feature-scenesystem (#1)
continuous-integration/drone/push Build is passing

Co-authored-by: Gisle Aune <dev@gisle.me>
Reviewed-on: #1
Co-authored-by: gisle <gisle@hidden-email>
Co-committed-by: gisle <gisle@hidden-email>
This commit was merged in pull request #1.
This commit is contained in:
2021-10-06 18:13:16 +00:00
co-authored by gisle
parent d91bd472dd
commit ba22187e6e
38 changed files with 1898 additions and 225 deletions
+95 -12
View File
@@ -3,9 +3,11 @@ package api
import (
"context"
"git.aiterp.net/lucifer/new-server/app/config"
"git.aiterp.net/lucifer/new-server/app/services/publisher"
"git.aiterp.net/lucifer/new-server/models"
"github.com/gin-gonic/gin"
"log"
"time"
)
func fetchDevices(ctx context.Context, fetchStr string) ([]models.Device, error) {
@@ -15,11 +17,21 @@ func fetchDevices(ctx context.Context, fetchStr string) ([]models.Device, error)
func Devices(r gin.IRoutes) {
r.GET("", handler(func(c *gin.Context) (interface{}, error) {
return config.DeviceRepository().FetchByReference(ctxOf(c), models.RKAll, "")
devices, err := config.DeviceRepository().FetchByReference(ctxOf(c), models.RKAll, "")
if err != nil {
return nil, err
}
return withSceneState(devices), nil
}))
r.GET("/:fetch", handler(func(c *gin.Context) (interface{}, error) {
return fetchDevices(ctxOf(c), c.Param("fetch"))
devices, err := fetchDevices(ctxOf(c), c.Param("fetch"))
if err != nil {
return nil, err
}
return withSceneState(devices), nil
}))
r.PUT("", handler(func(c *gin.Context) (interface{}, error) {
@@ -70,7 +82,7 @@ func Devices(r gin.IRoutes) {
}
}()
return changed, nil
return withSceneState(changed), nil
}))
r.PUT("/:fetch", handler(func(c *gin.Context) (interface{}, error) {
@@ -98,7 +110,7 @@ func Devices(r gin.IRoutes) {
}
}
return devices, nil
return withSceneState(devices), nil
}))
r.PUT("/:fetch/state", handler(func(c *gin.Context) (interface{}, error) {
@@ -126,16 +138,13 @@ func Devices(r gin.IRoutes) {
config.PublishChannel <- devices
go func() {
for _, device := range devices {
err := config.DeviceRepository().Save(context.Background(), &device, models.SMState)
if err != nil {
log.Println("Failed to save device for state:", err)
continue
}
err = config.DeviceRepository().SaveMany(ctxOf(c), models.SMState, devices)
if err != nil {
log.Println("Failed to save devices states")
}
}()
return devices, nil
return withSceneState(devices), nil
}))
r.PUT("/:fetch/tags", handler(func(c *gin.Context) (interface{}, error) {
@@ -192,6 +201,80 @@ func Devices(r gin.IRoutes) {
}
}
return devices, nil
return withSceneState(devices), nil
}))
r.PUT("/:fetch/scene", handler(func(c *gin.Context) (interface{}, error) {
var body models.DeviceSceneAssignment
err := parseBody(c, &body)
if err != nil {
return nil, err
}
devices, err := fetchDevices(ctxOf(c), c.Param("fetch"))
if err != nil {
return nil, err
}
if len(devices) == 0 {
return []models.Device{}, nil
}
_, err = config.SceneRepository().Find(ctxOf(c), body.SceneID)
if err != nil {
return nil, err
}
if body.DurationMS < 0 {
body.DurationMS = 0
}
body.StartTime = time.Now()
pushMode := c.Query("push") == "true"
for i := range devices {
if pushMode {
devices[i].SceneAssignments = append(devices[i].SceneAssignments, body)
} else {
devices[i].SceneAssignments = []models.DeviceSceneAssignment{body}
}
}
config.PublishChannel <- devices
err = config.DeviceRepository().SaveMany(ctxOf(c), 0, devices)
if err != nil {
return nil, err
}
return withSceneState(devices), nil
}))
r.DELETE("/:fetch/scene", handler(func(c *gin.Context) (interface{}, error) {
devices, err := fetchDevices(ctxOf(c), c.Param("fetch"))
if err != nil {
return nil, err
}
if len(devices) == 0 {
return []models.Device{}, nil
}
for i := range devices {
devices[i].SceneAssignments = []models.DeviceSceneAssignment{}
}
config.PublishChannel <- devices
err = config.DeviceRepository().SaveMany(ctxOf(c), 0, devices)
if err != nil {
return nil, err
}
return withSceneState(devices), nil
}))
}
func withSceneState(devices []models.Device) []models.Device {
res := make([]models.Device, 0, len(devices))
for _, device := range devices {
device.SceneState = publisher.Global().SceneState(device.ID)
res = append(res, device)
}
return res
}
+68
View File
@@ -0,0 +1,68 @@
package api
import (
"git.aiterp.net/lucifer/new-server/app/config"
"git.aiterp.net/lucifer/new-server/app/services/publisher"
"git.aiterp.net/lucifer/new-server/models"
"github.com/gin-gonic/gin"
)
func Scenes(r gin.IRoutes) {
r.GET("", handler(func(c *gin.Context) (interface{}, error) {
return config.SceneRepository().FetchAll(ctxOf(c))
}))
r.GET("/:id", handler(func(c *gin.Context) (interface{}, error) {
return config.SceneRepository().Find(ctxOf(c), intParam(c, "id"))
}))
r.POST("", handler(func(c *gin.Context) (interface{}, error) {
var body models.Scene
err := parseBody(c, &body)
if err != nil {
return nil, err
}
err = body.Validate()
if err != nil {
return nil, err
}
err = config.SceneRepository().Save(ctxOf(c), &body)
if err != nil {
return nil, err
}
publisher.Global().UpdateScene(body)
return body, nil
}))
r.PUT("/:id", handler(func(c *gin.Context) (interface{}, error) {
var body models.Scene
err := parseBody(c, &body)
if err != nil {
return nil, err
}
scene, err := config.SceneRepository().Find(ctxOf(c), intParam(c, "id"))
if err != nil {
return nil, err
}
body.ID = scene.ID
err = body.Validate()
if err != nil {
return nil, err
}
err = config.SceneRepository().Save(ctxOf(c), &body)
if err != nil {
return nil, err
}
publisher.Global().UpdateScene(body)
return body, nil
}))
}
+7
View File
@@ -15,6 +15,13 @@ var errorMap = map[error]int{
models.ErrBadColor: 400,
models.ErrInternal: 500,
models.ErrUnknownColorFormat: 400,
models.ErrSceneInvalidInterval: 400,
models.ErrSceneNoRoles: 400,
models.ErrSceneRoleNoStates: 400,
models.ErrSceneRoleUnsupportedOrdering: 422,
models.ErrSceneRoleUnknownEffect: 422,
models.ErrSceneRoleUnknownPowerMode: 422,
}
type response struct {