|  | @ -395,7 +395,7 @@ if (typeof Overlay === "undefined") { | 
		
	
		
			
				|  |  |       } |  |  |       } | 
		
	
		
			
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				|  |  |       // Post-warmup
 |  |  |       // Post-warmup
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				|  |  |       const trainedMinutes = Math.min(0, minutes - warmupMin); |  |  |  | 
		
	
		
			
				|  |  |  |  |  |       const trainedMinutes = Math.max(0, minutes - warmupMin); | 
		
	
		
			
				|  |  |       const trainedSeconds = minutes >= warmupMin ? seconds : 0; |  |  |       const trainedSeconds = minutes >= warmupMin ? seconds : 0; | 
		
	
		
			
				|  |  |       const postWarmup = Math.round((cpm * (trainedMinutes + (trainedSeconds / 60)))); |  |  |       const postWarmup = Math.round((cpm * (trainedMinutes + (trainedSeconds / 60)))); | 
		
	
		
			
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