10 Commits
Author SHA1 Message Date
gisle c72a7c3f43 fix xy color conversion using srgb instead of rgb.
continuous-integration/drone/push Build is passing
2022-02-18 17:01:37 +01:00
gisle 8a20bab709 reduce Hue2 'update storms'..
continuous-integration/drone/push Build is passing
2022-02-18 16:24:09 +01:00
gisle 27fd858c04 add device search.
continuous-integration/drone/push Build is passing
2022-02-17 21:58:03 +01:00
gisle d19a8e6ca0 add device rename and tweaks.
continuous-integration/drone/push Build is failing
2022-02-17 16:57:33 +01:00
gisle 107b29620d it has the trappings of a driver now, but essential features are missing: discovery and forgetting
continuous-integration/drone/push Build is passing
2022-02-15 22:31:51 +01:00
gisle 73e6cba770 add very partial hue2 driver wip.
continuous-integration/drone/push Build is passing
2022-02-14 22:03:41 +01:00
gisle 44bd327a71 add index for name in scene table to force uniqueness. 2022-02-14 22:03:28 +01:00
gisle cedd0d1d28 add support for invoking and assigning scenes by name.
continuous-integration/drone/push Build is passing
2022-02-12 11:36:23 +01:00
gisle 7471102413 add scene list subcommand.
continuous-integration/drone/push Build is passing
2022-02-10 20:46:05 +01:00
gisle bf4d000455 add info mode to lucy list command. 2022-02-10 20:38:10 +01:00
21 changed files with 1981 additions and 66 deletions
+21 -7
View File
@@ -218,14 +218,28 @@ func Devices(r gin.IRoutes) {
return []models.Device{}, nil
}
_, err = config.SceneRepository().Find(ctxOf(c), body.SceneID)
if err != nil {
return nil, err
var scene *models.Scene
if body.SceneName != "" {
scene, err = config.SceneRepository().FindName(ctxOf(c), body.SceneName)
if err != nil {
return nil, err
}
if body.DurationMS < 0 {
body.DurationMS = 0
}
body.StartTime = time.Now()
body.SceneID = scene.ID
} else {
scene, err = config.SceneRepository().Find(ctxOf(c), body.SceneID)
if err != nil {
return nil, err
}
if body.DurationMS < 0 {
body.DurationMS = 0
}
body.StartTime = time.Now()
body.SceneName = scene.Name
}
if body.DurationMS < 0 {
body.DurationMS = 0
}
body.StartTime = time.Now()
pushMode := c.Query("push") == "true"
for i := range devices {
+14 -2
View File
@@ -5,15 +5,27 @@ import (
"git.aiterp.net/lucifer/new-server/app/services/publisher"
"git.aiterp.net/lucifer/new-server/models"
"github.com/gin-gonic/gin"
"regexp"
)
func Scenes(r gin.IRoutes) {
nonNumericRegex := regexp.MustCompile("[a-zA-Z ]")
findScene := func(c *gin.Context) (*models.Scene, error) {
param := c.Param("id")
if nonNumericRegex.MatchString(param) {
return config.SceneRepository().FindName(ctxOf(c), param)
} else {
return config.SceneRepository().Find(ctxOf(c), intParam(c, "id"))
}
}
r.GET("", handler(func(c *gin.Context) (interface{}, error) {
return config.SceneRepository().FetchAll(ctxOf(c))
}))
r.GET("/:id", handler(func(c *gin.Context) (interface{}, error) {
return config.SceneRepository().Find(ctxOf(c), intParam(c, "id"))
return findScene(c)
}))
r.POST("", handler(func(c *gin.Context) (interface{}, error) {
@@ -45,7 +57,7 @@ func Scenes(r gin.IRoutes) {
return nil, err
}
scene, err := config.SceneRepository().Find(ctxOf(c), intParam(c, "id"))
scene, err := findScene(c)
if err != nil {
return nil, err
}
+2
View File
@@ -3,6 +3,7 @@ package config
import (
"git.aiterp.net/lucifer/new-server/internal/drivers"
"git.aiterp.net/lucifer/new-server/internal/drivers/hue"
"git.aiterp.net/lucifer/new-server/internal/drivers/hue2"
"git.aiterp.net/lucifer/new-server/internal/drivers/lifx"
"git.aiterp.net/lucifer/new-server/internal/drivers/mill"
"git.aiterp.net/lucifer/new-server/internal/drivers/nanoleaf"
@@ -18,6 +19,7 @@ func DriverProvider() models.DriverProvider {
dp = drivers.DriverMap{
models.DTNanoLeaf: &nanoleaf.Driver{},
models.DTHue: &hue.Driver{},
models.DTHue2: &hue2.Driver{},
models.DTLIFX: &lifx.Driver{},
models.DTMill: &mill.Driver{},
}
+24 -9
View File
@@ -87,6 +87,8 @@ func (p *Publisher) Publish(devices ...models.Device) {
return
}
unwaitMap := make(map[int]bool)
p.mu.Lock()
defer p.mu.Unlock()
@@ -106,10 +108,14 @@ func (p *Publisher) Publish(devices ...models.Device) {
}
} else {
p.pending[device.BridgeID] = append(p.pending[device.BridgeID], device)
if p.waiting[device.BridgeID] != nil {
close(p.waiting[device.BridgeID])
p.waiting[device.BridgeID] = nil
}
unwaitMap[device.BridgeID] = true
}
}
for bridgeID := range unwaitMap {
if p.waiting[bridgeID] != nil {
close(p.waiting[bridgeID])
p.waiting[bridgeID] = nil
}
}
}
@@ -124,11 +130,16 @@ func (p *Publisher) Run() {
ticker := time.NewTicker(time.Millisecond * 100)
deleteList := make([]int, 0, 8)
updatedList := make([]models.Device, 0, 16)
unwaitMap := make(map[int]bool)
for range ticker.C {
deleteList = deleteList[:0]
updatedList = updatedList[:0]
for key := range unwaitMap {
delete(unwaitMap, key)
}
p.mu.Lock()
for i, scene := range p.scenes {
if (!scene.endTime.IsZero() && time.Now().After(scene.endTime)) || scene.Empty() {
@@ -160,9 +171,13 @@ func (p *Publisher) Run() {
}
p.pending[device.BridgeID] = append(p.pending[device.BridgeID], device)
if p.waiting[device.BridgeID] != nil {
close(p.waiting[device.BridgeID])
p.waiting[device.BridgeID] = nil
unwaitMap[device.BridgeID] = true
}
for bridgeID := range unwaitMap {
if p.waiting[bridgeID] != nil {
close(p.waiting[bridgeID])
p.waiting[bridgeID] = nil
}
}
p.mu.Unlock()
@@ -270,8 +285,8 @@ func (p *Publisher) runBridge(id int) {
p.mu.Lock()
}
updates := p.pending[id]
p.pending[id] = p.pending[id][:0:0]
updates := append(p.pending[id][:0:0], p.pending[id]...)
p.pending[id] = p.pending[id][:0]
p.mu.Unlock()
// Only allow the latest update per device (this avoids slow bridges causing a backlog of cations).
