Gisle Aune
5 years ago
24 changed files with 1078 additions and 95 deletions
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43database/drivers/mysqldriver/projects.go
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1database/repositories/projectrepository.go
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1go.mod
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6graph/graph.go
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58graph/loaders/activityloader.go
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203graph/loaders/activityloader_gen.go
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18graph/loaders/context.go
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54graph/loaders/issueloader.go
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203graph/loaders/issueloader_gen.go
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46graph/loaders/logsbyissueloader.go
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204graph/loaders/logsbyissueloader_gen.go
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56graph/loaders/projectpermissionloader.go
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23graph/loaders/projectpermissionloader_gen.go
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8graph/loaders/userloader.go
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14graph/loaders/userloader_gen.go
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4graph/resolvers/issue.resolvers.go
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30graph/resolvers/issueitem.resolvers.go
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46graph/resolvers/issuetask.resolvers.go
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5graph/resolvers/log.resolvers.go
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29graph/resolvers/mutation.resolvers.go
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16graph/resolvers/project.resolvers.go
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17graph/resolvers/query.resolvers.go
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66models/log.go
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22services/auth.go
@ -0,0 +1,58 @@ |
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package loaders |
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|
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import ( |
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"context" |
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"git.aiterp.net/stufflog/server/database/repositories" |
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"git.aiterp.net/stufflog/server/internal/slerrors" |
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"git.aiterp.net/stufflog/server/models" |
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"time" |
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) |
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|
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// go run github.com/vektah/dataloaden ActivityLoader string \*git.aiterp.net/stufflog/server/models.Activity
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var activityLoaderCtxKey = "ctx.stufflog.ActivityLoader" |
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func ActivityLoaderFromContext(ctx context.Context) *ActivityLoader { |
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return ctx.Value(activityLoaderCtxKey).(*ActivityLoader) |
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} |
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|
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func NewActivityLoader(ctx context.Context, activityRepo repositories.ActivityRepository) *ActivityLoader { |
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return &ActivityLoader{ |
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fetch: func(keys []string) ([]*models.Activity, []error) { |
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results := make([]*models.Activity, len(keys)) |
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errors := make([]error, len(keys)) |
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|
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activities, err := activityRepo.List(ctx, models.ActivityFilter{ActivityIDs: keys}) |
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if err != nil { |
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for i := range errors { |
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errors[i] = err |
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} |
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|
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return results, errors |
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} |
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|
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for i, key := range keys { |
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found := false |
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for j, activity := range activities { |
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if activity.ID == key { |
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found = true |
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results[i] = activity |
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|
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activities[j] = activities[len(activities)-1] |
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activities = activities[:len(activities)-1] |
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break |
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} |
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} |
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if !found { |
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errors[i] = slerrors.NotFound("Activity") |
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} |
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} |
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return results, errors |
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}, |
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wait: time.Millisecond / 2, |
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maxBatch: 16, |
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} |
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} |
@ -0,0 +1,203 @@ |
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// Code generated by github.com/vektah/dataloaden, DO EDIT.
|
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|
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package loaders |
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|
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import ( |
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"sync" |
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"time" |
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|
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"git.aiterp.net/stufflog/server/models" |
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) |
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|
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// ActivityLoader batches and caches requests
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type ActivityLoader struct { |
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// this method provides the data for the loader
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fetch func(keys []string) ([]*models.Activity, []error) |
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|
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// how long to done before sending a batch
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wait time.Duration |
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// this will limit the maximum number of keys to send in one batch, 0 = no limit
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maxBatch int |
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// INTERNAL
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|
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// lazily created cache
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cache map[string]*models.Activity |
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|
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// the current batch. keys will continue to be collected until timeout is hit,
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// then everything will be sent to the fetch method and out to the listeners
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batch *activityLoaderBatch |
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|
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// mutex to prevent races
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mu sync.Mutex |
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} |
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type activityLoaderBatch struct { |
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keys []string |
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data []*models.Activity |
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error []error |
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closing bool |
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done chan struct{} |
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} |
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|
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// Load a Activity by key, batching and caching will be applied automatically
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func (l *ActivityLoader) Load(key string) (*models.Activity, error) { |
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return l.LoadThunk(key)() |
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} |
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// LoadThunk returns a function that when called will block waiting for a Activity.
