@ -1,49 +1,26 @@
package irc
import (
"sync"
)
// A Handler is a function that is part of the irc event loop. It will receive all
// events that haven't been killed up to that point .
// events.
type Handler func ( event * Event , client * Client )
var eventHandler struct {
mutex sync . RWMutex
handlers [ ] Handler
}
func emit ( event * Event , client * Client ) {
eventHandler . mutex . RLock ( )
for _ , handler := range eventHandler . handlers {
handler ( event , client )
}
eventHandler . mutex . RUnlock ( )
}
// Handle adds a new handler to the irc handling. It returns a pointer that can be passed to RemoveHandler
// later on to unsubscribe.
func Handle ( handler Handler ) * Handler {
eventHandler . mutex . Lock ( )
defer eventHandler . mutex . Unlock ( )
// Handle adds a new handler to the irc handling. The handler may be called from multiple threads at the same
// time, so external resources should be locked if there are multiple clients. Adding handlers is not thread
// safe and should be done prior to clients being created.Handle. Also, this handler will block the individual
// client's event loop, so long operations that include network requests and the like should be done in a
// goroutine with the needed data **copied** from the handler function.
func Handle ( handler Handler ) {
eventHandler . handlers = append ( eventHandler . handlers , handler )
return & eventHandler . handlers [ len ( eventHandler . handlers ) - 1 ]
}
// RemoveHandler unregisters a handler.
func RemoveHandler ( handlerPtr * Handler ) ( ok bool ) {
eventHandler . mutex . Lock ( )
defer eventHandler . mutex . Unlock ( )
for i := range eventHandler . handlers {
if & eventHandler . handlers [ i ] == handlerPtr {
eventHandler . handlers = append ( eventHandler . handlers [ : i ] , eventHandler . handlers [ i + 1 : ] ... )
return true
}
}
return false
}
func init ( ) {