+157
View File
@@ -0,0 +1,157 @@
package main
import (
"encoding/json"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"io"
"sort"
"strings"
"time"
)
func WriteDeviceInfo(w io.Writer, devices []models.Device, fields []string) {
if len(fields) == 1 && fields[0] == "all" {
fields = allFields
} else {
fields = append(fields[:0:0], fields...)
for i, field := range fields {
if aliased, ok := fieldAliases[field]; ok {
fields[i] = aliased
}
}
}
length := 0
for _, field := range fields {
if mlFields[field] {
continue
}
if len(field) > length {
length = len(field)
}
}
for i, device := range devices {
if i > 0 {
fmt.Println()
}
for _, field := range fields {
if formatter, ok := fieldFormatters[field]; ok {
_, _ = fmt.Fprintf(w, "%-*s %s\n", length+1, field+":", formatter(&device))
} else {
_, _ = fmt.Fprintf(w, "%-*s (unknown field)\n", length+1, field+":")
}
}
}
}
var allFields = []string{
"id", "name", "icon", "bridgeId", "tags", "buttonNames",
"power", "color", "intensity", "temperature",
"internalId", "sceneAssignment", "userProperties", "driverProperties",
}
var mlFields = map[string]bool{
"sceneAssignment": true,
"userProperties": true,
"driverProperties": true,
}
var fieldFormatters = map[string]func(d *models.Device) string{
"id": func(d *models.Device) string { return fmt.Sprint(d.ID) },
"internalId": func(d *models.Device) string { return d.InternalID },
"name": func(d *models.Device) string { return d.Name },
"icon": func(d *models.Device) string { return d.Icon },
"bridgeId": func(d *models.Device) string { return fmt.Sprint(d.BridgeID) },
"tags": func(d *models.Device) string { return strings.Join(d.Tags, ", ") },
"buttonNames": func(d *models.Device) string { return strings.Join(d.ButtonNames, ", ") },
"power": func(d *models.Device) string { return fmt.Sprint(d.State.Power) },
"color": func(d *models.Device) string { return d.State.Color.String() },
"intensity": func(d *models.Device) string { return fmt.Sprint(d.State.Intensity) },
"temperature": func(d *models.Device) string { return fmt.Sprint(d.State.Temperature) },
"sceneAssignment": func(d *models.Device) string {
str := &strings.Builder{}
str.Grow(64)
for _, scene := range d.SceneAssignments {
_, _ = fmt.Fprintf(str, "\n - id: %d\n", scene.SceneID)
_, _ = fmt.Fprintf(str, " duration: %d\n", scene.DurationMS)
_, _ = fmt.Fprintf(str, " group: %s\n", scene.Group)
_, _ = fmt.Fprintf(str, " startTime: %s", scene.StartTime.Format(time.RFC3339))
}
if len(d.SceneAssignments) == 0 {
str.Reset()
str.WriteString("(none)")
}
return str.String()
},
"userProperties": func(d *models.Device) string {
str := &strings.Builder{}
str.Grow(64)
str.WriteString("\n")
keys := make([]string, 0, len(d.UserProperties))
for key := range d.UserProperties {
keys = append(keys, key)
}
sort.Strings(keys)
for _, key := range keys {
_, _ = fmt.Fprintf(str, " %s: %s\n", key, d.UserProperties[key])
}
if len(d.UserProperties) == 0 {
str.Reset()
str.WriteString("(none)")
}
return str.String()
},
"driverProperties": func(d *models.Device) string {
str := &strings.Builder{}
str.Grow(256)
str.WriteString("\n")
keys := make([]string, 0, len(d.DriverProperties))
for key := range d.DriverProperties {
keys = append(keys, key)
}
sort.Strings(keys)
for _, key := range keys {
j, _ := json.Marshal(d.DriverProperties[key])
_, _ = fmt.Fprintf(str, " %s: %s\n", key, string(j))
}
if len(d.DriverProperties) == 0 {
str.Reset()
str.WriteString("(none)")
}
return str.String()
},
"capabilities": func(d *models.Device) string {
capStr := make([]string, len(d.Capabilities))
for i := range d.Capabilities {
capStr[i] = string(d.Capabilities[i])
}
return strings.Join(capStr, ", ")
},
}
var fieldAliases = map[string]string{
"bridge": "bridgeId",
"buttons": "buttonNames",
"internal": "internalId",
"caps": "capabilities",
"cap": "capabilities",
"userprops": "userProperties",
"uprops": "userProperties",
"driverprops": "driverProperties",
"dprops": "driverProperties",
"internalid": "internalId",
"bridgeid": "bridgeId",
"buttonnames": "buttonNames",
"scene": "sceneAssignment",
}
+2 -2
View File
@@ -37,8 +37,8 @@ func main() {
log.Fatalln(err)
}
if cmd.Params.Get("info").StringOr("false") == "true" {
WriteDeviceInfoTable(os.Stdout, devices)
if info := cmd.Params.Get("info").String(); info != nil {
WriteDeviceInfo(os.Stdout, devices, strings.Split(*info, ","))
} else {
WriteDeviceStateTable(os.Stdout, devices)
}
+22 -5
View File
@@ -19,6 +19,16 @@ func sceneCmd(
cmd := parseCommand(os.Args[2:])
switch cmd.Name {
case "list":
{
scenes, err := c.GetScenes(ctx)
if err != nil {
log.Fatalln("Failed to load scenes:", err)
}
WriteSceneTable(os.Stdout, scenes)
}
case "create", "update":
{
fileName := cmd.Params.Get(0).String()
@@ -83,15 +93,22 @@ func sceneCmd(
{
fetch := cmd.Params.Get(0).String()
id := cmd.Params.Get(1).Int()
if fetch == nil || id == nil {
log.Println("Usage: lucy scene assign <fetch> <id> <group=S> <duration=I>")
name := cmd.Params.Get(1).String()
if fetch == nil || (id == nil && name == nil) {
log.Println("Usage: lucy scene assign <fetch> <id|name> <group=S> <duration=I>")
}
devices, err := c.AssignDevice(ctx, *fetch, cmd.Name == "push", models.DeviceSceneAssignment{
SceneID: *id,
assignment := models.DeviceSceneAssignment{
Group: cmd.Params.Get("group").StringOr(*fetch),
DurationMS: int64(cmd.Params.Get("duration").IntOr(0)),
})
}
if id != nil {
assignment.SceneID = *id
} else {
assignment.SceneName = *name
}
devices, err := c.AssignDevice(ctx, *fetch, cmd.Name == "push", assignment)
if err != nil {
log.Println("Could not assign devices:", err)
return
+18
View File
@@ -94,6 +94,24 @@ func WriteDeviceInfoTable(w io.Writer, devices []models.Device) {
table.Render()
}
func WriteSceneTable(w io.Writer, scenes []models.Scene) {
table := tablewriter.NewWriter(w)
table.SetHeader([]string{"ID", "NAME", "ROLES", "INTERVAL"})
table.SetReflowDuringAutoWrap(false)
for _, v := range scenes {
table.Append([]string{
fmt.Sprint(v.ID),
v.Name,
fmt.Sprint(len(v.Roles)),
fmt.Sprint(v.IntervalMS),
})
}
table.Render()
}
func WriteHandlerInfoTable(w io.Writer, handlers []models.EventHandler) {
table := tablewriter.NewWriter(w)
table.SetHeader([]string{"ID", "EVENT NAME", "PRIORITY", "CONDITIONS", "TARGET", "ACTION"})
+49
View File
@@ -0,0 +1,49 @@
package main
import (
"context"
"encoding/json"
"fmt"
"git.aiterp.net/lucifer/new-server/internal/drivers/hue2"
"git.aiterp.net/lucifer/new-server/models"
"log"
)
func main() {
client := hue2.NewClient("10.80.8.8", "o2XKGgmVUGNBghYFdLUCVuinOTMxFH4pHV9PuTbU")
bridge := hue2.NewBridge(client)
err := bridge.RefreshAll(context.Background())
if err != nil {
log.Fatalln(err)
}
j, _ := json.Marshal(bridge.GenerateDevices())
fmt.Println(string(j))
ch := make(chan models.Event)
go func() {
for event := range ch {
log.Println("EVENT", event.Name, event.Payload)
}
}()
for i, dev := range bridge.GenerateDevices() {
device := dev
switch device.InternalID {
case "6d5a45b0-ec69-4417-8588-717358b05086":
c, _ := models.ParseColorValue("xy:0.22,0.18")
device.State.Color = c
device.State.Intensity = 0.3
case "a71128f4-5295-4ae4-9fbc-5541abc8739b":
c, _ := models.ParseColorValue("k:6500")
device.State.Color = c
device.State.Intensity = 0.2
}
device.ID = i + 1
bridge.Update(device)
}
err = bridge.Run(context.Background(), ch)
log.Println(err)
}
+2 -2
View File
@@ -322,8 +322,8 @@ func (d *Driver) Run(ctx context.Context, bridge models.Bridge, ch chan<- models
return err
}
fastTicker := time.NewTicker(time.Second / 10)
slowTicker := time.NewTicker(time.Second / 3)
fastTicker := time.NewTicker(time.Second / 5)
slowTicker := time.NewTicker(time.Second / 2)
selectedTicker := fastTicker
ticksUntilRefresh := 0
ticksSinceChange := 0
+606
View File
@@ -0,0 +1,606 @@
package hue2
import (
"context"
"errors"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"golang.org/x/sync/errgroup"
"log"
"math"
"strings"
"sync"
"time"
)
type Bridge struct {
mu sync.Mutex
externalID int
client *Client
needsUpdate chan struct{}
devices map[string]models.Device
resources map[string]*ResourceData
}
func NewBridge(client *Client) *Bridge {
return &Bridge{
client: client,
needsUpdate: make(chan struct{}, 4),
devices: make(map[string]models.Device, 64),
resources: make(map[string]*ResourceData, 256),
}
}
func (b *Bridge) Run(ctx context.Context, eventCh chan<- models.Event) error {
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Connecting SSE...")
