feature-scenesystem (#1)
continuous-integration/drone/push Build is passing

Co-authored-by: Gisle Aune <dev@gisle.me>
Reviewed-on: #1
Co-authored-by: gisle <gisle@hidden-email>
Co-committed-by: gisle <gisle@hidden-email>
This commit was merged in pull request #1.
This commit is contained in:
2021-10-06 18:13:16 +00:00
co-authored by gisle
parent d91bd472dd
commit ba22187e6e
38 changed files with 1898 additions and 225 deletions
+3 -2
View File
@@ -24,8 +24,9 @@ func DBX() *sqlx.DB {
MySqlSchema(),
))
dbx.SetMaxIdleConns(50)
dbx.SetMaxOpenConns(100)
dbx.SetMaxIdleConns(20)
dbx.SetMaxOpenConns(40)
dbx.SetConnMaxLifetime(0)
}
return dbx
+4
View File
@@ -20,3 +20,7 @@ func DeviceRepository() models.DeviceRepository {
func EventHandlerRepository() models.EventHandlerRepository {
return &mysql.EventHandlerRepo{DBX: DBX()}
}
func SceneRepository() models.SceneRepository {
return &mysql.SceneRepo{DBX: DBX()}
}