SceneDimmer bug
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@@ -135,7 +135,7 @@ func sceneDimmer(
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TargetKind: kind,
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TargetKind: kind,
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TargetValue: refValue,
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TargetValue: refValue,
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Actions: models.EventAction{SetScene: &models.DeviceSceneAssignment{
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Actions: models.EventAction{SetScene: &models.DeviceSceneAssignment{
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SceneID: scenes[len(scenes)-1].ID,
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SceneID: resolvedScenes[len(resolvedScenes)-1].ID,
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Group: refValue,
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Group: refValue,
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DurationMS: 0,
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DurationMS: 0,
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}},
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}},
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@@ -154,7 +154,7 @@ func sceneDimmer(
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TargetKind: kind,
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TargetKind: kind,
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TargetValue: refValue,
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TargetValue: refValue,
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Actions: models.EventAction{SetScene: &models.DeviceSceneAssignment{
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Actions: models.EventAction{SetScene: &models.DeviceSceneAssignment{
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SceneID: scenes[0].ID,
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SceneID: resolvedScenes[0].ID,
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Group: refValue,
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Group: refValue,
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DurationMS: 0,
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DurationMS: 0,
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}},
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}},
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