sse := b.client.SSE(ctx)
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Refreshing...")
err := b.RefreshAll(ctx)
if err != nil {
return err
}
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Running updates...")
updated, err := b.MakeCongruent(ctx)
if err != nil {
return err
}
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (startup)")
lightRefreshTimer := time.NewTicker(time.Second * 5)
defer lightRefreshTimer.Stop()
motionTicker := time.NewTicker(time.Second * 10)
defer motionTicker.Stop()
absences := make(map[int]time.Time)
lastPress := make(map[string]time.Time)
needFull := false
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-lightRefreshTimer.C:
if needFull {
err := b.RefreshAll(ctx)
if err != nil {
return err
}
} else {
err := b.Refresh(ctx, "light")
if err != nil {
return err
}
}
updated, err := b.MakeCongruent(ctx)
if err != nil {
return err
}
if updated > 0 {
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (regular check)")
}
case <-b.needsUpdate:
updated, err := b.MakeCongruent(ctx)
if err != nil {
return err
}
if updated > 0 {
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (publish)")
}
case <-motionTicker.C:
for id, absenceTime := range absences {
seconds := int(time.Since(absenceTime).Seconds())
if seconds < 10 || seconds%60 >= 10 {
continue
}
eventCh <- models.Event{
Name: models.ENSensorPresenceEnded,
Payload: map[string]string{
"deviceId": fmt.Sprint(id),
"minutesElapsed": fmt.Sprint(seconds / 60),
"secondsElapsed": fmt.Sprint(seconds),
"lastUpdated": fmt.Sprint(absenceTime.Unix()),
},
}
}
case data, ok := <-sse:
if !ok {
return errors.New("SSE Disconnected")
}
b.applyPatches(data.Data)
updated, err := b.MakeCongruent(ctx)
if err != nil {
return err
}
if updated > 0 {
log.Println(fmt.Sprintf("[Bridge %d]", b.externalID), "Updated", updated, "hue services (SSE)")
}
for _, patch := range data.Data {
if patch.Owner == nil {
continue
}
if b.resources[patch.Owner.ID] == nil {
needFull = true
}
device, deviceOK := b.devices[patch.Owner.ID]
if !deviceOK || device.ID == 0 {
continue
}
if patch.Button != nil {
valid := false
if patch.Button.LastEvent == "initial_press" || patch.Button.LastEvent == "repeat" {
valid = true
} else if patch.Button.LastEvent == "long_release" {
valid = false
} else {
valid = lastPress[patch.ID].Unix() != data.CreationTime.Unix()
}
if valid {
lastPress[patch.ID] = data.CreationTime
b.mu.Lock()
owner := b.resources[patch.Owner.ID]
b.mu.Unlock()
if owner != nil {
index := owner.ServiceIndex("button", patch.ID)
if index != -1 {
eventCh <- models.Event{
Name: models.ENButtonPressed,
Payload: map[string]string{
"deviceId": fmt.Sprint(device.ID),
"hueButtonEvent": patch.Button.LastEvent,
"buttonIndex": fmt.Sprint(index),
"buttonName": device.ButtonNames[index],
},
}
}
}
}
}
if patch.Temperature != nil && patch.Temperature.Valid {
eventCh <- models.Event{
Name: models.ENSensorTemperature,
Payload: map[string]string{
"deviceId": fmt.Sprint(device.ID),
"deviceInternalId": patch.Owner.ID,
"temperature": fmt.Sprint(patch.Temperature.Temperature),
"lastUpdated": fmt.Sprint(data.CreationTime.Unix()),
},
}
}
if patch.Motion != nil && patch.Motion.Valid {
if patch.Motion.Motion {
eventCh <- models.Event{
Name: models.ENSensorPresenceStarted,
Payload: map[string]string{
"deviceId": fmt.Sprint(device.ID),
"deviceInternalId": patch.Owner.ID,
},
}
delete(absences, device.ID)
} else {
eventCh <- models.Event{
Name: models.ENSensorPresenceEnded,
Payload: map[string]string{
"deviceId": fmt.Sprint(device.ID),
"deviceInternalId": device.InternalID,
"minutesElapsed": "0",
"secondsElapsed": "0",
"lastUpdated": fmt.Sprint(data.CreationTime.Unix()),
},
}
absences[device.ID] = data.CreationTime
}
}
}
}
}
}
func (b *Bridge) Update(devices ...models.Device) {
b.mu.Lock()
for _, device := range devices {
b.devices[device.InternalID] = device
}
b.mu.Unlock()
select {
case b.needsUpdate <- struct{}{}:
default:
}
}
func (b *Bridge) MakeCongruent(ctx context.Context) (int, error) {
// Exhaust the channel to avoid more updates.
exhausted := false
for !exhausted {
select {
case <-b.needsUpdate:
default:
exhausted = true
}
}
b.mu.Lock()
dur := time.Millisecond * 100
updates := make(map[string]ResourceUpdate)
for _, device := range b.devices {
resource := b.resources[device.InternalID]
// Update device
if resource.Metadata.Name != device.Name {
name := device.Name
updates["device/"+resource.ID] = ResourceUpdate{
Name: &name,
}
}
// Update light
if lightID := resource.ServiceID("light"); lightID != nil {
light := b.resources[*lightID]
update := ResourceUpdate{TransitionDuration: &dur}
changed := false
lightsOut := light.Power != nil && !device.State.Power
if !lightsOut {
if light.ColorTemperature != nil && device.State.Color.IsKelvin() {
mirek := 1000000 / device.State.Color.Kelvin
if mirek < light.ColorTemperature.MirekSchema.MirekMinimum {
mirek = light.ColorTemperature.MirekSchema.MirekMinimum
}
if mirek > light.ColorTemperature.MirekSchema.MirekMaximum {
mirek = light.ColorTemperature.MirekSchema.MirekMaximum
}
if light.ColorTemperature.Mirek == nil || mirek != *light.ColorTemperature.Mirek {
update.Mirek = &mirek
changed = true
}
} else if xy, ok := device.State.Color.ToXY(); ok && light.Color != nil {
xy = light.Color.Gamut.Conform(xy).Round()
if xy.DistanceTo(light.Color.XY) > 0.0009 || (light.ColorTemperature != nil && light.ColorTemperature.Mirek != nil) {
update.ColorXY = &xy
changed = true
}
}
if light.Dimming != nil && math.Abs(light.Dimming.Brightness/100-device.State.Intensity) > 0.02 {
brightness := math.Abs(math.Min(device.State.Intensity*100, 100))
update.Brightness = &brightness
changed = true
}
}
if light.Power != nil && light.Power.On != device.State.Power {
update.Power = &device.State.Power
if device.State.Power {
brightness := math.Abs(math.Min(device.State.Intensity*100, 100))
update.Brightness = &brightness
}
changed = true
}
if changed {
updates["light/"+light.ID] = update
}
}
}
if len(updates) > 0 {
// Optimistically apply the updates to the states, so that the driver assumes they are set until
// proven otherwise by the SSE client.
newResources := make(map[string]*ResourceData, len(b.resources))
for key, value := range b.resources {
newResources[key] = value
}
for key, update := range updates {
id := strings.SplitN(key, "/", 2)[1]
newResources[id] = newResources[id].WithUpdate(update)
}
b.resources = newResources
}
b.mu.Unlock()
if len(updates) == 0 {
return 0, nil
}
eg, ctx := errgroup.WithContext(ctx)
for key := range updates {
update := updates[key]
split := strings.SplitN(key, "/", 2)
link := ResourceLink{Kind: split[0], ID: split[1]}
eg.Go(func() error {
return b.client.UpdateResource(ctx, link, update)
})
}
err := eg.Wait()
if err != nil {
// Try to restore light states.
