|
|
@ -390,12 +390,12 @@ if (typeof Overlay === "undefined") { |
|
|
|
if (warmupMin > 0) { |
|
|
|
// Pre-warmup
|
|
|
|
const warmedUpMinutes = Math.min(minutes, warmupMin); |
|
|
|
const warmedUpSeconds = warmedUpMinutes >= warmupMin ? 0 : seconds; |
|
|
|
const warmedUpSeconds = minutes >= warmupMin ? 0 : seconds; |
|
|
|
preWarmup = Math.round((warmupCpm * (warmedUpMinutes + (warmedUpSeconds / 60)))); |
|
|
|
} |
|
|
|
|
|
|
|
// Post-warmup
|
|
|
|
const trainedMinutes = Math.min(minutes - warmupMin); |
|
|
|
const trainedMinutes = Math.min(0, minutes - warmupMin); |
|
|
|
const trainedSeconds = minutes >= warmupMin ? seconds : 0; |
|
|
|
const postWarmup = Math.round((cpm * (trainedMinutes + (trainedSeconds / 60)))); |
|
|
|
|
|
|
|