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// This method should be used if you want one goroutine to make requests to many
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// different data loaders without blocking until the thunk is called.
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func (l *ActivityLoader) LoadThunk(key string) func() (*models.Activity, error) { |
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l.mu.Lock() |
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if it, ok := l.cache[key]; ok { |
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l.mu.Unlock() |
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return func() (*models.Activity, error) { |
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return it, nil |
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} |
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} |
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if l.batch == nil { |
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l.batch = &activityLoaderBatch{done: make(chan struct{})} |
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} |
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batch := l.batch |
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pos := batch.keyIndex(l, key) |
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l.mu.Unlock() |
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return func() (*models.Activity, error) { |
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<-batch.done |
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var data *models.Activity |
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if pos < len(batch.data) { |
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data = batch.data[pos] |
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} |
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var err error |
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// its convenient to be able to return a single error for everything
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if len(batch.error) == 1 { |
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err = batch.error[0] |
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} else if batch.error != nil { |
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err = batch.error[pos] |
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} |
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if err == nil { |
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l.mu.Lock() |
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l.unsafeSet(key, data) |
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l.mu.Unlock() |
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} |
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return data, err |
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} |
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} |
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// LoadAll fetches many keys at once. It will be broken into appropriate sized
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// sub batches depending on how the loader is configured
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func (l *ActivityLoader) LoadAll(keys []string) ([]*models.Activity, []error) { |
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results := make([]func() (*models.Activity, error), len(keys)) |
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for i, key := range keys { |
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results[i] = l.LoadThunk(key) |
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} |
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activitys := make([]*models.Activity, len(keys)) |
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errors := make([]error, len(keys)) |
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for i, thunk := range results { |
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activitys[i], errors[i] = thunk() |
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} |
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return activitys, errors |
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} |
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|
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// LoadAllThunk returns a function that when called will block waiting for a Activitys.
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// This method should be used if you want one goroutine to make requests to many
|
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// different data loaders without blocking until the thunk is called.
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func (l *ActivityLoader) LoadAllThunk(keys []string) func() ([]*models.Activity, []error) { |
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results := make([]func() (*models.Activity, error), len(keys)) |
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for i, key := range keys { |
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results[i] = l.LoadThunk(key) |
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} |
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return func() ([]*models.Activity, []error) { |
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activitys := make([]*models.Activity, len(keys)) |
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errors := make([]error, len(keys)) |
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for i, thunk := range results { |
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activitys[i], errors[i] = thunk() |
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} |
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return activitys, errors |
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} |
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} |
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|
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// Prime the cache with the provided key and value. If the key already exists, no change is made
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// and false is returned.
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// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
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func (l *ActivityLoader) Prime(key string, value *models.Activity) bool { |
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l.mu.Lock() |
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var found bool |
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if _, found = l.cache[key]; !found { |
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// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
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// and end up with the whole cache pointing to the same value.
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cpy := *value |
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l.unsafeSet(key, &cpy) |
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} |
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l.mu.Unlock() |
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return !found |
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} |
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// Clear the value at key from the cache, if it exists
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func (l *ActivityLoader) Clear(key string) { |
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l.mu.Lock() |
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delete(l.cache, key) |
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l.mu.Unlock() |
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} |
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func (l *ActivityLoader) unsafeSet(key string, value *models.Activity) { |
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if l.cache == nil { |
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l.cache = map[string]*models.Activity{} |
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} |
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l.cache[key] = value |
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} |
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// keyIndex will return the location of the key in the batch, if its not found
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// it will add the key to the batch
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func (b *activityLoaderBatch) keyIndex(l *ActivityLoader, key string) int { |
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for i, existingKey := range b.keys { |
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if key == existingKey { |
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return i |
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} |
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} |
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pos := len(b.keys) |
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b.keys = append(b.keys, key) |
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if pos == 0 { |
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go b.startTimer(l) |
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} |
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|
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if l.maxBatch != 0 && pos >= l.maxBatch-1 { |
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if !b.closing { |
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b.closing = true |
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l.batch = nil |
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go b.end(l) |
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} |
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} |
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return pos |
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} |
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func (b *activityLoaderBatch) startTimer(l *ActivityLoader) { |
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time.Sleep(l.wait) |