_ = b.Refresh(ctx, "light")
return len(updates), err
}
return len(updates), nil
}
func (b *Bridge) GenerateDevices() []models.Device {
b.mu.Lock()
resources := b.resources
b.mu.Unlock()
devices := make([]models.Device, 0, 16)
for _, resource := range resources {
if resource.Type != "device" || strings.HasPrefix(resource.Metadata.Archetype, "bridge") {
continue
}
device := models.Device{
BridgeID: b.externalID,
InternalID: resource.ID,
Name: resource.Metadata.Name,
DriverProperties: map[string]interface{}{
"archetype": resource.Metadata.Archetype,
"name": resource.ProductData.ProductName,
"product": resource.ProductData,
"legacyId": resource.LegacyID,
},
}
// Set icon
if resource.ProductData.ProductName == "Hue dimmer switch" {
device.Icon = "switch"
} else if resource.ProductData.ProductName == "Hue motion sensor" {
device.Icon = "sensor"
} else {
device.Icon = "lightbulb"
}
buttonCount := 0
for _, ptr := range resource.Services {
switch ptr.Kind {
case "device_power":
{
device.DriverProperties["battery"] = resources[ptr.ID].PowerState
}
case "button":
{
buttonCount += 1
}
case "zigbee_connectivity":
{
device.DriverProperties["zigbee"] = resources[ptr.ID].Status
}
case "motion":
{
device.Capabilities = append(device.Capabilities, models.DCPresence)
}
case "temperature":
{
device.Capabilities = append(device.Capabilities, models.DCTemperatureSensor)
}
case "light":
{
light := resources[ptr.ID]
if light.Power != nil {
device.State.Power = light.Power.On
device.Capabilities = append(device.Capabilities, models.DCPower)
}
if light.Dimming != nil {
device.State.Intensity = light.Dimming.Brightness / 100
device.Capabilities = append(device.Capabilities, models.DCIntensity)
}
if light.ColorTemperature != nil {
if light.ColorTemperature.Mirek != nil {
device.State.Color = models.ColorValue{
Kelvin: int(1000000 / *light.ColorTemperature.Mirek),
}
}
device.Capabilities = append(device.Capabilities, models.DCColorKelvin)
device.DriverProperties["maxTemperature"] = 1000000 / light.ColorTemperature.MirekSchema.MirekMinimum
device.DriverProperties["minTemperature"] = 1000000 / light.ColorTemperature.MirekSchema.MirekMaximum
}
if light.Color != nil {
if device.State.Color.IsEmpty() {
device.State.Color = models.ColorValue{
XY: &light.Color.XY,
}
}
device.DriverProperties["colorGamut"] = light.Color.Gamut
device.DriverProperties["colorGamutType"] = light.Color.GamutType
device.Capabilities = append(device.Capabilities, models.DCColorHS, models.DCColorXY)
}
}
}
}
if buttonCount == 4 {
device.ButtonNames = []string{"On", "DimUp", "DimDown", "Off"}
} else if buttonCount == 1 {
device.ButtonNames = []string{"Button"}
} else {
for n := 1; n <= buttonCount; n++ {
device.ButtonNames = append(device.ButtonNames, fmt.Sprint("Button", n))
}
}
devices = append(devices, device)
}
return devices
}
func (b *Bridge) Refresh(ctx context.Context, kind string) error {
if kind == "device" {
// Device refresh requires the full deal as services are taken for granted.
return b.RefreshAll(ctx)
}
resources, err := b.client.Resources(ctx, kind)
if err != nil {
return err
}
b.mu.Lock()
oldResources := b.resources
b.mu.Unlock()
newResources := make(map[string]*ResourceData, len(b.resources))
for key, value := range oldResources {
if value.Type != kind {
newResources[key] = value
}
}
for i := range resources {
resource := resources[i]
newResources[resource.ID] = &resource
}
b.mu.Lock()
b.resources = newResources
b.mu.Unlock()
return nil
}
func (b *Bridge) RefreshAll(ctx context.Context) error {
allResources, err := b.client.AllResources(ctx)
if err != nil {
return err
}
resources := make(map[string]*ResourceData, len(allResources))
for i := range allResources {
resource := allResources[i]
resources[resource.ID] = &resource
}
b.mu.Lock()
b.resources = resources
b.mu.Unlock()
return nil
}
func (b *Bridge) applyPatches(patches []ResourceData) {
b.mu.Lock()
newResources := make(map[string]*ResourceData, len(b.resources))
for key, value := range b.resources {
newResources[key] = value
}
b.mu.Unlock()
for _, patch := range patches {
if res := newResources[patch.ID]; res != nil {
resCopy := *res
if patch.Power != nil && resCopy.Power != nil {
cp := *resCopy.Power
resCopy.Power = &cp
resCopy.Power.On = patch.Power.On
}
if patch.Color != nil && resCopy.Color != nil {
cp := *resCopy.Color
resCopy.Color = &cp
resCopy.Color.XY = patch.Color.XY
cp2 := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp2
resCopy.ColorTemperature.Mirek = nil
}
if patch.ColorTemperature != nil && resCopy.ColorTemperature != nil {
cp := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp
resCopy.ColorTemperature.Mirek = patch.ColorTemperature.Mirek
}
if patch.Dimming != nil && resCopy.Dimming != nil {
cp := *resCopy.Dimming
resCopy.Dimming = &cp
resCopy.Dimming.Brightness = patch.Dimming.Brightness
}
if patch.Dynamics != nil {
resCopy.Dynamics = patch.Dynamics
}
if patch.Alert != nil {
resCopy.Alert = patch.Alert
}
if patch.PowerState != nil {
resCopy.PowerState = patch.PowerState
}
if patch.Temperature != nil {
resCopy.Temperature = patch.Temperature
}
if patch.Status != nil {
resCopy.Status = patch.Status
}
resCopy.Metadata.Name = patch.Metadata.Name
newResources[patch.ID] = &resCopy
}
}
b.mu.Lock()
b.resources = newResources
b.mu.Unlock()
}
func (b *Bridge) SearchDevices(ctx context.Context, timeout time.Duration) ([]models.Device, error) {
// Record the current state.
b.mu.Lock()
before := b.resources
b.mu.Unlock()
// Spend half the time waiting for devices
// TODO: Wait for v2 endpoint
err := b.client.LegacyDiscover(ctx, "sensors")
if err != nil {
return nil, err
}
select {
case <-time.After(timeout / 1):
case <-ctx.Done():
return nil, ctx.Err()
}
// Spend half the time waiting for lights
// TODO: Wait for v2 endpoint
err = b.client.LegacyDiscover(ctx, "lights")
if err != nil {
return nil, err
}
select {
case <-time.After(timeout / 1):
case <-ctx.Done():
return nil, ctx.Err()
}
// Perform a full refresh.
err = b.RefreshAll(ctx)
if err != nil {
return nil, err
}
// Check for new devices
devices := b.GenerateDevices()
newDevices := make([]models.Device, 0)
for _, device := range devices {
if before[device.InternalID] == nil {
newDevices = append(newDevices, device)
}
}
// Return said devices.
