graph2: Added complexity to prevent queries that can take down the server.
the build was successful

This commit is contained in:
2019-04-25 20:47:20 +02:00
parent 332a1eb32b
commit 00150118d2
3 changed files with 184 additions and 6 deletions
+4 -5
View File
@@ -8,15 +8,13 @@ import (
"runtime/debug" "runtime/debug"
"strings" "strings"
"git.aiterp.net/rpdata/api/models"
"git.aiterp.net/rpdata/api/models/changes"
"git.aiterp.net/rpdata/api/models/logs"
"git.aiterp.net/rpdata/api/graph2" "git.aiterp.net/rpdata/api/graph2"
"git.aiterp.net/rpdata/api/internal/auth" "git.aiterp.net/rpdata/api/internal/auth"
"git.aiterp.net/rpdata/api/internal/loader" "git.aiterp.net/rpdata/api/internal/loader"
"git.aiterp.net/rpdata/api/internal/store" "git.aiterp.net/rpdata/api/internal/store"
"git.aiterp.net/rpdata/api/models"
"git.aiterp.net/rpdata/api/models/changes"
"git.aiterp.net/rpdata/api/models/logs"
"github.com/99designs/gqlgen/handler" "github.com/99designs/gqlgen/handler"
) )
@@ -82,6 +80,7 @@ func queryHandler() http.HandlerFunc {
return fmt.Errorf("The server failed to serve your request due to an internal error, it has been logged") return fmt.Errorf("The server failed to serve your request due to an internal error, it has been logged")
}), }),
handler.ComplexityLimit(300),
) )
return func(w http.ResponseWriter, r *http.Request) { return func(w http.ResponseWriter, r *http.Request) {
+178
View File
@@ -0,0 +1,178 @@
package graph2
import (
input "git.aiterp.net/rpdata/api/graph2/input"
changes "git.aiterp.net/rpdata/api/models/changes"
channels "git.aiterp.net/rpdata/api/models/channels"
characters "git.aiterp.net/rpdata/api/models/characters"
files "git.aiterp.net/rpdata/api/models/files"
logs "git.aiterp.net/rpdata/api/models/logs"
posts "git.aiterp.net/rpdata/api/models/posts"
stories "git.aiterp.net/rpdata/api/models/stories"
)
func complexity() (cr ComplexityRoot) {
subListComplexity := 25
bigSublistComplexity := 75
hugeSublistComplexity := 100
findComplexity := 100
listComplexity := 200
mutationComplexity := 100
cr.Query.Character = func(childComplexity int, id *string, nick *string) int {
return childComplexity + findComplexity
}
cr.Query.Characters = func(childComplexity int, filter *characters.Filter) int {
return childComplexity + listComplexity
}
cr.Query.Channel = func(childComplexity int, name string) int {
return childComplexity + findComplexity
}
cr.Query.Channels = func(childComplexity int, filter *channels.Filter) int {
return childComplexity + listComplexity
}
cr.Query.Post = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Posts = func(childComplexity int, filter *posts.Filter) int {
return childComplexity + listComplexity
}
cr.Query.UnknownNicks = func(childComplexity int, filter *input.UnknownNicksFilter) int {
return childComplexity + listComplexity
}
cr.Query.Log = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Logs = func(childComplexity int, filter *logs.Filter) int {
return childComplexity + listComplexity
}
cr.Query.Chapter = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Comment = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Tags = func(childComplexity int) int {
return childComplexity + listComplexity
}
cr.Query.Story = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Stories = func(childComplexity int, filter *stories.Filter) int {
return childComplexity + listComplexity
}
cr.Query.File = func(childComplexity int, id string) int {
return childComplexity + findComplexity
}
cr.Query.Files = func(childComplexity int, filter *files.Filter) int {
return childComplexity + listComplexity
}
cr.Query.Changes = func(childComplexity int, filter *changes.Filter) int {
return childComplexity + listComplexity
}
cr.Query.Token = func(childComplexity int) int {
return childComplexity + findComplexity
}
cr.Mutation.AddStory = func(childComplexity int, input input.StoryAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddStoryTag = func(childComplexity int, input input.StoryTagAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveStoryTag = func(childComplexity int, input input.StoryTagRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditStory = func(childComplexity int, input input.StoryEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveStory = func(childComplexity int, input input.StoryRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddChapter = func(childComplexity int, input input.ChapterAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditChapter = func(childComplexity int, input input.ChapterEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.MoveChapter = func(childComplexity int, input input.ChapterMoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveChapter = func(childComplexity int, input input.ChapterRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddComment = func(childComplexity int, input input.CommentAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditComment = func(childComplexity int, input input.CommentEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveComment = func(childComplexity int, input input.CommentRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddLog = func(childComplexity int, input input.LogAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.ImportLog = func(childComplexity int, input input.LogImportInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditLog = func(childComplexity int, input input.LogEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveLog = func(childComplexity int, input input.LogRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddPost = func(childComplexity int, input input.PostAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditPost = func(childComplexity int, input input.PostEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.MovePost = func(childComplexity int, input input.PostMoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemovePost = func(childComplexity int, input input.PostRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddCharacter = func(childComplexity int, input input.CharacterAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddCharacterNick = func(childComplexity int, input input.CharacterNickInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveCharacterNick = func(childComplexity int, input input.CharacterNickInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditCharacter = func(childComplexity int, input input.CharacterEditInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.RemoveCharacter = func(childComplexity int, input input.CharacterRemoveInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.AddChannel = func(childComplexity int, input input.ChannelAddInput) int {
return childComplexity + mutationComplexity
}
cr.Mutation.EditChannel = func(childComplexity int, input input.ChannelEditInput) int {
return childComplexity + mutationComplexity
}
cr.Log.Characters = func(childComplexity int) int {
return childComplexity + subListComplexity
}
cr.Log.Posts = func(childComplexity int, kinds []string) int {
return childComplexity + hugeSublistComplexity
}
cr.Story.Chapters = func(childComplexity int) int {
return childComplexity + bigSublistComplexity
}
cr.Story.Tags = func(childComplexity int) int {
return childComplexity + subListComplexity
}
cr.Chapter.Comments = func(childComplexity int, limit *int) int {
return childComplexity + subListComplexity
}
return
}
+2 -1
View File
@@ -12,7 +12,8 @@ import (
// New creates a new GraphQL schema. // New creates a new GraphQL schema.
func New() graphql.ExecutableSchema { func New() graphql.ExecutableSchema {
return NewExecutableSchema(Config{ return NewExecutableSchema(Config{
Resolvers: &rootResolver{}, Resolvers: &rootResolver{},
Complexity: complexity(),
}) })
} }