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l.mu.Lock() |
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// we must have hit a batch limit and are already finalizing this batch
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if b.closing { |
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l.mu.Unlock() |
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return |
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} |
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l.batch = nil |
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l.mu.Unlock() |
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b.end(l) |
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} |
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func (b *activityLoaderBatch) end(l *ActivityLoader) { |
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b.data, b.error = l.fetch(b.keys) |
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close(b.done) |
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} |
@ -0,0 +1,18 @@ |
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package loaders |
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import ( |
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"context" |
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"git.aiterp.net/stufflog/server/database" |
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"git.aiterp.net/stufflog/server/models" |
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) |
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func ContextWithLoaders(ctx context.Context, user *models.User, database database.Database) context.Context { |
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ctx = context.WithValue(ctx, logsByIssueLoaderCtxKey, NewLogsByIssueLoader(ctx, database.Logs())) |
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ctx = context.WithValue(ctx, userLoaderCtxKey, NewUserLoader(ctx, database.Users())) |
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ctx = context.WithValue(ctx, projectPermissionCtxKey, NewProjectPermissionLoader(ctx, user, database.Projects())) |
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ctx = context.WithValue(ctx, issueLoaderCtxKey, NewIssueLoader(ctx, database.Issues())) |
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ctx = context.WithValue(ctx, activityLoaderCtxKey, NewActivityLoader(ctx, database.Activities())) |
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return ctx |
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} |
@ -0,0 +1,54 @@ |
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package loaders |
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|
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import ( |
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"context" |
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"git.aiterp.net/stufflog/server/database/repositories" |
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"git.aiterp.net/stufflog/server/internal/slerrors" |
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"git.aiterp.net/stufflog/server/models" |
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"time" |
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) |
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// go run github.com/vektah/dataloaden IssueLoader string \*git.aiterp.net/stufflog/server/models.Issue
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var issueLoaderCtxKey = "ctx.stufflog.IssueLoader" |
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func IssueLoaderFromContext(ctx context.Context) *IssueLoader { |
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return ctx.Value(issueLoaderCtxKey).(*IssueLoader) |
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} |
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func NewIssueLoader(ctx context.Context, issueRepo repositories.IssueRepository) *IssueLoader { |
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return &IssueLoader{ |
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fetch: func(keys []string) ([]*models.Issue, []error) { |
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results := make([]*models.Issue, len(keys)) |
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errors := make([]error, len(keys)) |
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|
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issues, err := issueRepo.List(ctx, models.IssueFilter{IssueIDs: keys}) |
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if err != nil { |
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for i := range errors { |
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errors[i] = err |
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} |
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return results, errors |
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} |
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for i, key := range keys { |
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found := false |
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for _, issue := range issues { |
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if issue.ID == key { |
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found = true |
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results[i] = issue |
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break |
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} |
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} |
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|
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if !found { |
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errors[i] = slerrors.NotFound("Issue") |
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} |
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} |
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return results, errors |
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}, |
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wait: time.Millisecond / 2, |
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maxBatch: 16, |
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} |
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} |
@ -0,0 +1,203 @@ |
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// Code generated by github.com/vektah/dataloaden, DO EDIT.
|
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|
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package loaders |
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|
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import ( |
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"sync" |
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"time" |
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|
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"git.aiterp.net/stufflog/server/models" |
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) |
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|
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// IssueLoader batches and caches requests
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type IssueLoader struct { |
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// this method provides the data for the loader
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fetch func(keys []string) ([]*models.Issue, []error) |
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|
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// how long to done before sending a batch
|
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wait time.Duration |
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|
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// this will limit the maximum number of keys to send in one batch, 0 = no limit
|
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maxBatch int |
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|
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// INTERNAL
|
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|
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// lazily created cache
|
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cache map[string]*models.Issue |
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|
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// the current batch. keys will continue to be collected until timeout is hit,
|
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// then everything will be sent to the fetch method and out to the listeners
|
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batch *issueLoaderBatch |
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|
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// mutex to prevent races
|
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mu sync.Mutex |
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} |
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|
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type issueLoaderBatch struct { |
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keys []string |
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data []*models.Issue |
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error []error |
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closing bool |
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done chan struct{} |
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} |
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|
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// Load a Issue by key, batching and caching will be applied automatically
|
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func (l *IssueLoader) Load(key string) (*models.Issue, error) { |
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return l.LoadThunk(key)() |
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} |
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|
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// LoadThunk returns a function that when called will block waiting for a Issue.