return newDevices, nil
}
+358
View File
@@ -0,0 +1,358 @@
package hue2
import (
"bufio"
"bytes"
"context"
"crypto/tls"
"encoding/json"
"errors"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"io"
"log"
"net"
"net/http"
"strings"
"time"
)
func NewClient(host, token string) *Client {
ch := make(chan struct{}, 5)
for i := 0; i < 2; i++ {
ch <- struct{}{}
}
return &Client{
host: host,
token: token,
ch: ch,
}
}
type Client struct {
host string
token string
ch chan struct{}
}
func (c *Client) Register(ctx context.Context) (string, error) {
result := make([]CreateUserResponse, 0, 1)
err := c.post(ctx, "api/", CreateUserInput{DeviceType: "git.aiterp.net/lucifer"}, &result)
if err != nil {
return "", err
}
if len(result) == 0 || result[0].Error != nil {
select {
case <-ctx.Done():
return "", ctx.Err()
case <-time.After(time.Second):
return c.Register(ctx)
}
}
if result[0].Success == nil {
return "", models.ErrUnexpectedResponse
}
c.token = result[0].Success.Username
return result[0].Success.Username, nil
}
func (c *Client) AllResources(ctx context.Context) ([]ResourceData, error) {
res := struct {
Error interface{}
Data []ResourceData
}{}
err := c.get(ctx, "clip/v2/resource", &res)
if err != nil {
return nil, err
}
return res.Data, nil
}
func (c *Client) Resources(ctx context.Context, kind string) ([]ResourceData, error) {
res := struct {
Error interface{}
Data []ResourceData
}{}
err := c.get(ctx, "clip/v2/resource/"+kind, &res)
if err != nil {
return nil, err
}
return res.Data, nil
}
func (c *Client) UpdateResource(ctx context.Context, link ResourceLink, update ResourceUpdate) error {
return c.put(ctx, link.Path(), update, nil)
}
func (c *Client) LegacyDiscover(ctx context.Context, kind string) error {
return c.legacyPost(ctx, kind, nil, nil)
}
func (c *Client) SSE(ctx context.Context) <-chan SSEUpdate {
ch := make(chan SSEUpdate, 4)
go func() {
defer close(ch)
reader, err := c.getReader(ctx, "/eventstream/clip/v2", map[string]string{
"Accept": "text/event-stream",
})
if err != nil {
log.Println("SSE Connect error:", err)
return
}
defer reader.Close()
br := bufio.NewReader(reader)
for {
line, err := br.ReadString('\n')
if err != nil {
log.Println("SSE Read error:", err)
return
}
line = strings.Trim(line, "  \t\r\n")
kv := strings.SplitN(line, ": ", 2)
if len(kv) < 2 {
continue
}
switch kv[0] {
case "data":
var data []SSEUpdate
err := json.Unmarshal([]byte(kv[1]), &data)
if err != nil {
log.Println("Parsing SSE event failed:", err)
log.Println(" json:", kv[1])
return
}
for _, obj := range data {
ch <- obj
}
}
}
}()
return ch
}
func (c *Client) getReader(ctx context.Context, path string, headers map[string]string) (io.ReadCloser, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-c.ch:
defer func() {
c.ch <- struct{}{}
}()
}
req, err := http.NewRequest("GET", fmt.Sprintf("https://%s/%s", c.host, path), nil)
if err != nil {
return nil, err
}
for key, value := range headers {
req.Header.Set(key, value)
}
req.Header.Set("hue-application-key", c.token)
client := httpClient
if headers["Accept"] == "text/event-stream" {
client = sseClient
}
res, err := client.Do(req.WithContext(ctx))
if err != nil {
return nil, err
}
if res.StatusCode != 200 {
_ = res.Body.Close()
return nil, errors.New(res.Status)
}
return res.Body, nil
}
func (c *Client) get(ctx context.Context, path string, target interface{}) error {
body, err := c.getReader(ctx, path, map[string]string{})
if err != nil {
return err
}
defer body.Close()
if target == nil {
return nil
}
return json.NewDecoder(body).Decode(&target)
}
func (c *Client) put(ctx context.Context, path string, body interface{}, target interface{}) error {
select {
case <-ctx.Done():
return ctx.Err()
case <-c.ch:
defer func() {
c.ch <- struct{}{}
}()
}
rb, err := reqBody(body)
if err != nil {
return err
}
req, err := http.NewRequest("PUT", fmt.Sprintf("https://%s/%s", c.host, path), rb)
if err != nil {
return err
}
req.Header.Set("hue-application-key", c.token)
res, err := httpClient.Do(req.WithContext(ctx))
if err != nil {
return err
}
defer res.Body.Close()
if target == nil {
return nil
}
return json.NewDecoder(res.Body).Decode(&target)
}
func (c *Client) post(ctx context.Context, path string, body interface{}, target interface{}) error {
select {
case <-ctx.Done():
return ctx.Err()
case <-c.ch:
defer func() {
c.ch <- struct{}{}
}()
}
rb, err := reqBody(body)
if err != nil {
return err
}
req, err := http.NewRequest("POST", fmt.Sprintf("https://%s/%s", c.host, path), rb)
if err != nil {
return err
}
if c.token != "" {
req.Header.Set("hue-application-key", c.token)
}
res, err := httpClient.Do(req.WithContext(ctx))
if err != nil {
return err
}
defer res.Body.Close()
if target == nil {
return nil
}
return json.NewDecoder(res.Body).Decode(&target)
}
func (c *Client) legacyPost(ctx context.Context, resource string, body interface{}, target interface{}) error {
select {
case <-ctx.Done():
return ctx.Err()
case <-c.ch:
defer func() {
c.ch <- struct{}{}
}()
}
rb, err := reqBody(body)
if err != nil {
return err
}
if c.token != "" {
resource = c.token + "/" + resource
}
req, err := http.NewRequest("POST", fmt.Sprintf("http://%s/api/%s", c.host, resource), rb)
if err != nil {
return err
}
res, err := httpClient.Do(req.WithContext(ctx))
if err != nil {
return err
}
defer res.Body.Close()
if target == nil {
return nil
}
return json.NewDecoder(res.Body).Decode(target)
}
func reqBody(body interface{}) (io.Reader, error) {
if body == nil {
return nil, nil
}
switch v := body.(type) {
case []byte:
return bytes.NewReader(v), nil
case string:
return strings.NewReader(v), nil
case io.Reader:
return v, nil
default:
jsonData, err := json.Marshal(v)
if err != nil {
return nil, err
}
return bytes.NewReader(jsonData), nil
}
}
var sseClient = &http.Client{
Transport: &http.Transport{
Proxy: http.ProxyFromEnvironment,
DialContext: (&net.Dialer{
Timeout: time.Hour * 1000000,
KeepAlive: 30 * time.Second,
}).DialContext,
MaxIdleConns: 5,
MaxIdleConnsPerHost: 1,
IdleConnTimeout: 0,
TLSClientConfig: &tls.Config{InsecureSkipVerify: true},
},
Timeout: time.Hour * 1000000,
}
var httpClient = &http.Client{
Transport: &http.Transport{
Proxy: http.ProxyFromEnvironment,
DialContext: (&net.Dialer{
Timeout: 30 * time.Second,
KeepAlive: 30 * time.Second,
}).DialContext,
MaxIdleConns: 256,
MaxIdleConnsPerHost: 16,
IdleConnTimeout: 10 * time.Minute,
TLSClientConfig: &tls.Config{InsecureSkipVerify: true},
},
Timeout: time.Minute,
}
+280
View File
@@ -0,0 +1,280 @@
package hue2
import (
"encoding/json"
"encoding/xml"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"strings"
"time"
)
type DeviceData struct {
ID string `json:"id"`
LegacyID string `json:"id_v1"`
Metadata DeviceMetadata `json:"metadata"`
Type string `json:"type"`
ProductData DeviceProductData `json:"product_data"`
Services []ResourceLink `json:"services"`
}
type DeviceMetadata struct {
Archetype string `json:"archetype"`
Name string `json:"name"`
}
type DeviceProductData struct {
Certified bool `json:"certified"`
ManufacturerName string `json:"manufacturer_name"`
ModelID string `json:"model_id"`
ProductArchetype string `json:"product_archetype"`
ProductName string `json:"product_name"`
SoftwareVersion string `json:"software_version"`
}
type SSEUpdate struct {
CreationTime time.Time `json:"creationTime"`
ID string `json:"id"`
Type string `json:"type"`
Data []ResourceData `json:"data"`
}
type ResourceData struct {
ID string `json:"id"`
LegacyID string `json:"id_v1"`
Metadata DeviceMetadata `json:"metadata"`
Type string `json:"type"`
