacterLoader(config CharacterLoaderConfig) *CharacterLoader {
return &CharacterLoader{
fetch: config.Fetch,
wait: config.Wait,
maxBatch: config.MaxBatch,
}
}
// CharacterLoader batches and caches requests
type CharacterLoader struct {
// this method provides the data for the loader
fetch func(keys []string) ([]*models.Character, []error)
// how long to done before sending a batch
wait time.Duration
// this will limit the maximum number of keys to send in one batch, 0 = no limit
maxBatch int
// INTERNAL
// lazily created cache
cache map[string]*models.Character
// the current batch. keys will continue to be collected until timeout is hit,
// then everything will be sent to the fetch method and out to the listeners
batch *characterLoaderBatch
// mutex to prevent races
mu sync.Mutex
}
type characterLoaderBatch struct {
keys []string
data []*models.Character
error []error
closing bool
done chan struct{}
}
// Load a Character by key, batching and caching will be applied automatically
func (l *CharacterLoader) Load(key string) (*models.Character, error) {
return l.LoadThunk(key)()
}
// LoadThunk returns a function that when called will block waiting for a Character.
// This method should be used if you want one goroutine to make requests to many
// different data loaders without blocking until the thunk is called.
func (l *CharacterLoader) LoadThunk(key string) func() (*models.Character, error) {
l.mu.Lock()
if it, ok := l.cache[key]; ok {
l.mu.Unlock()
return func() (*models.Character, error) {
return it, nil
}
}
if l.batch == nil {
l.batch = &characterLoaderBatch{done: make(chan struct{})}
}
batch := l.batch
pos := batch.keyIndex(l, key)
l.mu.Unlock()
return func() (*models.Character, error) {
<-batch.done
var data *models.Character
if pos < len(batch.data) {
data = batch.data[pos]
}
var err error
// its convenient to be able to return a single error for everything
if len(batch.error) == 1 {
err = batch.error[0]
} else if batch.error != nil {
err = batch.error[pos]
}
if err == nil {
l.mu.Lock()
l.unsafeSet(key, data)
l.mu.Unlock()
}
return data, err
}
}
// LoadAll fetches many keys at once. It will be broken into appropriate sized
// sub batches depending on how the loader is configured
func (l *CharacterLoader) LoadAll(keys []string) ([]*models.Character, []error) {
results := make([]func() (*models.Character, error), len(keys))
for i, key := range keys {
results[i] = l.LoadThunk(key)
}
characters := make([]*models.Character, len(keys))
errors := make([]error, len(keys))
for i, thunk := range results {
characters[i], errors[i] = thunk()
}
return characters, errors
}
// LoadAllThunk returns a function that when called will block waiting for a Characters.
// This method should be used if you want one goroutine to make requests to many
// different data loaders without blocking until the thunk is called.
func (l *CharacterLoader) LoadAllThunk(keys []string) func() ([]*models.Character, []error) {
results := make([]func() (*models.Character, error), len(keys))
for i, key := range keys {
results[i] = l.LoadThunk(key)
}
return func() ([]*models.Character, []error) {
characters := make([]*models.Character, len(keys))
errors := make([]error, len(keys))
for i, thunk := range results {
characters[i], errors[i] = thunk()
}
return characters, errors
}
}
// Prime the cache with the provided key and value. If the key already exists, no change is made
// and false is returned.
// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
func (l *CharacterLoader) Prime(key string, value *models.Character) bool {
l.mu.Lock()
var found bool
if _, found = l.cache[key]; !found {
// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
// and end up with the whole cache pointing to the same value.
cpy := *value
l.unsafeSet(key, &cpy)
}
l.mu.Unlock()
return !found
}
// Clear the value at key from the cache, if it exists
func (l *CharacterLoader) Clear(key string) {
l.mu.Lock()
delete(l.cache, key)
l.mu.Unlock()
}
func (l *CharacterLoader) unsafeSet(key string, value *models.Character) {
if l.cache == nil {
l.cache = map[string]*models.Character{}
}
l.cache[key] = value
}
// keyIndex will return the location of the key in the batch, if its not found
// it will add the key to the batch
func (b *characterLoaderBatch) keyIndex(l *CharacterLoader, key string) int {
for i, existingKey := range b.keys {
if key == existingKey {
return i
}
}
pos := len(b.keys)
b.keys = append(b.keys, key)
if pos == 0 {
go b.startTimer(l)
}
if l.maxBatch != 0 && pos >= l.maxBatch-1 {
if !b.closing {
b.closing = true
l.batch = nil
go b.end(l)
}
}
return pos
}
func (b *characterLoaderBatch) startTimer(l *CharacterLoader) {
time.Sleep(l.wait)
l.mu.Lock()
// we must have hit a batch limit and are already finalizing this batch
if b.closing {
l.mu.Unlock()
return
}
l.batch = nil
l.mu.Unlock()
b.end(l)
}
func (b *characterLoaderBatch) end(l *CharacterLoader) {
b.data, b.error = l.fetch(b.keys)
close(b.done)
}
+53
View File
@@ -0,0 +1,53 @@
package loaders
import (
"context"
"git.aiterp.net/rpdata/api/models"
"git.aiterp.net/rpdata/api/repositories"
"time"
)
//go:generate go run github.com/vektah/dataloaden CharacterLoader string *git.aiterp.net/rpdata/api/models.Character
// CharacterLoaderFromRepository creates a new CharacterLoader
func CharacterLoaderFromRepository(repo repositories.CharacterRepository) *CharacterLoader {
return &CharacterLoader{
wait: time.Millisecond * 1,
maxBatch: 100,
fetch: func(keys []string) ([]*models.Character, []error) {
timeout, cancel := context.WithTimeout(context.Background(), time.Second*15)
defer cancel()
characters, err := repo.List(timeout, models.CharacterFilter{
IDs: keys,
})
if err != nil {
errs := make([]error, len(keys))
for i := range errs {
errs[i] = err
}
return nil, errs
}
charMap := make(map[string]*models.Character, len(keys))
for _, character := range characters {
charMap[character.ID] = character
}
results := make([]*models.Character, len(keys))
errs := make([]error, len(keys))
for i, key := range keys {
if character, ok := charMap[key]; ok {
results[i] = character
} else {
errs[i] = repositories.ErrNotFound
}
}
return results, errs
},
}
}
+11 -3
View File
@@ -1,10 +1,14 @@
package services
import "git.aiterp.net/rpdata/api/repositories"
import (
"git.aiterp.net/rpdata/api/repositories"
"git.aiterp.net/rpdata/api/services/loaders"
)
// A Bundle contains all services, like a bean bag in the more caffeinated language family.
// A Bundle contains all services.
type Bundle struct {
Tags *TagService
Tags *TagService
Characters *CharacterService
}
// NewBundle creates a new bundle.
@@ -12,6 +16,10 @@ func NewBundle(repos *repositories.Bundle) *Bundle {
bundle := &Bundle{}
bundle.Tags = &TagService{tags: repos.Tags}
bundle.Characters = &CharacterService{
characters: repos.Characters,
loader: loaders.CharacterLoaderFromRepository(repos.Characters),
}
return bundle
}
+1 -1
View File
@@ -13,7 +13,7 @@ type TagService struct {
}
// FindTag finds one tag.
func (s *TagService) FindTag(ctx context.Context, source, id string) (*models.Tag, error) {
func (s *TagService) FindTag(ctx context.Context, source models.TagKind, id string) (*models.Tag, error) {
return s.tags.Find(ctx, source, id)
}