|
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// This method should be used if you want one goroutine to make requests to many
|
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// different data loaders without blocking until the thunk is called.
|
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func (l *IssueLoader) LoadThunk(key string) func() (*models.Issue, error) { |
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l.mu.Lock() |
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if it, ok := l.cache[key]; ok { |
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l.mu.Unlock() |
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return func() (*models.Issue, error) { |
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return it, nil |
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} |
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} |
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if l.batch == nil { |
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l.batch = &issueLoaderBatch{done: make(chan struct{})} |
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} |
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batch := l.batch |
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pos := batch.keyIndex(l, key) |
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l.mu.Unlock() |
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|
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return func() (*models.Issue, error) { |
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<-batch.done |
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|
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var data *models.Issue |
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if pos < len(batch.data) { |
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data = batch.data[pos] |
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} |
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|
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var err error |
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// its convenient to be able to return a single error for everything
|
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if len(batch.error) == 1 { |
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err = batch.error[0] |
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} else if batch.error != nil { |
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err = batch.error[pos] |
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} |
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|
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if err == nil { |
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l.mu.Lock() |
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l.unsafeSet(key, data) |
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l.mu.Unlock() |
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} |
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|
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return data, err |
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} |
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} |
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|
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// LoadAll fetches many keys at once. It will be broken into appropriate sized
|
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// sub batches depending on how the loader is configured
|
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func (l *IssueLoader) LoadAll(keys []string) ([]*models.Issue, []error) { |
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results := make([]func() (*models.Issue, error), len(keys)) |
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|
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for i, key := range keys { |
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results[i] = l.LoadThunk(key) |
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} |
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|
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issues := make([]*models.Issue, len(keys)) |
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errors := make([]error, len(keys)) |
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for i, thunk := range results { |
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issues[i], errors[i] = thunk() |
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} |
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return issues, errors |
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} |
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|
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// LoadAllThunk returns a function that when called will block waiting for a Issues.
|
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// This method should be used if you want one goroutine to make requests to many
|
|||
// different data loaders without blocking until the thunk is called.
|
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func (l *IssueLoader) LoadAllThunk(keys []string) func() ([]*models.Issue, []error) { |
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results := make([]func() (*models.Issue, error), len(keys)) |
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for i, key := range keys { |
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results[i] = l.LoadThunk(key) |
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} |
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return func() ([]*models.Issue, []error) { |
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issues := make([]*models.Issue, len(keys)) |
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errors := make([]error, len(keys)) |
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for i, thunk := range results { |
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issues[i], errors[i] = thunk() |
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} |
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return issues, errors |
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} |
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} |
|||
|
|||
// Prime the cache with the provided key and value. If the key already exists, no change is made
|
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// and false is returned.
|
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// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
|
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func (l *IssueLoader) Prime(key string, value *models.Issue) bool { |
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l.mu.Lock() |
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var found bool |
|||
if _, found = l.cache[key]; !found { |
|||
// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
|
|||
// and end up with the whole cache pointing to the same value.