Mode *string `json:"mode"`
Owner *ResourceLink `json:"owner"`
ProductData *DeviceProductData `json:"product_data"`
Services []ResourceLink `json:"services"`
Button *SensorButton `json:"button"`
Power *LightPower `json:"on"`
Color *LightColor `json:"color"`
ColorTemperature *LightCT `json:"color_temperature"`
Dimming *LightDimming `json:"dimming"`
Dynamics *LightDynamics `json:"dynamics"`
Alert *LightAlert `json:"alert"`
PowerState *PowerState `json:"power_state"`
Temperature *SensorTemperature `json:"temperature"`
Motion *SensorMotion `json:"motion"`
Status *string `json:"status"`
}
func (res *ResourceData) ServiceID(kind string) *string {
for _, ptr := range res.Services {
if ptr.Kind == kind {
return &ptr.ID
}
}
return nil
}
func (res *ResourceData) ServiceIndex(kind string, id string) int {
idx := 0
for _, link := range res.Services {
if link.ID == id {
return idx
} else if link.Kind == kind {
idx += 1
}
}
return -1
}
func (res *ResourceData) WithUpdate(update ResourceUpdate) *ResourceData {
resCopy := *res
if update.Name != nil {
resCopy.Metadata.Name = *update.Name
}
if update.Power != nil {
cp := *resCopy.Power
resCopy.Power = &cp
resCopy.Power.On = *update.Power
}
if update.ColorXY != nil {
cp := *resCopy.Color
resCopy.Color = &cp
resCopy.Color.XY = *update.ColorXY
if resCopy.ColorTemperature != nil {
cp := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp
resCopy.ColorTemperature.Mirek = nil
}
}
if update.Mirek != nil {
cp := *resCopy.ColorTemperature
resCopy.ColorTemperature = &cp
mirek := *update.Mirek
resCopy.ColorTemperature.Mirek = &mirek
}
if update.Brightness != nil {
cp := *resCopy.Dimming
resCopy.Dimming = &cp
resCopy.Dimming.Brightness = *update.Brightness
}
return &resCopy
}
type SensorButton struct {
LastEvent string `json:"last_event"`
}
type SensorMotion struct {
Motion bool `json:"motion"`
Valid bool `json:"motion_valid"`
}
type SensorTemperature struct {
Temperature float64 `json:"temperature"`
Valid bool `json:"temperature_valid"`
}
type PowerState struct {
BatteryState string `json:"battery_state"`
BatteryLevel float64 `json:"battery_level"`
}
type LightPower struct {
On bool `json:"on"`
}
type LightDimming struct {
Brightness float64 `json:"brightness"`
}
type LightColor struct {
Gamut models.ColorGamut `json:"gamut"`
GamutType string `json:"gamut_type"`
XY models.ColorXY `json:"xy"`
}
type LightCT struct {
Mirek *int `json:"mirek"`
MirekSchema LightCTMirekSchema `json:"mirek_schema"`
MirekValid bool `json:"mirek_valid"`
}
type LightCTMirekSchema struct {
MirekMaximum int `json:"mirek_maximum"`
MirekMinimum int `json:"mirek_minimum"`
}
type LightDynamics struct {
Speed float64 `json:"speed"`
SpeedValid bool `json:"speed_valid"`
Status string `json:"status"`
StatusValues []string `json:"status_values"`
}
type LightAlert struct {
ActionValues []string `json:"action_values"`
}
type ResourceUpdate struct {
Name *string
Power *bool
ColorXY *models.ColorXY
Brightness *float64
Mirek *int
TransitionDuration *time.Duration
}
func (r ResourceUpdate) MarshalJSON() ([]byte, error) {
chunks := make([]string, 0, 4)
if r.Name != nil {
s, _ := json.Marshal(*r.Name)
chunks = append(chunks, fmt.Sprintf(`"metadata":{"name":%s}`, string(s)))
}
if r.Power != nil {
chunks = append(chunks, fmt.Sprintf(`"on":{"on":%v}`, *r.Power))
}
if r.ColorXY != nil {
chunks = append(chunks, fmt.Sprintf(`"color":{"xy":{"x":%f,"y":%f}}`, r.ColorXY.X, r.ColorXY.Y))
}
if r.Brightness != nil {
chunks = append(chunks, fmt.Sprintf(`"dimming":{"brightness":%f}`, *r.Brightness))
}
if r.Mirek != nil {
chunks = append(chunks, fmt.Sprintf(`"color_temperature":{"mirek":%d}`, *r.Mirek))
}
if r.TransitionDuration != nil {
chunks = append(chunks, fmt.Sprintf(`"dynamics":{"duration":%d}`, r.TransitionDuration.Truncate(time.Millisecond*100).Milliseconds()))
}
return []byte(fmt.Sprintf("{%s}", strings.Join(chunks, ","))), nil
}
type ResourceLink struct {
ID string `json:"rid"`
Kind string `json:"rtype"`
}
func (rl *ResourceLink) Path() string {
return fmt.Sprintf("/clip/v2/resource/%s/%s", rl.Kind, rl.ID)
}
type CreateUserInput struct {
DeviceType string `json:"devicetype"`
}
type CreateUserResponse struct {
Success *struct {
Username string `json:"username"`
} `json:"success"`
Error *struct {
Type int `json:"type"`
Address string `json:"address"`
Description string `json:"description"`
} `json:"error"`
}
type DiscoveryEntry struct {
Id string `json:"id"`
InternalIPAddress string `json:"internalipaddress"`
}
type BridgeDeviceInfo struct {
XMLName xml.Name `xml:"root"`
Text string `xml:",chardata"`
Xmlns string `xml:"xmlns,attr"`
SpecVersion struct {
Text string `xml:",chardata"`
Major string `xml:"major"`
Minor string `xml:"minor"`
} `xml:"specVersion"`
URLBase string `xml:"URLBase"`
Device struct {
Text string `xml:",chardata"`
DeviceType string `xml:"deviceType"`
FriendlyName string `xml:"friendlyName"`
Manufacturer string `xml:"manufacturer"`
ManufacturerURL string `xml:"manufacturerURL"`
ModelDescription string `xml:"modelDescription"`
ModelName string `xml:"modelName"`
ModelNumber string `xml:"modelNumber"`
ModelURL string `xml:"modelURL"`
SerialNumber string `xml:"serialNumber"`
UDN string `xml:"UDN"`
PresentationURL string `xml:"presentationURL"`
IconList struct {
Text string `xml:",chardata"`
Icon struct {
Text string `xml:",chardata"`
Mimetype string `xml:"mimetype"`
Height string `xml:"height"`
Width string `xml:"width"`
Depth string `xml:"depth"`
URL string `xml:"url"`
} `xml:"icon"`
} `xml:"iconList"`
} `xml:"device"`
}
+116
View File
@@ -0,0 +1,116 @@
package hue2
import (
"context"
"encoding/json"
"encoding/xml"
"fmt"
"git.aiterp.net/lucifer/new-server/models"
"net/http"
"sync"
"time"
)
type Driver struct {
mu sync.Mutex
bridges []*Bridge
}
func (d *Driver) SearchBridge(ctx context.Context, address, token string, dryRun bool) ([]models.Bridge, error) {
if address == "" {
if !dryRun {
return nil, models.ErrAddressOnlyDryRunnable
}
res, err := http.Get("https://discovery.meethue.com")
if err != nil {
return nil, err
}
defer res.Body.Close()
entries := make([]DiscoveryEntry, 0, 8)
err = json.NewDecoder(res.Body).Decode(&entries)
if err != nil {
return nil, err
}
bridges := make([]models.Bridge, 0, len(entries))
for _, entry := range entries {
bridges = append(bridges, models.Bridge{
ID: -1,
Name: entry.Id,
Driver: models.DTHue2,
Address: entry.InternalIPAddress,
Token: "",
})
}
return bridges, nil
}
deviceInfo := BridgeDeviceInfo{}
res, err := http.Get(fmt.Sprintf("http://%s/description.xml", address))
if err != nil {
return nil, err
}
defer res.Body.Close()
err = xml.NewDecoder(res.Body).Decode(&deviceInfo)
if err != nil {
return nil, err
}
bridge := models.Bridge{
ID: -1,
Name: deviceInfo.Device.FriendlyName,
Driver: models.DTHue2,
Address: address,
Token: "",
}
if !dryRun {
client := NewClient(address, "")
timeout, cancel := context.WithTimeout(ctx, time.Second*30)
defer cancel()
bridge.Token, err = client.Register(timeout)
if err != nil {
return nil, err
}
}
return []models.Bridge{bridge}, nil
}
func (d *Driver) SearchDevices(ctx context.Context, bridge models.Bridge, timeout time.Duration) ([]models.Device, error) {
return d.ensureBridge(bridge).SearchDevices(ctx, timeout)
}
func (d *Driver) ListDevices(_ context.Context, bridge models.Bridge) ([]models.Device, error) {
return d.ensureBridge(bridge).GenerateDevices(), nil
}
func (d *Driver) Publish(_ context.Context, bridge models.Bridge, devices []models.Device) error {
d.ensureBridge(bridge).Update(devices...)
return nil
}
func (d *Driver) Run(ctx context.Context, bridge models.Bridge, ch chan<- models.Event) error {
return d.ensureBridge(bridge).Run(ctx, ch)
}
func (d *Driver) ensureBridge(info models.Bridge) *Bridge {
d.mu.Lock()
for _, bridge := range d.bridges {
if bridge.client.host == info.Address {
d.mu.Unlock()
return bridge
}
}
bridge := NewBridge(NewClient(info.Address, info.Token))
bridge.externalID = info.ID
d.bridges = append(d.bridges, bridge)
d.mu.Unlock()
return bridge
}
+10
View File
@@ -29,6 +29,16 @@ func (r *SceneRepo) Find(ctx context.Context, id int) (*models.Scene, error) {
return r.populateOne(&scene)
}
func (r *SceneRepo) FindName(ctx context.Context, name string) (*models.Scene, error) {
var scene sceneRecord
err := r.DBX.GetContext(ctx, &scene, "SELECT * FROM scene WHERE name = ?", name)
if err != nil {
return nil, dbErr(err)
}
return r.populateOne(&scene)
}
func (r *SceneRepo) FetchAll(ctx context.Context) ([]models.Scene, error) {
scenes := make([]sceneRecord, 0, 8)
err := r.DBX.SelectContext(ctx, &scenes, "SELECT * FROM scene")
+1
View File
@@ -21,6 +21,7 @@ type DriverKind string
var (
DTHue DriverKind = "Hue"
DTHue2 DriverKind = "Hue2"
DTNanoLeaf DriverKind = "Nanoleaf"
DTLIFX DriverKind = "LIFX"
DTMill DriverKind = "Mill"
+83 -39
View File
@@ -8,9 +8,14 @@ import (
)
type ColorValue struct {
Hue float64 `json:"h,omitempty"` // 0..360
Saturation float64 `json:"s,omitempty"` // 0..=1
Kelvin int `json:"kelvin,omitempty"`
Hue float64 `json:"h,omitempty"` // 0..360
Saturation float64 `json:"s,omitempty"` // 0..=1
Kelvin int `json:"kelvin,omitempty"`
XY *ColorXY `json:"xy,omitempty"`
}
func (c *ColorValue) IsEmpty() bool {
return c.XY == nil && c.Kelvin == 0 && c.Saturation == 0 && c.Hue == 0
}
func (c *ColorValue) IsHueSat() bool {
@@ -18,7 +23,27 @@ func (c *ColorValue) IsHueSat() bool {
}
func (c *ColorValue) IsKelvin() bool {
return c.Kelvin > 0
return !c.IsXY() && c.Kelvin > 0
}
func (c *ColorValue) IsXY() bool {
return c.XY != nil
}
// ToXY converts the color to XY if possible. If the color already is XY, it returns
// a copy of its held value. There are no guarantees of conforming to a gamut, however.
func (c *ColorValue) ToXY() (xy ColorXY, ok bool) {
if c.XY != nil {
xy = *c.XY
ok = true
} else if c.Kelvin > 0 && c.Hue < 0.001 && c.Saturation <= 0.001 {
ok = false
} else {
xy = hsToXY(c.Hue, c.Saturation)
ok = true
}
return
}
func (c *ColorValue) String() string {
@@ -29,56 +54,75 @@ func (c *ColorValue) String() string {
return fmt.Sprintf("hs:%.4g,%.3g", c.Hue, c.Saturation)
}
func ParseColorValue(raw string) (ColorValue, error) {
tokens := strings.SplitN(raw, ":", 2)
if len(tokens) != 2 {
return ColorValue{}, ErrBadInput
}
if tokens[0] == "kelvin" || tokens[0] == "k" {
parsedPart, err := strconv.Atoi(tokens[1])
if err != nil {
return ColorValue{}, ErrBadInput
switch tokens[0] {
case "kelvin", "k":
{
parsedPart, err := strconv.Atoi(tokens[1])
if err != nil {
return ColorValue{}, ErrBadInput
}
return ColorValue{Kelvin: parsedPart}, nil
}
return ColorValue{Kelvin: parsedPart}, nil
}
case "xy":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 2 {
return ColorValue{}, ErrUnknownColorFormat
}
if tokens[0] == "hs" {
parts := strings.Split(tokens[1], ",")
if len(parts) < 2 {
return ColorValue{}, ErrUnknownColorFormat
x, err1 := strconv.ParseFloat(parts[0], 64)
y, err2 := strconv.ParseFloat(parts[1], 64)
if err1 != nil || err2 != nil {
return ColorValue{}, ErrBadInput
}
return ColorValue{XY: &ColorXY{X: x, Y: y}}, nil
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
if err1 != nil || err2 != nil {
return ColorValue{}, ErrBadInput
case "hs":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 2 {
return ColorValue{}, ErrUnknownColorFormat
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
if err1 != nil || err2 != nil {
return ColorValue{}, ErrBadInput
}
return ColorValue{Hue: math.Mod(part1, 360), Saturation: math.Min(math.Max(part2, 0), 1)}, nil
}
return ColorValue{Hue: math.Mod(part1, 360), Saturation: math.Min(math.Max(part2, 0), 1)}, nil
}
case "hsk":
{
parts := strings.Split(tokens[1], ",")
if len(parts) < 3 {
return ColorValue{}, ErrUnknownColorFormat
}
if tokens[0] == "hsk" {
parts := strings.Split(tokens[1], ",")
if len(parts) < 3 {
return ColorValue{}, ErrUnknownColorFormat
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
part3, err3 := strconv.Atoi(parts[2])
if err1 != nil || err2 != nil || err3 != nil {
return ColorValue{}, ErrBadInput
}
return ColorValue{
Hue: math.Mod(part1, 360),
Saturation: math.Min(math.Max(part2, 0), 1),
Kelvin: part3,
}, nil
}
part1, err1 := strconv.ParseFloat(parts[0], 64)
part2, err2 := strconv.ParseFloat(parts[1], 64)
part3, err3 := strconv.Atoi(parts[2])
if err1 != nil || err2 != nil || err3 != nil {
return ColorValue{}, ErrBadInput
}
return ColorValue{
Hue: math.Mod(part1, 360),
Saturation: math.Min(math.Max(part2, 0), 1),
Kelvin: part3,
}, nil
}
return ColorValue{}, ErrUnknownColorFormat
+204
View File
@@ -0,0 +1,204 @@
package models
import (
"github.com/lucasb-eyer/go-colorful"
"math"
)
const eps = 0.0001
const epsSquare = eps * eps
type ColorGamut struct {
Red ColorXY `json:"red"`
Green ColorXY `json:"green"`
Blue ColorXY `json:"blue"`
}
func (cg *ColorGamut) side(x1, y1, x2, y2, x, y float64) float64 {
return (y2-y1)*(x-x1) + (-x2+x1)*(y-y1)
}