|
|||
cpy := *value |
|||
l.unsafeSet(key, &cpy) |
|||
} |
|||
l.mu.Unlock() |
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return !found |
|||
} |
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|
|||
// Clear the value at key from the cache, if it exists
|
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func (l *IssueLoader) Clear(key string) { |
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l.mu.Lock() |
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delete(l.cache, key) |
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l.mu.Unlock() |
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} |
|||
|
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func (l *IssueLoader) unsafeSet(key string, value *models.Issue) { |
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if l.cache == nil { |
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l.cache = map[string]*models.Issue{} |
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} |
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l.cache[key] = value |
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} |
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|
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// keyIndex will return the location of the key in the batch, if its not found
|
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// it will add the key to the batch
|
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func (b *issueLoaderBatch) keyIndex(l *IssueLoader, key string) int { |
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for i, existingKey := range b.keys { |
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if key == existingKey { |
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return i |
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} |
|||
} |
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|
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pos := len(b.keys) |
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b.keys = append(b.keys, key) |
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if pos == 0 { |
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go b.startTimer(l) |
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} |
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|
|||
if l.maxBatch != 0 && pos >= l.maxBatch-1 { |
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if !b.closing { |
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b.closing = true |
|||
l.batch = nil |
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go b.end(l) |
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} |
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} |
|||
|
|||
return pos |
|||
} |
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|
|||
func (b *issueLoaderBatch) startTimer(l *IssueLoader) { |
|||
time.Sleep(l.wait) |
|||
l.mu.Lock() |
|||
|
|||
// we must have hit a batch limit and are already finalizing this batch
|
|||
if b.closing { |
|||
l.mu.Unlock() |
|||
return |
|||
} |
|||
|
|||
l.batch = nil |
|||
l.mu.Unlock() |
|||
|
|||
b.end(l) |
|||
} |
|||
|
|||
func (b *issueLoaderBatch) end(l *IssueLoader) { |
|||
b.data, b.error = l.fetch(b.keys) |
|||
close(b.done) |
|||
} |
@ -0,0 +1,46 @@ |
|||
package loaders |
|||
|
|||
import ( |
|||
"context" |
|||
"git.aiterp.net/stufflog/server/database/repositories" |
|||
"git.aiterp.net/stufflog/server/models" |
|||
"time" |
|||
) |
|||
|
|||
// go run github.com/vektah/dataloaden LogsByIssueLoader string []\*git.aiterp.net/stufflog/server/models.Log
|
|||
|
|||
var logsByIssueLoaderCtxKey = "ctx.stufflog.IssuesByLogLoader" |
|||
|
|||
func LogsByIssueLoaderFromContext(ctx context.Context) *LogsByIssueLoader { |
|||
return ctx.Value(logsByIssueLoaderCtxKey).(*LogsByIssueLoader) |
|||
} |
|||
|
|||
func NewLogsByIssueLoader(ctx context.Context, logsRepo repositories.LogRepository) *LogsByIssueLoader { |
|||
return &LogsByIssueLoader{ |
|||
fetch: func(keys []string) ([][]*models.Log, []error) { |
|||
results := make([][]*models.Log, len(keys)) |
|||
errors := make([]error, len(keys)) |
|||
|
|||
logs, err := logsRepo.List(ctx, models.LogFilter{IssueIDs: keys}) |
|||
if err != nil { |
|||
for i := range errors { |
|||
errors[i] = err |
|||
} |
|||
|
|||
return results, errors |
|||
} |
|||
|
|||
for i, key := range keys { |
|||
for _, log := range logs { |
|||
if log.MatchesIssue(key) { |
|||
results[i] = append(results[i], log) |
|||
} |
|||
} |
|||
} |
|||
|
|||
return results, nil |
|||
}, |
|||
wait: time.Millisecond / 2, |
|||
maxBatch: 16, |
|||
} |
|||
} |
@ -0,0 +1,204 @@ |
|||
// Code generated by github.com/vektah/dataloaden, DO EDIT.
|
|||
|
|||
package loaders |
|||
|
|||
import ( |
|||
"sync" |
|||
"time" |
|||
|
|||
"git.aiterp.net/stufflog/server/models" |
|||
) |
|||
|
|||
// LogsByIssueLoader batches and caches requests
|
|||
type LogsByIssueLoader struct { |
|||
// this method provides the data for the loader
|
|||
fetch func(keys []string) ([][]*models.Log, []error) |
|||
|
|||
// how long to done before sending a batch
|
|||
wait time.Duration |
|||
|
|||
// this will limit the maximum number of keys to send in one batch, 0 = no limit
|
|||
maxBatch int |
|||
|
|||
// INTERNAL
|
|||
|
|||
// lazily created cache
|
|||
cache map[string][]*models.Log |
|||
|
|||
// the current batch. keys will continue to be collected until timeout is hit,
|
|||
// then everything will be sent to the fetch method and out to the listeners
|
|||
batch *logsByIssueLoaderBatch |
|||
|
|||
// mutex to prevent races
|
|||
mu sync.Mutex |
|||
} |
|||
|
|||
type logsByIssueLoaderBatch struct { |
|||
keys []string |
|||
data [][]*models.Log |
|||
error []error |
|||
closing bool |
|||
done chan struct{} |
|||
} |
|||
|
|||
// Load a Log by key, batching and caching will be applied automatically
|
|||
func (l *LogsByIssueLoader) Load(key string) ([]*models.Log, error) { |
|||
return l.LoadThunk(key)() |
|||
} |
|||
|
|||
// LoadThunk returns a function that when called will block waiting for a Log.