func (cg *ColorGamut) naiveContains(color ColorXY) bool {
x, y := color.X, color.Y
x1, y1 := cg.Red.X, cg.Red.Y
x2, y2 := cg.Green.X, cg.Green.Y
x3, y3 := cg.Blue.X, cg.Blue.Y
checkSide1 := cg.side(x1, y1, x2, y2, x, y) < 0
checkSide2 := cg.side(x2, y2, x3, y3, x, y) < 0
checkSide3 := cg.side(x3, y3, x1, y1, x, y) < 0
return checkSide1 && checkSide2 && checkSide3
}
func (cg *ColorGamut) getBounds() (xMin, xMax, yMin, yMax float64) {
x1, y1 := cg.Red.X, cg.Red.Y
x2, y2 := cg.Green.X, cg.Green.Y
x3, y3 := cg.Blue.X, cg.Blue.Y
xMin = math.Min(x1, math.Min(x2, x3)) - eps
xMax = math.Max(x1, math.Max(x2, x3)) + eps
yMin = math.Min(y1, math.Min(y2, y3)) - eps
yMax = math.Max(y1, math.Max(y2, y3)) + eps
return
}
func (cg *ColorGamut) isInBounds(color ColorXY) bool {
x, y := color.X, color.Y
xMin, xMax, yMin, yMax := cg.getBounds()
return !(x < xMin || xMax < x || y < yMin || yMax < y)
}
func (cg *ColorGamut) distanceSquarePointToSegment(x1, y1, x2, y2, x, y float64) float64 {
sqLength1 := (x2-x1)*(x2-x1) + (y2-y1)*(y2-y1)
dotProduct := ((x-x1)*(x2-x1) + (y-y1)*(y2-y1)) / sqLength1
if dotProduct < 0 {
return (x-x1)*(x-x1) + (y-y1)*(y-y1)
} else if dotProduct <= 1 {
sqLength2 := (x1-x)*(x1-x) + (y1-y)*(y1-y)
return sqLength2 - dotProduct*dotProduct*sqLength1
} else {
return (x-x2)*(x-x2) + (y-y2)*(y-y2)
}
}
func (cg *ColorGamut) atTheEdge(color ColorXY) bool {
x, y := color.X, color.Y
x1, y1 := cg.Red.X, cg.Red.Y
x2, y2 := cg.Green.X, cg.Green.Y
x3, y3 := cg.Blue.X, cg.Blue.Y
if cg.distanceSquarePointToSegment(x1, y1, x2, y2, x, y) <= epsSquare {
return true
}
if cg.distanceSquarePointToSegment(x2, y2, x3, y3, x, y) <= epsSquare {
return true
}
if cg.distanceSquarePointToSegment(x3, y3, x1, y1, x, y) <= epsSquare {
return true
}
return false
}
func (cg *ColorGamut) Contains(color ColorXY) bool {
if cg == nil {
return true
}
return cg.isInBounds(color) && (cg.naiveContains(color) || cg.atTheEdge(color))
}
func (cg *ColorGamut) Conform(color ColorXY) ColorXY {
if cg.Contains(color) {
return color
}
var best *ColorXY
xMin, xMax, yMin, yMax := cg.getBounds()
for x := xMin; x < xMax; x += 0.001 {
for y := yMin; y < yMax; y += 0.001 {
color2 := ColorXY{X: x, Y: y}
if cg.Contains(color2) {
if best == nil || color.DistanceTo(color2) < color.DistanceTo(*best) {
best = &color2
}
}
}
}
if best == nil {
centerX := (cg.Red.X + cg.Green.X + cg.Blue.X) / 3
centerY := (cg.Red.Y + cg.Green.Y + cg.Blue.Y) / 3
stepX := (centerX - color.X) / 5000
stepY := (centerY - color.Y) / 5000
for !cg.Contains(color) {
color.X += stepX
color.Y += stepY
}
return color
}
for x := best.X - 0.001; x < best.X+0.001; x += 0.0002 {
for y := best.Y - 0.001; y < best.Y+0.001; y += 0.0002 {
color2 := ColorXY{X: x, Y: y}
if cg.atTheEdge(color2) {
if best == nil || color.DistanceTo(color2) < color.DistanceTo(*best) {
best = &color2
}
}
}
}
for x := best.X - 0.0001; x < best.X+0.0001; x += 0.00003 {
for y := best.Y - 0.0001; y < best.Y+0.0001; y += 0.00003 {
color2 := ColorXY{X: x, Y: y}
if cg.atTheEdge(color2) {
if best == nil || color.DistanceTo(color2) < color.DistanceTo(*best) {
best = &color2
}
}
}
}
return *best
}
type ColorXY struct {
X float64 `json:"x"`
Y float64 `json:"y"`
}
func (xy ColorXY) DistanceTo(other ColorXY) float64 {
return math.Sqrt(math.Pow(xy.X-other.X, 2) + math.Pow(xy.Y-other.Y, 2))
}
func (xy ColorXY) Round() ColorXY {
return ColorXY{
X: math.Round(xy.X*10000) / 10000,
Y: math.Round(xy.Y*10000) / 10000,
}
}
func hsToXY(hue, sat float64) ColorXY {
c := colorful.Hsv(hue, sat, 1)
red255, green255, blue255 := c.RGB255()
red := float64(red255) / 255.0
green := float64(green255) / 255.0
blue := float64(blue255) / 255.0
return rgbToXY(red, green, blue)
}
func rgbToXY(red float64, green float64, blue float64) ColorXY {
x := red*0.649926 + green*0.103455 + blue*0.197109
y := red*0.234327 + green*0.743075 + blue*0.022598
z := green*0.053077 + blue*1.035763
return ColorXY{
X: x / (x + y + z),
Y: y / (x + y + z),
}
}
func screenRGBToXY(red, green, blue float64) ColorXY {
for _, component := range []*float64{&red, &green, &blue} {
if *component > 0.04045 {
*component = math.Pow((*component+0.055)/(1.055), 2.4)
} else {
*component /= 12.92
}
}
return rgbToXY(red, green, blue)
}
+1
View File
@@ -86,6 +86,7 @@ var (
DCColorHS DeviceCapability = "ColorHS"
DCColorHSK DeviceCapability = "ColorHSK"
DCColorKelvin DeviceCapability = "ColorKelvin"
DCColorXY DeviceCapability = "ColorXY"
DCButtons DeviceCapability = "Buttons"
DCPresence DeviceCapability = "Presence"
DCIntensity DeviceCapability = "Intensity"
+2
View File
@@ -299,6 +299,7 @@ const (
// instance is created for the group.
type DeviceSceneAssignment struct {
SceneID int `json:"sceneId"`
SceneName string `json:"sceneName"`
Group string `json:"group"`
StartTime time.Time `json:"start"`
DurationMS int64 `json:"durationMs"`
@@ -306,6 +307,7 @@ type DeviceSceneAssignment struct {
type SceneRepository interface {
Find(ctx context.Context, id int) (*Scene, error)
FindName(ctx context.Context, name string) (*Scene, error)
FetchAll(ctx context.Context) ([]Scene, error)
Save(ctx context.Context, bridge *Scene) error
Delete(ctx context.Context, bridge *Scene) error
@@ -0,0 +1,9 @@
-- +goose Up
-- +goose StatementBegin
CREATE UNIQUE INDEX scene_name ON scene (name);
-- +goose StatementEnd
-- +goose Down
-- +goose StatementBegin
DROP INDEX IF EXISTS scene_name;
-- +goose StatementEnd