|
|||
// This method should be used if you want one goroutine to make requests to many
|
|||
// different data loaders without blocking until the thunk is called.
|
|||
func (l *LogsByIssueLoader) LoadThunk(key string) func() ([]*models.Log, error) { |
|||
l.mu.Lock() |
|||
if it, ok := l.cache[key]; ok { |
|||
l.mu.Unlock() |
|||
return func() ([]*models.Log, error) { |
|||
return it, nil |
|||
} |
|||
} |
|||
if l.batch == nil { |
|||
l.batch = &logsByIssueLoaderBatch{done: make(chan struct{})} |
|||
} |
|||
batch := l.batch |
|||
pos := batch.keyIndex(l, key) |
|||
l.mu.Unlock() |
|||
|
|||
return func() ([]*models.Log, error) { |
|||
<-batch.done |
|||
|
|||
var data []*models.Log |
|||
if pos < len(batch.data) { |
|||
data = batch.data[pos] |
|||
} |
|||
|
|||
var err error |
|||
// its convenient to be able to return a single error for everything
|
|||
if len(batch.error) == 1 { |
|||
err = batch.error[0] |
|||
} else if batch.error != nil { |
|||
err = batch.error[pos] |
|||
} |
|||
|
|||
if err == nil { |
|||
l.mu.Lock() |
|||
l.unsafeSet(key, data) |
|||
l.mu.Unlock() |
|||
} |
|||
|
|||
return data, err |
|||
} |
|||
} |
|||
|
|||
// LoadAll fetches many keys at once. It will be broken into appropriate sized
|
|||
// sub batches depending on how the loader is configured
|
|||
func (l *LogsByIssueLoader) LoadAll(keys []string) ([][]*models.Log, []error) { |
|||
results := make([]func() ([]*models.Log, error), len(keys)) |
|||
|
|||
for i, key := range keys { |
|||
results[i] = l.LoadThunk(key) |
|||
} |
|||
|
|||
logs := make([][]*models.Log, len(keys)) |
|||
errors := make([]error, len(keys)) |
|||
for i, thunk := range results { |
|||
logs[i], errors[i] = thunk() |
|||
} |
|||
return logs, errors |
|||
} |
|||
|
|||
// LoadAllThunk returns a function that when called will block waiting for a Logs.
|
|||
// This method should be used if you want one goroutine to make requests to many
|
|||
// different data loaders without blocking until the thunk is called.
|
|||
func (l *LogsByIssueLoader) LoadAllThunk(keys []string) func() ([][]*models.Log, []error) { |
|||
results := make([]func() ([]*models.Log, error), len(keys)) |
|||
for i, key := range keys { |
|||
results[i] = l.LoadThunk(key) |
|||
} |
|||
return func() ([][]*models.Log, []error) { |
|||
logs := make([][]*models.Log, len(keys)) |
|||
errors := make([]error, len(keys)) |
|||
for i, thunk := range results { |
|||
logs[i], errors[i] = thunk() |
|||
} |
|||
return logs, errors |
|||
} |
|||
} |
|||
|
|||
// Prime the cache with the provided key and value. If the key already exists, no change is made
|
|||
// and false is returned.
|
|||
// (To forcefully prime the cache, clear the key first with loader.clear(key).prime(key, value).)
|
|||
func (l *LogsByIssueLoader) Prime(key string, value []*models.Log) bool { |
|||
l.mu.Lock() |
|||
var found bool |
|||
if _, found = l.cache[key]; !found { |
|||
// make a copy when writing to the cache, its easy to pass a pointer in from a loop var
|
|||
// and end up with the whole cache pointing to the same value.
|
|||
cpy := make([]*models.Log, len(value)) |
|||
copy(cpy, value) |
|||
l.unsafeSet(key, cpy) |
|||
} |
|||
l.mu.Unlock() |
|||
return !found |
|||
} |
|||
|
|||
// Clear the value at key from the cache, if it exists
|
|||
func (l *LogsByIssueLoader) Clear(key string) { |
|||
l.mu.Lock() |
|||
delete(l.cache, key) |
|||
l.mu.Unlock() |
|||
} |
|||
|
|||
func (l *LogsByIssueLoader) unsafeSet(key string, value []*models.Log) { |
|||
if l.cache == nil { |
|||
l.cache = map[string][]*models.Log{} |
|||
} |
|||
l.cache[key] = value |
|||
} |
|||
|
|||
// keyIndex will return the location of the key in the batch, if its not found
|
|||
// it will add the key to the batch
|
|||
func (b *logsByIssueLoaderBatch) keyIndex(l *LogsByIssueLoader, key string) int { |
|||
for i, existingKey := range b.keys { |
|||
if key == existingKey { |
|||
return i |
|||
} |
|||
} |
|||
|
|||
pos := len(b.keys) |
|||
b.keys = append(b.keys, key) |
|||
if pos == 0 { |
|||
go b.startTimer(l) |
|||
} |
|||
|
|||
if l.maxBatch != 0 && pos >= l.maxBatch-1 { |
|||
if !b.closing { |
|||
b.closing = true |
|||
l.batch = nil |
|||
go b.end(l) |
|||
} |
|||
} |
|||
|
|||
return pos |
|||
} |
|||
|
|||
func (b *logsByIssueLoaderBatch) startTimer(l *LogsByIssueLoader) { |
|||
time.Sleep(l.wait) |
|||
l.mu.Lock() |
|||
|
|||
// we must have hit a batch limit and are already finalizing this batch
|
|||
if b.closing { |
|||
l.mu.Unlock() |
|||
return |
|||
} |
|||
|
|||
l.batch = nil |
|||
l.mu.Unlock() |
|||
|
|||
b.end(l) |
|||
} |
|||
|
|||
func (b *logsByIssueLoaderBatch) end(l *LogsByIssueLoader) { |
|||
b.data, b.error = l.fetch(b.keys) |
|||
close(b.done) |
|||
} |
@ -0,0 +1,56 @@ |
|||
package loaders |
|||
|
|||
import ( |
|||
"context" |
|||
"git.aiterp.net/stufflog/server/database/repositories" |
|||
"git.aiterp.net/stufflog/server/models" |
|||
"time" |
|||
) |
|||
|
|||
var projectPermissionCtxKey = "ctx.stufflog.ProjectPermissionLoader" |
|||
|
|||
func ProjectPermissionLoaderFromContext(ctx context.Context) *ProjectPermissionLoader { |
|||
return ctx.Value(projectPermissionCtxKey).(*ProjectPermissionLoader) |
|||
} |
|||
|
|||
func NewProjectPermissionLoader(ctx context.Context, user *models.User, projectRepo repositories.ProjectRepository) *ProjectPermissionLoader { |
|||
return &ProjectPermissionLoader{ |
|||
wait: time.Millisecond / 2, |
|||
maxBatch: 16, |
|||
fetch: func(keys []string) ([]*models.ProjectPermission, []error) { |
|||
errors := make([]error, len(keys)) |
|||
results := make([]*models.ProjectPermission, len(keys)) |
|||
|
|||
if user == nil { |
|||
for i, key := range keys { |
|||
results[i] = &models.ProjectPermission{ |
|||
ProjectID: key, |
|||
UserID: "", |
|||
Level: models.ProjectPermissionLevelNoAccess, |
|||
} |
|||
} |
|||
return results, errors |
|||
} |
|||
|
|||
indices := make(map[string]int) |
|||
for i, key := range keys { |
|||
indices[key] = i |
|||
} |
|||
|
|||
permissions, err := projectRepo.GetUserPermissions(ctx, *user, keys) |
|||
if err != nil { |
|||
for i := range errors { |
|||
errors[i] = err |
|||
} |
|||
|
|||
return results, errors |
|||
} |
|||
|
|||
for _, permission := range permissions { |
|||
results[indices[permission.ProjectID]] = permission |
|||
} |
|||
|
|||
return results, errors |
|||
}, |
|||
} |
|||
} |
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